Haydee 2
Erebus
268 条留言
SkyMint 4 月 4 日 上午 4:16 
Please port this map on H3
4aa 2 月 28 日 下午 7:22 
Where is shotgun?
hasshaku-sama 2 月 25 日 上午 9:24 
It is a really good map, it;s even better than haydee 2 official map
Blue Fox  [作者] 2024 年 10 月 13 日 下午 3:05 
It was my first mod. learning without tutorials was very hard
FlakTaryd 2024 年 10 月 13 日 下午 2:34 
That's understandable, can't fault you for the grammatical errors. And damn! Must be a lot of care that has been put into Erebus during its development.
Blue Fox  [作者] 2024 年 10 月 13 日 下午 2:12 
I would say that Erebus took me roughly 1500 hours of development
Blue Fox  [作者] 2024 年 10 月 13 日 下午 2:10 
Unfortunately I'm not a native speaker, and when I made this mod chat gpt was not a thing. I'm aware of these issues. And in the future I will put more effort in writing lore.
FlakTaryd 2024 年 10 月 13 日 下午 1:57 
Ah, the some signs have some misspellings as well. Something worth mentioning.
FlakTaryd 2024 年 10 月 13 日 下午 1:53 
Oh I bet, though I have some experience with mapping for games in general, not familiar with Edith so I have no grasp of what is like using it. I do admire the notes and the dialogue that ties in with the lore of Haydee, which is a good touch.
Blue Fox  [作者] 2024 年 10 月 13 日 下午 1:48 
Finding appropriate music in general is very difficult. I will keep in mind your remark about the save rooms.
Blue Fox  [作者] 2024 年 10 月 13 日 下午 1:46 
Yeah agree. I will use chat gpt for the next release in HD3. I need make some tuning.
FlakTaryd 2024 年 10 月 13 日 下午 1:44 
I've played a little bit of this map and so far I'm impressed! A couple things I wanna point out is the grammar of the dialogue and notes could have some proofreading, and music transition depending on the colors of the rooms could have some work which currently it's a bit wonky. Perhaps the save rooms can have a more calmer music as a suggestion?
Blue Fox  [作者] 2024 年 7 月 3 日 上午 11:54 
yes you're right. It's not balanced enough
pahrias 2024 年 7 月 3 日 上午 12:35 
Personally, I dont think its a case of "people who think there isnt enough ammo." I think objectively there isnt enough ammo, unless you do the playthrough in a VERY specific way. Having only played a little way into the map, I have already come to the conclusion that you are only giving us JUST enough ammo to kill what is in our way, and expect us to avoid what we dont NEED to kill. But that assumes two things. 1) that we already know which enemies we do and dont NEED to kill, and 2) that we WONT MISS A SHOT OR TWO. Seriously, give a bit of breathing room.
Otherwise, interesting idea. I like the concept and the puzzle side seems to be decently difficult.
Blue Fox  [作者] 2024 年 5 月 18 日 上午 12:33 
I found the bug causing slashies not walking. A fix will coming soon
YourLocalTherapy 2024 年 5 月 3 日 上午 1:09 
I really like that, you are very creative!
YourLocalTherapy 2024 年 5 月 3 日 上午 1:08 
Oh thats a really interesting concept, I like the idea of it being mixed with medieval concepts!
Block 2024 年 5 月 1 日 上午 1:35 
are there only 3 storage upgrades and 2 weapon upgrade? also is there a way to open the locked doors on the 2nd floor hub and the ones in the service hub?
Blue Fox  [作者] 2024 年 4 月 29 日 下午 12:11 
p.s. the last official patch broke slashers in this mod. When i will heve some free time i will do a revision and bug fixes
Blue Fox  [作者] 2024 年 4 月 29 日 下午 12:09 
I posted walk through videos here in case you're stuck
Blue Fox  [作者] 2024 年 4 月 29 日 下午 12:09 
You are not supposed to jump in this map. jumping is disabled.
DeadsRaven 2024 年 4 月 19 日 上午 4:24 
Im i supposed to be able to jump in this map? If yes then i might have broken it, because it seems like in some sections i would need to be able to jump to proceed.
Blue Fox  [作者] 2024 年 4 月 14 日 上午 1:30 
The point of the mod was not to hate transgenders but to make a tragic character and create conflict of interests between characters.
Blue Fox  [作者] 2024 年 4 月 14 日 上午 1:25 
Combination of the religious dogma that punishes physical desires with the Entropy effects that amplifies those desires drives people crazy in the prison.

There is basically only one public sex bot for the entire prison, while the warden has its own. The public bot gets assaulted and scalped by one guy who goes crazy due to the entropy effects. You can see him crucified in the dining area.

While others try to steal Eva the warden's bot(the bot that you're playing with) and during the fight she gets damaged therefore transported to the engineering sector.

The futa bot that warden was using before receiving Eva was tossed away in the incinerator where guards dispose of the mutated prisoners. But she manages to escape, becomes resentful and starts a prison break.

Bots are programmed to love their masters therefore she sees Eva as her enemy, envies her because warden prefers her and tries basically to kill her during the entire game.
Blue Fox  [作者] 2024 年 4 月 14 日 上午 12:57 
Yes, it was not allowed because it is something like a medieval (but in the future) religious society, but under the hood they are very hypocritical about that. Like priests tell to others that it's a sin, but between themselves they don't have this restriction.
YourLocalTherapy 2024 年 4 月 13 日 下午 5:54 
@Fexa hi blud! No, that was not the case! I was simply asking, because I was curious! Thank you! There is no agender I'm trying to push or make fit.
YourLocalTherapy 2024 年 4 月 13 日 下午 5:53 
I see, okay. I was just a little thrown off by the fact homosexuality wasn't allowed or the wardens comment about trans, I figured it was simply to add to the lore so I asked since I was confused.
Fexa of The Krieg 2024 年 4 月 13 日 上午 8:17 
@YourLocalTherapy That's an odd thing to ask the author of this mod. What was the point of such a question? Did you just played the map and got triggered by it then twisted it to fit your agenda without even looking at the context of the story to this map?
Blue Fox  [作者] 2024 年 4 月 13 日 上午 12:02 
@YourLocalTherapy . I don't get what you mean. If you're talking about the map themes, then the intent was to make themes about exploitation of human beings, dehumanisation and hypocrisy with ourselves.
The effects of the entropy amplified sexual desires of the people on the station and warden, even if considered himself straight, used a futa doll because it was the only thing available to him.
YourLocalTherapy 2024 年 4 月 12 日 下午 9:19 
is that personal opinion or just for the lore wise?
YourLocalTherapy 2024 年 4 月 12 日 下午 9:19 
I love the transphobia AND homophobia.
Blue Fox  [作者] 2024 年 4 月 12 日 下午 1:19 
Yeah I can see that slashers are bugged. I will finish testing and release a patch
Blue Fox  [作者] 2024 年 4 月 11 日 下午 1:30 
P.S. it was tested before by different people and it was working. If I test it and it works, then the only way to fix it for you will be cleaning the game folders and reinstalling the game.

I think i will also make separate templates and scripts for everything from now on. so assets of my mods won't overlap and conflict with other mods.
Blue Fox  [作者] 2024 年 4 月 11 日 下午 1:24 
Also, if I make any changes, a new patch might not be valid for previous saves.
Blue Fox  [作者] 2024 年 4 月 11 日 下午 1:23 
I can check the map with a clean install, but it will take me some time to finish and test everything. So don't expect any changes too soon. (This end of week I'll play it)
Fexa of The Krieg 2024 年 4 月 8 日 下午 2:15 
I'm stuck on the part where you take control of a Slashy. My attacks doesn't do any damage to the enemies, I tried getting rid of the mods i have but nothing worked. I'm trying to figure it out but I can't think of anything else that could cause it.
HyperWing 2023 年 12 月 30 日 下午 3:38 
where would I put the fuse? there's the fuse box in the hub and the 2nd one by comms.
Blue Fox  [作者] 2023 年 11 月 26 日 上午 9:27 
You can basically end the game with the slasher as well. it will display a different message at the end. Also if you go to the caverns with the slasher. the saboteur will kill her. As a bonus, there is a secret area unlockable at the end if you callect all power plugs and place them back in the room where you found the first one. Sector G is called. When you speak with the npcs there, a new event will be unlocked in the night club.

Some players reported several bugs after the last official patch (it could also be their fault installing buggy mods). Unfortunately I have no free time for modding right now. But I promise to make some fixes when i will be able to port mods to the next game.
Akise Aru 2023 年 11 月 26 日 上午 8:48 
A well made mod with a moderate difficulty to beat. The maze and puzzles are well-designed. If you told me that this is the actual "Haydee 2", I would believe it. Is there only one ending? Or there are actually multiple endings?
Kicker 2023 年 10 月 25 日 上午 8:25 
I love your work. :steamhappy:
Blue Fox  [作者] 2023 年 8 月 18 日 下午 2:23 
P.S. also I don't remember a thing of this map. It's very big and I have to replay it and check what could be improved. There are some few minor bugs, but nothing game breaking
Blue Fox  [作者] 2023 年 8 月 18 日 下午 2:20 
So, by looking at the video, it looks like there was an error that I probably fixed or maybe not. The decontamination room is supposed to work like that: You enter in that small white room like in the video. One door is supposed to be closed, you press the button, wait for the steam cleaning, then the closed door opens and the door behind you closes.

Not the best of designs. If I decide to redesign the map in the future, I'll change it in order to make it more intuitive.

The truth is: this was my first project when i had little experience and I didn't had the whole picture of the project in mind. Planimetry is almost perfect, but navigation is confusing. Also story pacing is not perfect.
Vetorius Lepto 2023 年 8 月 18 日 上午 2:44 
I use Edith and uplift the mesh door. Strangely the mesh door is unlocked by default. I can see there has a button on the second floor that controls that door. After I uplift the door and compile the scene, the mesh door is not shown before pressing the button. So the game logic may compile correctly( I didn't change anything else except the translation of the mesh door). Overall the problem is solved, maybe this is only a trick that the computer makes jokes to me.:csdsmile:
Vetorius Lepto 2023 年 8 月 17 日 上午 7:20 
I am facing an eerie issue. In your walkthrough P4 6:00, the mesh door is open and you can pass by, but in my playthrough the mesh door is completely closed, which makes me cannot pass through and continue the play. Don't know whether it is an error or the map had an update.:lunar2019deadpanpig:
Blue Fox  [作者] 2023 年 8 月 2 日 上午 10:16 
ok I think that I know where is the problem. Unfortunately now I have no time for modding. I'll put it on my bugfix list
Shiburin 2023 年 8 月 2 日 上午 4:18 
It's like these two doors are somehow linked when shouldn't be?
Shiburin 2023 年 8 月 2 日 上午 4:16 
I figured it out. The door to club in pink zone after brown checkered floor corridor. P. Alister room corridor. So... IF you pick up keycard and go to club without opening way from pink zone to brown checkered corridor door to the club will be closed when you enter the club. If you open that pink zone-brown checkered floor door, then club door won't be closed upon entering the club.
Blue Fox  [作者] 2023 年 8 月 1 日 下午 12:33 
Which door?
Shiburin 2023 年 7 月 31 日 上午 3:49 
It seems like door to club automatically closes for no reason when you enter it and you can't get out once you are in... Looking at videos it must be open or I am missing some small detail here.
ネリ 2023 年 5 月 14 日 下午 11:11 
thanks! never checked the videos before, I'll watch them