安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
[EffectSound::Effect] :: [WARNING] :: Created Effect on server.
Class: 'EffectSound'
Function: 'Effect'
Can I repackage the corrected version ?
------------------------------------
[EffectSound::Effect] :: [WARNING] :: Created Effect on server.
Class: 'EffectSound'
Function: 'Effect'
------------------------------------
NULL pointer to instance
Function: 'GetFreeEffectID'
------------------------------------
NULL pointer to instance
Class: 'EffectSound'
Function: 'EffectUnregister'
NULL pointer to instance
Class: 'metro_radio'
Entity id:3046329
Function: 'OnWorkStart'
Stack trace:
MetroRadio/Scripts/4_World/entities\itembase\metro_radio.c:166
scripts/3_Game/tools\component\componentenergymanager.c:1793
scripts/3_Game/tools\component\componentenergymanager.c:386
scripts/4_World/classes\useractionscomponent\actions\interact\actionturnonwhileonground.c:26
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:197
DayZExpansion/Core/Scripts/4_World/dayzexpansion_core\classes\useractionscomponent\actions\animatedactionbase.c:17
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:219
scripts/4_World/classes\useractionscomponent\animatedactionbase.c:227
scripts/4_World/classes\useractionscomponent\actionmanagerbase.c:122
scripts/4_World/classes\useractionscomponent\actionmanagerserver.c:193
scripts/4_World/entities\manbase\playerbase.c:2958
THANKS
------------------------------------
20.08 2024 21:36:41
[EffectSound::Effect] :: [WARNING] :: Created Effect on server.
Class: 'EffectSound'
Function: 'Effect'
Stack trace:
scripts/3_Game/effect.c:74
scripts/3_Game/effectmanager.c:142
scripts/3_Game/effectmanager.c:245
MetroRadio/Scripts/4_World/entities\itembase\metro_radio.c:168
scripts/3_Game/tools\component\componentenergymanager.c:1793
scripts/3_Game/tools\component\componentenergymanager.c:386
scripts/3_Game/entities\entityai.c:2351
scripts/4_World/entities\itembase.c:2977
JM/CF/Scripts/4_World/communityframework\modstorage\modstorage_prepare.c:80
Class: 'metro_radio'
Entity id:2983206
Function: 'OnWorkStart'
Stack trace:
MetroRadio/Scripts/4_World/entities\itembase\metro_radio.c:166
scripts/3_Game/tools\component\componentenergymanager.c:1793
scripts/3_Game/tools\component\componentenergymanager.c:386
scripts/3_Game/entities\entityai.c:2351
scripts/4_World/entities\itembase.c:2977
JM/CF/Scripts/4_World/communityframework\modstorage\modstorage_prepare.c:80
Runtime mode
CLI params: config serverDZ.cfg servermod mod @CF;@DabsFramework;@VPPAdminTools;@BuilderItems;@Community-Online-Tools;@CodeLock;@MetroRadio
I am the owner of the server and I want to put a static radio to the trader so that players cannot interact with it. Please tell me the name of the item, I can't find a static radio, I looked through item spawner and object builder. I found only an ordinary metro radio that I can pick up.
@WawaGods
yes