安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






This works just fine, I lost my descriptor file and unable to update to remove the update warning,
Will later create a new mod and keep it updated, but this works just fine now
lol
It works just fine...
I will have to make a new mod because paradox launcher doesnt allow me to update this one, i would do it soon
Thanks for the great work!
I'm having a problem with the launcher creating a duplicate on workshop instead of updating the mod, Will get to fix that when i have time
If you look at the picture above beautiful is before inbred (Left side of inbred), if it was right side of inbred it would consider being after the inbred trait.
If it appears after inbred it would override the facial deformities and they will look beautiful which wouldn't make sense, so i made it appear before it only.
I took 2 lines of code from the hideous trait, which alters the ugliness scale and added it to the inbred trait.
You can turn it on mid campaign with no issues, but it will only start to be effective on newborns.
I'm sorry, what does this mean? What exactly does this mod alter? And can I turn it on mid campaign?
It's Ironman compatible.
you could put the painting of charles the 2nd that was inbred,the king of spain an had no relations with austria