全面战争:战锤2

全面战争:战锤2

Clan Volkn - Faction Overhaul - Minor Clans Rising [S&F update *UNOFFICIAL*]
51 条留言
Raiko 10 月 15 日 上午 4:28 
update perchance?
el jumbo 2022 年 12 月 5 日 下午 1:10 
will have this clan in w3?
Samonasuke 2022 年 5 月 30 日 下午 4:39 
If possible could you update to match that of the Original mod again? This mod stopped working once he updated that. I am just now experiencing his mod and would love for these changes/updates to his mod be functional (especially being able to recruit ROR)
Rachel L 2021 年 8 月 14 日 下午 4:14 
original mod has been updated
Ponch 2021 年 8 月 6 日 上午 11:13 
Hi! Thank you for update! Are you planning to update another clans mods?
NoOne 2021 年 8 月 3 日 下午 11:25 
Thanks!
Mandras  [作者] 2021 年 8 月 3 日 下午 1:31 
Ok, I made Arachnorat Spiders recruitable from the max level of Volkn Engineering building in addition to level 3 Obsidian Mines
Mandras  [作者] 2021 年 8 月 3 日 下午 12:28 
*level 3 mines
Mandras  [作者] 2021 年 8 月 3 日 下午 12:28 
Arachnorat spider has always only been available from obidian mines level 4. So like Mt Arachnos south of the Mors start.

Minor clans don't get access to most of the rites, but I could change that.
NoOne 2021 年 8 月 3 日 下午 12:13 
Hey, i just started a clan volk campaign but rites seems to be bugged. Only dominating scheme rite is appearing, rest of the tab is empty.
Also, i can't recruit arachnorat spider anywhere.
Mandras  [作者] 2021 年 8 月 2 日 下午 6:01 
I think I found out what happened... the AI-controlled Wheelrat I was watching suddenly lost his mount after 50 turns because I didnt set the ancillary as immortal. So it expires in 30-50 turns. I fixed this in the mod, but for a current game you can dismiss Wheelrat and use this mod to respawn him:

Console commands
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2094338970&searchtext=console

type this in the console and he will be back in the recruitment panel

to_pool general mnd_cha_volkn_wheelrat
Anthony Skunk 2021 年 8 月 2 日 下午 3:41 
Hmmmm, besides the script, anything else that keeps it from giving the Doomwheel? Tested with only this mod and Mixu's unlocker. So unless it's the unlocker, I have no idea.
Thom 2021 年 8 月 2 日 上午 11:03 
Yeah, the other factions can get them from a landmark
BOOGEYMANE 2021 年 8 月 2 日 上午 10:44 
@thom do you make them available via loandmark for the major clans too? this is actualkly what make sme decid eif i use this or the original in the future
titanbass1 2021 年 8 月 2 日 上午 4:47 
Gotcha, sounds good.
Mandras  [作者] 2021 年 8 月 2 日 上午 4:32 
I in fact just saw the AI recruit this guy around turn 25 and he has his wheel. So it must be script breakage, any mod with a malformed script can cause all scripts from other mods loaded after it to just not fire.
Mandras  [作者] 2021 年 8 月 2 日 上午 4:25 
The skill is set to have a point invested on creation. The actual ancillary (the mount) is given and force equpped by a script when the Lord is recruited. You have a mod enabled somewhere that is breaking scripts.
Anthony Skunk 2021 年 8 月 2 日 上午 2:57 
Im seeing Wheel-Rat with his Doomwheel already unlock for him, but unable to mount it as the game's acting like he has no mount and thus unable to swap to it. Anyone else or just me? xD
Mandras  [作者] 2021 年 8 月 1 日 下午 11:58 
@titanbass1 he is just an extra Lord in their faction pool
titanbass1 2021 年 8 月 1 日 下午 5:26 
Great work on this. I am curious, why did you change the LL back?
Mandras  [作者] 2021 年 8 月 1 日 下午 3:24 
@Thom yes, go ahead

@Reti-Fox yeah, I was planning to look at Ferrik. I want to add Fisk as a named Warlord and possibly Shredder. Does anyone remember the faction leader being Shredder in Mixu or Crynsos Unlocker? Or am I crazy?
Retifox 2021 年 8 月 1 日 下午 2:31 
Great job mate! I may ask for a lot, but will you do patches for Clan Skurvy, Grudge, Ferrik too?
Thom 2021 年 8 月 1 日 下午 1:16 
this is really cool, nice job. can i use some of your changes when i come to patch the main mod?
BOOGEYMANE 2021 年 8 月 1 日 上午 11:46 
AND HE RECONFIGURED THE AOR BY LANDMARK! PRAISE TO SIGMAR
Rukkie Tukkie Tovernaar 2021 年 8 月 1 日 上午 10:56 
you're doing gods work my friend really happy i can play with the fire rats again
Mandras  [作者] 2021 年 7 月 31 日 下午 11:25 
@DutchmanX No, you don't. It works either way, but I've included the main mod as a required item because that is the original work.

@peircebuster Thom has said he's been busy with real life. I would advise him to look at this because many small bugs and rough edges have been sanded off. The only real divergence I made was reducing the bloat with extra building chains and cloned units.
Mandras  [作者] 2021 年 7 月 31 日 下午 11:19 
Update: fixed minor text stuff, added optional support for Advices Cut Content ROR per request

@NoOne Yes.

@Sollux Captor I thought about giving him two lores, but the guy is hardly an archmage level wizard. Or a mixed lore of fire and ruin. As far as I know he is just a weirdly named dude that CA put as the vanilla faction leader.
NoOne 2021 年 7 月 31 日 下午 11:00 
Very nice man, thank you for this update! Are you planning on updating the clan ferrik mod also?
Sollux Captor 2021 年 7 月 31 日 下午 7:35 
possible to give wheel rat the lore of fire?
Ganon Cannon 2021 年 7 月 31 日 下午 7:20 
This is impressive well done.
DutchmanX 2021 年 7 月 31 日 下午 12:17 
do we run this and the old mod together?
piercebuster 2021 年 7 月 31 日 下午 12:02 
This is more than just an update. This is a substantially new version. And honestly, I'm impressed.

Have you reached out to Thom to get any of this incorporated into the main mod?
Mandras  [作者] 2021 年 7 月 31 日 上午 11:36 
He is spawned and made immortal via a script. So you won't see any trait saying he is "immortal", but he is
Mandras  [作者] 2021 年 7 月 31 日 上午 11:34 
Who? Moltskin? yes he is immortal
Drovan 2021 年 7 月 31 日 上午 11:31 
Alright, thanks dude!
Mandras  [作者] 2021 年 7 月 31 日 上午 11:22 
anyway, I will add a compatibility for cut content RoR, as it requires a script tweak to work with volkn
HulpiNWarrior 2021 年 7 月 31 日 上午 11:22 
is he inmortal now?
Mandras  [作者] 2021 年 7 月 31 日 上午 11:18 
yes, none of those mods show up in custom battle because custom battle units are assigned on a faction basis, and Volkn is not even a playable faction outside this mod, ha
Drovan 2021 年 7 月 31 日 上午 11:16 
Yeah, they all work, I was just confused, cause custom battles, which I usually use to check out new units and the like, only uses Volkn units.
Mandras  [作者] 2021 年 7 月 31 日 上午 11:15 
Stigs units should also work already, they are assigned to all skaven
Drovan 2021 年 7 月 31 日 上午 11:15 
Good to know! Thank you for your work!
Mandras  [作者] 2021 年 7 月 31 日 上午 11:12 
Menagerie, Master Moulder I know already work. The cut content ROR I can make compatible without impacting the mod.
Drovan 2021 年 7 月 31 日 上午 11:09 
Ok, so it is just custom battles mode that doesn't show other units. My bad. Please ignore my requests.
Drovan 2021 年 7 月 31 日 上午 11:00 
Unless it's just custom battle that is limited? Maybe that's why it looks like they have relatively few units.
Drovan 2021 年 7 月 31 日 上午 10:59 
Also Sigmar is WEAK-WEAK.
Drovan 2021 年 7 月 31 日 上午 10:59 
Moulder's Menagerie, Stig's Skaven Unit pack, Regiments of Renown mod, Hero and Lord units like Master Moulder, this kind of mods. Of course, if you don't want to, that's fine. Do what you think is best.
Mandras  [作者] 2021 年 7 月 31 日 上午 10:58 
and Sigmar protects my body, btw
Mandras  [作者] 2021 年 7 月 31 日 上午 10:51 
what unit mods? right now they have the full skaven roster plus their own special units
Drovan 2021 年 7 月 31 日 上午 10:44 
Would it be possible to let Clan Volkn recruit units from other clans or let unit mods affect it? I know it's supposed to be a niche specialized clan, but its roster is limited when compared to other skaven factions, even in the original mod.
Drovan 2021 年 7 月 31 日 上午 10:23 
Thanks bro. May the Horned Rat spare you from his toothy maw.