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报告翻译问题






I'll push it in a moment
Were allies attacking it or were enemies attacking it?
From my test, the shield works fine
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3295624939
Use this. I'm not updating this mod anymore.
If changing doesn't help, I'll look into it.
I only know how to resolve the issue, not to prevent it
Use Character Editor. One of the sliders will be at 0 (all the way on the left)
Drag that slider to the right. It's the transparency. I have no idea what causes it nor do I have the skill to fix it sadly.
@samsockeater
I'm unsure. I lost the will to do highly technical modding for RimWorld. I've tried fixing issues I've encountered and some things are just too complex for me to understand what's going on.
The other two tiers might be safe.
Maybe one day I'll just make these bots part of Biotech if I feel like banging my head against the wall to get that working
I encountered an issue where all the textures for the Archotech Droids are missing, and they appear with no visible body or textures at all. This issue seems to occur when using this mod in combination with other mods like the "Big and Small" framework, which may cause a texture conflict or prevent textures from loading correctly.
Has anyone else experienced this issue? Any suggestions on how to resolve it or prevent the missing textures?
I had plans to add things but I'm not skilled enough with art, C# or XML to implement them. Honestly, there's a link to an updated version which fixes bugs so it could be better to just use it.
Best to consider this abandoned.
The most I added to this since the old version was a CE patch that mostly works, Shields from Biotech to the Destroyer, and made the Archdroid do research and social (but won't form bonds)
I also disabled the weird human icon where I could along with the weird red tint.
That's all I remember from the top of my head.
If people wanted changes, I'd make them and support this more
Subscribe to Character editor, go to the skin section and just put all the sliders from the left to the right and they'll become visible again
Currently when a droid pawn is spawned, via the printer or kit, they spawn normally until the save is loaded again. Then they spawn with hair. Use a styling station to remove the hair
\Your\SteamLibrary\steamapps\workshop\content\294100\2560554690\Defs\AlienRace_ArchoDroids.xml
And make sure you delete or comment the lines containing <Apparel_PackJump> and <Apparel_PackBroadshield>. When I'm writing this post, they are on row 394 and 395 of the file.