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Config error in FusionShot: requires no techprints but has heldByFactionCategoryTags.
Could not find type named CombatExtended.PatchOperationMakeGunCECompatible from node <li Class="CombatExtended.PatchOperationMakeGunCECompatible">
Simplified / traditional Chinese: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2565528369
简体/繁体汉化: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2565528369
Would be pretty cool to see melee weapons (sword and knife/dagger are the first things that comes to mind). Since you're implying that the knife on the Fusion Shotgun is fusion-powered, it seems like it would really fit within the mod.
Has anyone asked you about the Chinese patch before? If not, I will translate your mod into Chinese as soon as possible
Great mod, well done. The intermediate module is imaginitive design, and the whole mod makes uranium very needed. Good stuff. I do kind of wish the power cells could be uninstalled/reinstalled (minor nit).
I cannot find how to make the fusion cells tho.