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报告翻译问题






It seems when I dev-mode the suppression hediff away from a heavily injured pawn the errors stop (but the pawn soon collapses).
Is Suppression possibly responsible for blocking this job sequence?
Log snip:
<pawn> started 10 jobs in one tick. newJob=Wait_Downed (Job_21210) jobGiver=Verse.AI.JobGiver_IdleForever jobList=(Wait_Downed (Job_21200)) (Wait_Downed (Job_21201)) (Wait_Downed (Job_21202)) (Wait_Downed (Job_21203)) (Wait_Downed (Job_21204)) (Wait_Downed (Job_21205)) (Wait_Downed (Job_21206)) (Wait_Downed (Job_21207)) (Wait_Downed (Job_21208)) (Wait_Downed (Job_21209)) (Wait_Downed (Job_21210))
https://drive.google.com/file/d/1_PUbvKrqkk4QbCKxgggjwDke51PGIXM2/view?usp=drive_link
See https://www.reddit.com/r/RimWorld/comments/zvc7em/whats_the_file_location_of_playerlog/
Here is the save file where the issue occurs. Hope this helps.
https://drive.google.com/file/d/1DDsWIAz33ctTZyBXlnmWnsmPLW6UF18F/view?usp=drive_link
sits very well in RW
Because I'm in 1.5 and don't have the mod enabled as it doesn't work in 1.5, yet I also have ammo casings spawn where pawns are shooting. (but I use the previously mentioned muzzle flash mod and yayo's combat)
I have already checked my other mods and this one is the only one to cause this issue.
I couldn't tweak any mod options cause they don't show up in the mod options menu.
Other mods i use that might cause this problem:
- Gunplay by AUTOMATIC (rendition of ammo?)
- YAYO Animations (Continued) by YAYO (rendition of ammo?)
- [FSF] Filth Vanishes With Rain And Time by FrozenSnowFox (calculation of ammo as filth?)
- Tacticowl (temporary beta) by Roolo and Owlchemist (continuous calculation of shot ammo as live rounds?)
- Yayo's Combat 3 (Continued) by YAYO (continuous calculation of shot ammo as live rounds?)
I don't have a ton of time for further experiments and will just unsub this mod but hopefully someone else has some use for this information.
I truly miss this mod.
Would happily donate a coffee.
yeah, new crawling would be great. thanks, Mile.