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P.S. Sorry for the crooked speech, I'm writing through a translator
Get the 1.4 by @Gix here https://github.com/Gix3612/Combine-Face-and-Hat-Items-1.4
Вся гарнитура из DLC biotech используется вместе с любым шлемом
ENG: Use this mod here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2881642669
All DLC biotech headset can be used with any helmet
мода, исправляющего это я не нашел, но зато нашел мод "In-Game Definition Editor ru".
С помощью него, можно задать слой одежды для масок и очков OnHead и о чудеса, всё будет работать, выглядеть правильно, характеристики предметов не ломает.
Если кто то с мододелов это прочтет, сделайте мини мод, думаю многие будут благодарны и счастливы.
Waiting on any say of a fix or something from the author.
I'll suggest something crazy. And, of course, wouldn't be on the scope of this mod.
Maybe, a framework, where you can, on the mod settings, allow us to select an appearl piece and choose what slots it occupy?
Yeah, it's FAR MORE WORK than what this mod does, but, seein that it's possible to do, it would be amazing to have a fully customization mod for apparels. May lead to some people doing OP shit? Yes.
But it's their game, the Rim is already full of Op craziness mods.
Just throwing the idea out there ;P
Anyhow love the mod.
Archie 1. Aug. um 22:55
@Crentist
Hello, wanted to bring it to your attention that your mod has stopped me from being able to select ideology social roles (ex. Leader, Moral Guide, etc)
Once I removed your mod and reloaded the game it allowed the pop up role selection to happen when clicking the assign button on the social page.
They render completely fine otherwise.
I've tried to shift the load order around a bit, but can't seem to sort it out.
Anyone perhaps know what exactly causes this?
Kenshi Apparel Pack adds some goggles that work nicely with this. Even better if I can figure out how to get them to draw under the hats
I am getting the lockout bug that's hitting my tailoring bench, machining table, fabrication bench, and possibly one other one. I'll have to try your fix.
I have one small request but understand if it's out of scope; before a recent update, as a nice side effect, this mod made snouts from the Pawnmorpher mod stick through the visage mask. It looked like there was a cutout for the snout and still covered the eyes
It hides the snouts now, which can look sorta weird. Any hope for some compatibility options with pawnmorpher?