Space Engineers

Space Engineers

Power Dependent Beacons
12 条留言
Volg 8 月 7 日 上午 10:00 
yes i want a config option to set max range, and it will just scale form 0 to max for me.
GoddessNora 3 月 28 日 上午 10:16 
is there anyway to modify the range on this to be larger?
jonn19  [作者] 2024 年 2 月 23 日 下午 7:30 
@Tiberius that's weird - I tested and after it was removed beacons got their old sliders and limits back. Any other range-changing mods on your server?
One possibility is the old bug with servers refusing to update mods, or retaining them even after you've taken them out of the list. Down the server, check the content/244850 directory inside your world folder and make sure 2553232951 is gone. Unless you've tweaked any mods to customise things, you can safely delete stuff in here as it should be redownloaded during server load.
Tiberius 2024 年 1 月 30 日 下午 12:31 
Installed this mod on our server. Now even after uninstalled, beacons are showing at 500km... Pls for the love of god fix this.
The_Yrri 2024 年 1 月 16 日 下午 11:39 
Appreciate the tag John!
We did some changes back in 2022 and used unlisted version of the mod to a great success. Will give it another spin on Dedi server environment and report back.
jonn19  [作者] 2024 年 1 月 15 日 下午 7:55 
@The_Yrri Updated netcode component, seems to be working again :)
The_Yrri 2022 年 5 月 14 日 下午 11:56 
Thank you for coming back Jonn19!
Should I manage to work it in MP I will then re-upload it then with giving full credits to you for idea and initial code.
jonn19  [作者] 2022 年 5 月 14 日 下午 5:24 
Hi Yrri, thanks for testing.Unfortunately I no longer have time to tweak or update any of my SE mods; in fact I'm on a complete SE break. As always, 100% of my work is totally free to share/change/republish, any other author whose content is inside my mods should be consulted separately. Hope the community is still enjoying the game and modders can benefit from my dodgy work!
The_Yrri 2022 年 4 月 15 日 下午 7:49 
Further testing shows that it doesn't work on DS - shows 0 all the time, doesn't matter how much power is drawn or grid type. Any chance to look into it?
The_Yrri 2022 年 4 月 15 日 下午 7:06 
Is there a way to configure beacon radius vs power used? Say I want idle grids still emit at 500m, then every MW added I want that heat multiply by X meters?
I see math in the script, would be nice to have it config adjustable.
General Fuct 2021 年 8 月 8 日 上午 2:05 
One of the best mods for SE, should be in vanilla game.
PsychoHedgehog 2021 年 7 月 21 日 上午 8:20 
This will add a whole new dynamic to PVP type servers. Very interested in seeing that.