全面战争:战锤2

全面战争:战锤2

Blessed Spawn Rework
17 条留言
Overon 2022 年 10 月 16 日 下午 3:03 
port for wh3 please
Wintermote 2022 年 2 月 10 日 上午 7:59 
This is a step in the right direction but still kinda lacking. It's a big pain trying to march an army across 5 provinces to reach (maybe) a blessed spawn.

Perhaps a mechanic relating to sacrifices from combat granting a blessing resource to be spent using the scrap mechanic instead?
crocodominator 2021 年 9 月 23 日 下午 1:49 
checking to see if the autoresolve only problem is fixed yet? I know you have no control, but did the latest patch fix it finally?
Samownis 2021 年 9 月 17 日 上午 6:20 
Is this fixed now with the patch that came out?
IfThenOrElse  [作者] 2021 年 7 月 28 日 上午 1:23 
Alas no, I think the issue I have is with the battle manager script not saving stuff from battles. It actual affects Oxyotls defence missions and the Woodelf ones too - but for them, all it does is make the army not disappear.

I've reported it to CA so I hope it will be fixed soon.
Samownis 2021 年 7 月 27 日 下午 3:31 
I was reading through the Modding Den and I saw some mention to defeat traits not triggering for autoresolve. The modder fixed it by removing capital letters, not sure if that could help here or not.
IfThenOrElse  [作者] 2021 年 7 月 27 日 上午 9:36 
OK - fixed that bug - I also changed the marker to use Oxyotls one - it looks more Lizardmen styled!
IfThenOrElse  [作者] 2021 年 7 月 27 日 上午 1:35 
Thanks for the heads up - I'll look into that. I did have to fix a bug around sea encounters so that it would not interfere with this!
Flipse 2021 年 7 月 26 日 下午 5:26 
This is currently glitched; it makes me unable to pick up the treasures at sea,
Merchant of menace 2021 年 7 月 25 日 上午 6:30 
Would it be possible to add "teleport to battle" ability?
Juul 2021 年 7 月 18 日 上午 12:31 
I think the large invasions are a bit tough for only being able to autoresolve. In my opinion it could do with some rebalancing (at least until that bug is resolved). Or maybe I'm just using the wrong army composition. Does anyone have a composition that consistently works for autoresolve? Preferably not a doomstack of 19 carnosaurs.
Merchant of menace 2021 年 7 月 15 日 上午 11:42 
Fair enough. just saying It would be cool to get a Dreadsaurian :)
Flipse 2021 年 7 月 15 日 上午 10:53 
Maybe have a longer duration to deal with the challenge pop-ups though.
Flipse 2021 年 7 月 15 日 上午 3:47 
.......... I could kiss you for this.
IfThenOrElse  [作者] 2021 年 7 月 15 日 上午 1:52 
Yeah, all battles must be resolved at the moment. It's a bug with a base game feature. (it seems to also impact Oxyotls sanctum defence mission too).

As for DLC units - I'm not sure how it works because I can't assume everyone owns all the DLC's. I might end up with broken dilemmas :/
Taste of Capitalism 2021 年 7 月 14 日 下午 5:16 
so currently all battle should be autoresolved?
Merchant of menace 2021 年 7 月 14 日 下午 4:20 
Great idea for lizarmen! Is it possible to add the DLC units?