Hearts of Iron IV

Hearts of Iron IV

OWB Rebalance Revival
46 条留言
Drunkenslav 10 月 5 日 下午 3:27 
damn
mariic 2023 年 8 月 16 日 下午 7:54 
Are you still there?
MonsterKillers1973 2022 年 9 月 13 日 上午 7:29 
new update or dead mod ?
Fulserish 2022 年 9 月 11 日 下午 2:54 
How long until we get an update for this mod?
tran  [作者] 2022 年 6 月 11 日 下午 9:26 
@lopsmak29 the mod has not been update for 4.0 just yet, but meme is hard at work trying to get it finished
Clonepilotz 2022 年 6 月 11 日 下午 6:53 
@lopsmak29 prob the damn patch for hoi4
Lopsmak29 2022 年 6 月 4 日 下午 12:46 
"Failed to load the map". Hi, can someone help me with this? Around 3 or 4 days ago this mod has started to crash my game with that error. Tried every OWB mod independently and this one is the reason. Any idea?
Mr Zoat 2022 年 5 月 2 日 上午 5:22 
@~Insert Meme Here~
Thing is, WARDEN is a policing AI. There's no obvious reason why he would have Heavy Lifters under his direct control, because those have limited use in stopping food riots or containing New Plague outbreaks. It would seem to make more sense to me that WARDEN would take control of the robots he had before the war first.
~Insert Meme Here~  [作者] 2022 年 5 月 1 日 下午 11:09 
I have also added some of the change notes, but honestly a lot where lost to history from before I even started keeping track of them, and the full redo of the entire mod, and even before making a changelog which I have not been appreciating recently and before we even had a personal mod discord server.
~Insert Meme Here~  [作者] 2022 年 5 月 1 日 下午 11:00 
No, that wasn't intentional, but it is fixed now (Hangdog Advisors), also as for Hello America, the Heavy Robots would be more useful later on than the Police Protectrons, but I'll look into giving it some more Light Robots on one of his foci. Thanks for the reports.
Mr Zoat 2022 年 5 月 1 日 上午 3:29 
Also regarding Hangdogs, you appear to have altered the research advisers to not give military experience. Was that intentional?
Mr Zoat 2022 年 4 月 30 日 上午 3:29 
Could you please alter the Hangdogs focus Hello America! so that it gives police protectrons instead of heavy lifters? When Warden spawns he only uses light robots, so those heavy robots are totally useless.
tran  [作者] 2022 年 4 月 27 日 下午 3:23 
Thank you for reporting it :)
Mr Zoat 2022 年 4 月 27 日 上午 11:54 
Thank you for fixing that.
~Insert Meme Here~  [作者] 2022 年 4 月 26 日 下午 7:52 
Thank you very much for the report John Wick, the bug should be fixed next update as we have identified the issue.
Panam 2022 年 4 月 25 日 下午 7:54 
Today's update affected the scavenger program decisions. They look like WIP tags now. As far as I know, they still function correctly, so the change is cosmetic.
~Insert Meme Here~  [作者] 2022 年 4 月 25 日 下午 3:00 
I've identified the issue, and it should be fixed next update Mr Zoat, thank you again for catching the issue, when I brought over the files from the last major update to the mod, I forgot to include the line supply_truck = yes in the code for the equipments, hence why they wouldn't function for supply lines.
~Insert Meme Here~  [作者] 2022 年 4 月 24 日 下午 3:22 
Thank you for the report Mr. Zoat, I will look into this and see if I can fix the issue.
Mr Zoat 2022 年 4 月 23 日 下午 1:35 
As shown in the image, I have plenty of vehicles. The submod isn't counting them as 'vehicles' for the purpose of logistics fulfilment i.e. the thing that takes equipment from factories to units.
tran  [作者] 2022 年 4 月 23 日 上午 11:41 
usually that vehicle number shows up when you change your generals from the cavalry supply icon to motorized. motorized are typically cheap enough for you to just put one mil factory on them and have enough for any supply or scavenging stuff, maybe 2 to be safe
Mr Zoat 2022 年 4 月 23 日 上午 10:54 
Logistics Fulfilment has three equipment requirements.
The first is caravan equipment, and that's fine.
The second is vehicles, and the submod isn't registering what I have for that.
The third is convoys, and I don't have any boats yet.

https://ibb.co/nP4DTt0
tran  [作者] 2022 年 4 月 23 日 上午 6:31 
Ahhhhh alright.
The main equipment which is used in place of trains is caravan equipment. If your nation doesn't start with them they're in the vehicle tab, but this is what they look like:
https://i.gyazo.com/cbb5c69b602eb41938162c6833494dc2.png
Vehicles can also be used to help with supply if you click on a general's icon here: https://i.gyazo.com/3b5f21339fb823981d50601181311b15.png
Mr Zoat 2022 年 4 月 23 日 上午 2:37 
Ah, no. I'm asking what counts regarding logistics fulfilment. Usually I put one factory on bikes near the start of the game and increase the distribution when I get into a war. I did that with this submod on and my logistics fulfilment is still at 0%.
tran  [作者] 2022 年 4 月 22 日 下午 4:47 
Hey Mr. Zoat. Meme can answer in more detail, but typically there will be a little battalion icon you can mouse over which will show what units do and don't get affected by the respective buff or nerf
Mr Zoat 2022 年 4 月 22 日 下午 4:43 
What does this submod count as a motorised vehicle? Bikes don't appear to qualify.
~Insert Meme Here~  [作者] 2022 年 4 月 11 日 下午 11:02 
Yes, StrategyDingus, the mod works fine in Singleplayer, but it's more aimed at Multiplayer games, nothing about the mod prevents or hampers Singleplayer though, and I mostly use my mod when playing Singleplayer.
StrategyDingus 2022 年 4 月 10 日 下午 8:27 
is this mod fine to use in singleplayer?
~Insert Meme Here~  [作者] 2022 年 4 月 5 日 下午 4:41 
Hello and thank you for your feedback Dux, Rebalance mostly uses Krage’s Colored Puppets for the colored puppets, but I will try contacting Nicholas to see if integrating his version would be possible. Thank you again.
DUX 2022 年 4 月 5 日 上午 11:46 
Can you replace Krahe's Colored Puppets and Country Specific Names with OWB Puppet Name +?
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2627237621
Especially, that could be nice 'cause mod creator urges to use this mod instead of his own. Or is it compitable with this submod?
DudeChris33 2022 年 3 月 28 日 下午 6:05 
idk lol that was 4 months ago I havent played in a long time
~Insert Meme Here~  [作者] 2022 年 3 月 28 日 下午 4:26 
Thanks, for the feedback, Kurisu, could you tell me what you think is unbalanced and how you think I could change the mod for the better?
DudeChris33 2021 年 11 月 28 日 下午 3:26 
This mod is very unbalanced
~Insert Meme Here~  [作者] 2021 年 10 月 14 日 下午 2:55 
30w Infantry are better
warpups 2021 年 10 月 14 日 上午 3:15 
Is 20width or 30width Infantry better?
~Insert Meme Here~  [作者] 2021 年 9 月 8 日 下午 2:22 
TNT okay you got me I only changed fuel : )
54e_TNTDragon11 2021 年 9 月 7 日 下午 7:23 
why is fuel the only thing changed???
smallsaye 2021 年 9 月 7 日 下午 5:23 
nice try buddy but i know you did
~Insert Meme Here~  [作者] 2021 年 9 月 7 日 下午 4:31 
The mod does far more than just buff Robots, but I am always open to constructive feedback if you have any suggestions.
~Insert Meme Here~  [作者] 2021 年 9 月 7 日 下午 4:30 
Fuel Consumption is not changed. Neither for specific Robot Divisions nor in the defines.
smallsaye 2021 年 8 月 30 日 下午 1:35 
is fuel consumption changed? I played a game of new vegas and just defending i ran out of fuel within 17 days
Hydraflak 2021 年 8 月 26 日 下午 1:31 
just a giant robot buff, what a waste of time
zr777445 2021 年 8 月 26 日 上午 11:37 
Nerf New Vegas, he gets the chip too early
Champ Big DurBum ham mafia 2021 年 8 月 6 日 下午 3:19 
Good Job Meme
~Insert Meme Here~  [作者] 2021 年 8 月 3 日 下午 11:14 
Now there is a changelog
dotdot 2021 年 7 月 28 日 下午 5:32 
Meme said he refuses to write changelogs for his rebalance "because the owb devs dont" even though they literally do...
Heavy 2021 年 7 月 23 日 上午 10:24 
what does this rebalance