XCOM 2
[WOTC] Barracks Status Display
52 коментара
Snake 966 17 септ. 2024 в 11:36 
Not sure. All the saves from after your update (3) refused to load without a crash. Once I deleted those saves and unsubscribed to your mod it worked. I loaded a save from the day before and it loaded just fine. Checking my mods you had the only update. I honestly cannot see how it would affect them either, but Im not all that good at diagnosing software issues.

The only thing I truly hate about XCOM 2 is how fragile it is, and I seriously believe its mostly XCOM 2 WOTC thats the real problem. XCOM 2 seemed to work a lot better. You would think after 8 years Firaxis would drop a decent fix.
RustyDios  [автор] 16 септ. 2024 в 0:32 
I'm really sorry to hear that, but there shouldn't have been anything in the change of this mod that should affect game saves.

What issues are you seeing? do they persist without the mod?
Snake 966 16 септ. 2024 в 0:14 
I have to as Rusty, what went into your update today, September 15th? It killed my save games as far as I can tell.
Elronhir 10 февр. 2024 в 2:55 
I understand that adding the tooltip would be difficult, damn, I tried to do my own fix for the controller support on this mod and I found that too difficult.

I am already subscribed to some of your mods, I will check if I can subscribe to some more and I will happily report to you back if I found controller issues.

That is amazing that you bought a controller to make your mods more controller friendly, thanks a lot for that. There is a lot of people that does not care too much about controller support.

Thanks for updating the description, by the way, overall amazing work!
RustyDios  [автор] 9 февр. 2024 в 20:32 
Yeah, tooltip in the nav help would be nice, but there isn't a "Push & Hold" R3 button icon.. and honestly adding stuff to existing game UI is often too much hassle for little gain.
However I've added the suggestion to the 'to-do' list.

Please let me know if you come across any other of my mods with broken controller, um, controls. I do try to set them where possible and I brought myself a PC gamepad controller JUST for testing XCom2 mods, lol ..

I'm happy, you're happy :)
Elronhir 9 февр. 2024 в 16:54 
It works perfectly!

In the future, it would be nice to show a tooltip in the Geoscape to show people that this feature is available. For now, I think that adding that to the description of the mod is enough.

Again, thanks a lot for this update. You are a genius!
RustyDios  [автор] 9 февр. 2024 в 16:23 
Should be working for Push & Hold of R3 now. Thanks !
Elronhir 9 февр. 2024 в 13:38 
Thanks a lot! You earned a Cuppa of Tea! Cheers!
RustyDios  [автор] 9 февр. 2024 в 13:31 
Thanks.. I swear I checked it.. lol... I'll update with a button that I find spare, the Geoscape is a horrible screen for adding new controller assignments tbh... nearly every button is already in use
Elronhir 9 февр. 2024 в 13:10 
Hi Rusty I did not know about the LWOTC using SELECT, I use CI. The SELECT button is used to toggle the resitance network view. If I push the R3 button, the camera is centered on the Avenger; this feature comes from vanilla. I tried maintaining the R3 pressed or by pressing it multiple times, and it only does the camera center on the Avenger. Maybe the D-Pad could be used for that? I tried, and it does nothing in the geoscape.

Thanks for the reply!
RustyDios  [автор] 9 февр. 2024 в 11:06 
So I just checked.. and you should be able to push R3 (right stick in) to call the same function as clicking the {?}

:)
RustyDios  [автор] 9 февр. 2024 в 11:01 
SELECT button is used by LWotC//CI to bring up the Haven/Infiltration screens iirc
I added as much controller support as I could without stepping on the toes of other popular mods
Elronhir 9 февр. 2024 в 9:15 
Hi @RustyDios Do you think you could add controller support for the GeoBarracks button? the one that is opened by clicking on the yellow question mark. In the geoscape, the SELECT button is not used. I am trying to make a mod to do it myself, but I am not sure how.
Koohan 3 ноем. 2023 в 8:13 
Thank you so much for your reactivity, It was entirely something else.
RustyDios  [автор] 2 ноем. 2023 в 16:49 
Lower right corner? the event queue?.. This mod doesn't touch it.
Super weird symptoms though. I can't replicate it on my end.
Koohan 2 ноем. 2023 в 16:46 
Hi I have an issue just after installing this mod (and rocket launcher 2.0 but i dont think it's that one) When In the avenger ( havent tried in battle since discovering this) when I hover the mouse on the lower left side of my screen (where you see the research/proving/and everyhting else that's coming) the ingame mouse cursor becomes my computer cursor and it cut the sounds. It's like I had alt tabbed but the game stays full screen without sound
Dragon32 20 окт. 2023 в 11:28 
Thanks for the er... warm fix ;)
Rey Vagabond 3 юни 2023 в 19:00 
Amazing Job!
RustyDios  [автор] 20 ноем. 2022 в 8:24 
There's already a stat for Captured, it should only show up if you have someone captured
Vegeta002 20 ноем. 2022 в 1:54 
Any chance you could add a "captured" count to the list?
RustyDios  [автор] 23 септ. 2022 в 8:44 
See a few posts down.
I'm afraid nothing has changed in this regard, as I have not been able to spare any time to work on this mod ~ sorry.

I'm fully open for some other modder, more versed in LWOTC specifics to make a LWOTC specific version though. All I ask is for a credit/note linked back to this original.
Jestimac 23 септ. 2022 в 7:08 
Hello RustyDios. Did you have the opportunity to check whether Infiltrating Units appear as "On Cover actions" when playing with LWOTC ?
Rahl81 19 май 2022 в 10:31 
Italian Localization

[X2DownloadableContentInfo_WOTC_CI_ResizeHangarStatus]
strSoldiers=Stato Caserma
strReady=Pronto
strTired=Stanco
strWounded=Ferito
strInfiltrating=Sulle Infiltrazioni
strOnCovertAction=Missioni Segrete
strCaptured=Catturato
strUnavailable=Non Disponibile
strInHaven=Consulenti Rifugio
Feniks 20 дек. 2021 в 12:19 
@RustyDios no worries hadnt known that it was handled differently in the two mods ;)

As always outstanding work from you, looking forward to what new wonders come next year :)
RustyDios  [автор] 20 дек. 2021 в 5:48 
@Feniks
Yes, unfortunately. This mod was designed for Covert Infiltration and whilst it does 'work' in LWotC this is a known issue currently and is due to the different coding method found in how LWotC handles units OnInfiltration (and InHavens!) .. I am trying to figure out how to make the mod LWotC compatible, but not having much luck. I can dedicate some time to this mods compatibility with LWotC after the festive season :)
Feniks 20 дек. 2021 в 4:40 
My soldiers on infiltrations are showing as "On Cover Actions" instead when using LWOTC.
Deacon Ivory 15 окт. 2021 в 23:51 
Thanks for the reply, it's totally understandable. Thank you for your mods. Cheers!
RustyDios  [автор] 14 окт. 2021 в 9:21 
A full breakdown of where your units are is still handled by the soldier list, which is past the scope of this mod. This is meant to be nothing more than a quick glance check for main status of your barracks.

In "a slot for training/something" is covered by the Unavailable tag ...

However I have thought of adding a button that will open a simple Personnel UI... not got it to happen reliably yet without crashing.. because xcom2's UI is not the easiest thing to mod ..
Deacon Ivory 14 окт. 2021 в 6:54 
The mod works fine without CI, thanks for that Rusty. I'm wondering how difficult it would be to add other configurable counts, i.e. Psi Lab, Negative trait removal, Bonds, etc.. Thanks again this is a great addition.
Vegeta002 30 септ. 2021 в 2:25 
A nice mod, but could you add a way to disable an individual status?

I don't play with the "Covert Infiltration" mod, so that line is just taking up space of the screen. Be nice to not have it.
Lux Manifestus 26 септ. 2021 в 13:57 
I'm experiencing a little instability with this as well. When starting a new game with this installed, the game will crash during the mission intro cinematic. If I start a new game with the mod uninstalled, save the game, then restart the game and load the save with the mod installed, the save will load.
camargopedro 22 септ. 2021 в 23:01 
it worked
I unsubscribed this mod and the game worked
camargopedro 22 септ. 2021 в 22:45 
I will try to unsub this mod and check if the game run, I don´t know why this happened.
RustyDios  [автор] 22 септ. 2021 в 12:22 
I've not had any issue with this mod thus far. And your's is the first report of this. Will keep monitoring
camargopedro 22 септ. 2021 в 1:36 
My game stops launching today
Your mod is the latest updated, is there any problem?
I am using alt mod launcher 1.4.1 and Christopher Odds´s mods (about 250)
I was playing about a month without a problem.
Lux Manifestus 21 септ. 2021 в 10:40 
Much needed in the Geoscape, thanks!
ShunBrokuSatsu 17 септ. 2021 в 9:39 
All good, it still works well enough in the strategy so that I don't have to enter the avenger so that is nice. If you can get it to work for LWotC that would be sick.
RustyDios  [автор] 17 септ. 2021 в 8:29 
I have preliminary code to support LWotC Infiltrations and Havens, unfortunately everytime I try to build against LWotC my entire build setup crashes. Im sure at some point in the future I will get this working (or a LWotC specific version made).

I'm kinda glad it works at all in the LWotC environment as it was designed purely for CI :)
ShunBrokuSatsu 17 септ. 2021 в 2:54 
This seems to work ok for LWotC but it treats infiltrating soldiers in LWotC as ones on a covert op. Any chance you might be able to support lwotc infiltrations?
RustyDios  [автор] 14 септ. 2021 в 1:34 
Я использую VSCode, который, на мой взгляд, намного превосходит Notepad ++ ... Мне просто нужно было правильно настроить
mikesh1958 14 септ. 2021 в 1:04 
Просто все нужно делать в Notepad++ или в FAR
RustyDios  [автор] 13 септ. 2021 в 14:55 
Последняя загрузка была с установленной спецификацией UTF-16 LE BOM, теперь это должно быть правильно
cryxalus 13 септ. 2021 в 13:57 
Все нормально. Локализация встала. Нужно просто поменять кодировку на UTF-16 LE BOM и все прекрасно отображается.
cryxalus 13 септ. 2021 в 11:57 
@Rammerd Thanks helped !! only changed the encoding to UTF-16 LE BOM
Rammerd 13 септ. 2021 в 10:48 
Open localisation file WOTC_CI_ResizeHangarStatus.rus in Notepad++ and change encoding to UCS-2 LE BOM and save.
cryxalus 13 септ. 2021 в 6:14 
Все равно локализация не встает, русский текст не воспроизводится. Теперь вместо ?????? иероглифы какие-то. Не знаю может только у меня так...((
RustyDios  [автор] 12 септ. 2021 в 15:36 
Я перезагрузил. Это должно решить проблему.
cryxalus 12 септ. 2021 в 14:08 
Походу русская локализация не встала правильно. По крайней мере у меня вместо текста ?????????. Знаки вопроса.
Aks 10 септ. 2021 в 18:43 
Russian Localization

WOTC_CI_ResizeHangarStatus.RUS

UTF-16

;new strings for the status display panel
; they get appended with a : and #number
; strSoldiers is also used as the title on the gesocape panel

[X2DownloadableContentInfo_WOTC_CI_ResizeHangarStatus]
strSoldiers=Статус казарм
strReady=Готов
strTired=Устал
strWounded=Ранен
strInfiltrating=Проникновение
strOnCovertAction=На секретном задании
strCaptured=Захвачен
strUnavailable=Недоступен
strInHaven=Сов. убежища
dmc32 6 септ. 2021 в 13:03 
very nice mod, got back some screen real-estate.