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In the meantime, I recommend opting into the beta patch to continue playing without interruption until the fix is implemented.
Thank you for your understanding and patience.
I was testing an update intended for a future patch of Battlezone Combat Commander and did not anticipate that the changes I implemented would have any impact on the current release version. For now, opt into the beta patch until a fix gets resolved.
https://psteamcommunity.yuanyoumao.com/app/624970/discussions/0/4756451748408853019/
Also, as a question about the campaign, what happens to the guy you play as initially, Lt. Simms? He randomly dies at the end of the third mission, even though I remember surviving it. Did he get jumped after the dropship took off or something?
Fine work.
The battle seems chaotic and upredictable, as it should be. A lot is going on during the mission. An inexperienced player could be overwhelmed. The audio isn't of the best quality, the dialogs could be better, but really, these are minor issues. I'm impressed.
You should have been given a debrief message that consists with this message " Did everyone on that planet make it out? What will Harper do knowing what he has done? Who knows, that is up to you! ". We can continue that in a dm or the bugs/issues.
USSR2033, it happened to me too. It took a few tries but I was able to successfully complete the final mission.
Why in last mission, when after destruction of Excavation Site or "Key Alien Structure" you have 30s to reach so called Evac Site, but when you reach it (even before countdown starts) everything explodes around after countdown ends, primary objective fails and everything ends with words "you have perished on the battlefield" and mission is lost.
Idk why it is like that and I'd like to know why it happens only to me or maybe someone else faces the same like me.
1. Subscribe to this mod
2. Load Battlezone Combat Commander
3. Click on "mods" in top right corner
4. Click "mods"
5. You will see "Lost Missions Campaign" on the left. Select that and click "activate mod".
Those ISDF buildings are indeed yours when your are loaded into the mission, it is to help the player have a jump start on the mission.