饥荒联机版

饥荒联机版

桐生可可 桐生ココ
79 条留言
Warly 2023 年 12 月 11 日 上午 9:58 
this isn't my dragon of dojima...
business idiot 2023 年 7 月 22 日 上午 6:01 
this isnt dame donny man ):
but its as close as I can get
Doll 2023 年 5 月 8 日 上午 6:05 
thks <3
ZeroRyuk  [作者] 2023 年 5 月 7 日 下午 6:52 
okay thanks. I should be fix now hopefully.
Doll 2023 年 5 月 7 日 下午 5:53 
this error that I published in the BUg I
Big Boss 2023 年 5 月 4 日 下午 9:33 
Where is Kiryu Gaming
Doll 2023 年 4 月 27 日 上午 6:16 
this error that I published in the BUg I believe it's from this one, it's a bit messy, but the player was with it at the time of the error
Myrensune 2023 年 4 月 21 日 上午 5:54 
oh that's right, didn't think about it :(
ZeroRyuk  [作者] 2023 年 4 月 21 日 上午 1:45 
I forgot if hornets and spider dens are also structures but those are examples of things that will get filtered out if they are
ZeroRyuk  [作者] 2023 年 4 月 21 日 上午 1:40 
There are some structures you would like rather burn immediately like the monkey spawners in the caves and that would just exclude them.
ZeroRyuk  [作者] 2023 年 4 月 21 日 上午 1:37 
I could add that but if you're doing that near structures the creatures near would also spread it to them so it's kinda pointless
Myrensune 2023 年 4 月 20 日 下午 11:25 
would it be possible to add a config to make her fire breath ignite creatures but not structures?
I see I can currently make it ignite nothing, would be awesome to have it on creatures only :p
ZeroRyuk  [作者] 2023 年 4 月 18 日 上午 10:36 
oh that's cool thanks!
Doll 2023 年 4 月 18 日 上午 10:27 
Thank you very much, next time I'll go to the topic <3, I have a dedicated server, Brasil Universo Together (24Hrs) and your collection is all there
ZeroRyuk  [作者] 2023 年 4 月 18 日 上午 10:22 
I did some changes I hope that prevents it from crashing.
ZeroRyuk  [作者] 2023 年 4 月 18 日 上午 10:19 
Hi there's a discussion tab for bug reports.
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/discussion/2533294453/3049482570180679191/
It is hard to read in the comments.
Doll 2023 年 4 月 18 日 上午 7:02 
../mods/workshop-2533294453/scripts/modifications/kaichou_firebreath.lua:50 in (upvalue) flames (Lua) <48-55>
../mods/workshop-2533294453/scripts/modifications/kaichou_firebreath.lua:61 in (upvalue) FireBreath (Lua) <57-63>
../mods/workshop-2533294453/scripts/prefabs/kaichou.lua:49 in (local) fn (Lua) <40-55>
scripts/entityscript.lua:1152 in (method) PushEvent (Lua) <1139-1166>
../mods/workshop-2533294453/modmain.lua:57 in () ? (Lua) <56-58>
=[C]:-1 in (method) CallRPC (C) <-1--1>
scripts/networkclientrpc.lua:1303 in (global) HandleRPCQueue (Lua) <1284-1353>
scripts/update.lua:42 in () ? (Lua) <33-135>
Doll 2023 年 4 月 18 日 上午 7:02 
scripts/entityscript.lua:1152 in (method) PushEvent (Lua) <1139-1166>
../mods/workshop-2533294453/modmain.lua:57 in () ? (Lua) <56-58>
=[C]:-1 in (method) CallRPC (C) <-1--1>
scripts/networkclientrpc.lua:1303 in (global) HandleRPCQueue (Lua) <1284-1353>
scripts/update.lua:42 in () ? (Lua) <33-135>

[13:47:39]: [workshop-2189004162 (Insight)]: A crash has occured.
[13:47:39]: [workshop-2189004162 (Insight)]: Title: WARNING!
[13:47:39]: [workshop-2189004162 (Insight)]: Text: [string "../mods/workshop-2533294453/scripts/modific..."]:20: attempt to index field 'burnable' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2533294453/scripts/modifications/kaichou_firebreath.lua:20 in (upvalue) spawnFlames (Lua) <2-24>
Doll 2023 年 4 月 18 日 上午 7:02 
GetMoistureRateScale = function - scripts/prefabs/player_common.lua:247
CanUseTouchStone = function - scripts/prefabs/player_common.lua:187
updatecomponents = table: 00000000743ED010
xpgenerat
[13:47:39]: [string "../mods/workshop-2533294453/scripts/modific..."]:20: attempt to index field 'burnable' (a nil value)
LUA ERROR stack traceback:
../mods/workshop-2533294453/scripts/modifications/kaichou_firebreath.lua:20 in (upvalue) spawnFlames (Lua) <2-24>
../mods/workshop-2533294453/scripts/modifications/kaichou_firebreath.lua:50 in (upvalue) flames (Lua) <48-55>
../mods/workshop-2533294453/scripts/modifications/kaichou_firebreath.lua:61 in (upvalue) FireBreath (Lua) <57-63>
../mods/workshop-2533294453/scripts/prefabs/kaichou.lua:49 in (local) fn (Lua) <40-55>
Doll 2023 年 4 月 18 日 上午 7:01 
EnableBoatCamera = function - scripts/prefabs/player_common.lua:834
SetGymStartState = function - scripts/prefabs/player_common.lua:48
Transform = Transform (0000000027F32A30)
last_death_shardid = 1
IsNearDanger = function - scripts/prefabs/player_common.lua:17
actionreplica = table: 00000000743E7A20
event_listening = table: 00000000743EBDF0
wallupdatecomponents = table: 0000000055C31340
actioncomponents = table: 00000000743E7FC0
IsActing = function - scripts/prefabs/player_common_extensions.lua:857
lower_components_shadow = table: 00000000743E8240
GetMaxMoisture = function - scripts/prefabs/player_common.lua:237
OnPostActivateHandshake_Server = function - scripts/prefabs/player_common_extensions.lua:891
shuomabuff_indicator = 316179 - shuomabuff_indicator (valid:true)
Doll 2023 年 4 月 18 日 上午 7:01 
Light = Light (0000000027F32580)
killtask = PERIODIC 316176: 3.000000
q_system = table: 000000006E426B40
deathcause = tallbird
_isrezattuned = false
OnRemoveEntity = function - scripts/prefabs/player_common.lua:1029
mynetvarCameraMode = net_tinybyte (0000000055C48F90)
pendingtasks = table: 00000000743EBC60
ShowHUD = function - scripts/prefabs/player_common.lua:1389
ResetMinimapOffset = function - scripts/prefabs/player_common.lua:1401
sg = sg="wilsonghost", state="idle", time=0.73, tags = "idle,canrotate,"
IsHUDVisible = function - scripts/prefabs/player_common.lua:1379
ApplyScale = function - scripts/prefabs/player_common.lua:1486
ScreenFlash = function - scripts/prefabs/player_common.lua:1471
SetGhostMode = function - scripts/prefabs/player_common.lua:843
ShowActions = function - scripts/prefabs/player_common.lua:1383
Doll 2023 年 4 月 18 日 上午 7:00 
inst = 316176 - kaichou (valid:true)
scripts/entityscript.lua:1152 in (method) PushEvent (Lua) <1139-1166>
self (valid:true) =
_PostActivateHandshakeState_Client = 0
EnableLoadingProtection = function - scripts/prefabs/player_common.lua:988
inlimbo = false
findpigruinstask = PERIODIC 316176: 2.000000
deathclientobj = table: 0000000079F5DF80
SetCameraDistance = function - scripts/prefabs/player_common.lua:1409
CanSeePointOnMiniMap = function - scripts/prefabs/player_common_extensions.lua:805
skeleton_prefab = skeleton_player
player_classified = 316177 - player_classified (valid:true)
playercolour = table: 0000000055C2F1D0
last_death_position = (-278.66, 0.00, 123.17)
DynamicShadow = DynamicShadow (0000000027F32D00)
MakeGenericCommander = function - scripts/prefabs/player_common_extensions.lua:816
AnimState = AnimState (0000000027F32B80)
icon = 316180 - globalmapicon (valid:true)
Doll 2023 年 4 月 18 日 上午 7:00 
LUA ERROR stack traceback:
../mods/workshop-2533294453/scripts/modifications/kaichou_firebreath.lua:20 in (upvalue) spawnFlames (Lua) <2-24>
inst = 316176 - kaichou (valid:true)
distance = 1
offset = 0
scale = 1
x = -278.67126464844
y = 0
z = 123.14126586914
fire = 319782 - firesplash_fx (valid:true)
scaling = 0.2
angle = 3.0409929418345
nX = 0.10043011435275
nZ = -0.99494411507938
x1 = -278.57083129883
y2 = 0
z3 = 122.14632415771
ent = table: 00000000704F82B0
_ = 1
value = 316184 - cutgrass (valid:true)
../mods/workshop-2533294453/scripts/modifications/kaichou_firebreath.lua:50 in (upvalue) flames (Lua) <48-55>
inst = 316176 - kaichou (valid:true)
length = 3
i = 1
../mods/workshop-2533294453/scripts/modifications/kaichou_firebreath.lua:61 in (upvalue) FireBreath (Lua) <57-63>
inst = 316176 - kaichou (valid:true)
../mods/workshop-2533294453/scripts/prefabs/kaichou.lua:49 in (local) fn (Lua) <40-55>
Doll 2023 年 4 月 18 日 上午 6:59 
Good Day, Error LUA
SK-Ludwig Von Fegelein 2022 年 9 月 19 日 上午 4:19 
Well Just a role for attacking?
Looks like a dragon warrior who knows her fire
ZeroRyuk  [作者] 2022 年 8 月 5 日 上午 11:47 
Hello,
I won't be able to tell why it crashes if there's no log, it could be a mod conflict from your mods.
Haru Rose 2022 年 8 月 5 日 上午 1:33 
The mod is bugged, made my server crash. If you die and press Z, it mayy crash the server.
Onionerz 2022 年 5 月 24 日 上午 1:24 
arigathank gozaimuch o7
Deo 2022 年 5 月 17 日 下午 9:00 
o7
[Lsm]板钢硬 2022 年 5 月 11 日 下午 8:18 
泥潭智械发展贡献第一人 :steamthumbsup:
辐射牛丸 2022 年 3 月 1 日 上午 4:08 
好耶,是我最喜歡的會長啊www
Teddy-Sensei 2021 年 11 月 20 日 上午 10:24 
o7
匡恒序 2021 年 8 月 12 日 上午 12:31 
I like it very much, very creative:steamthumbsup:
Ari 2021 年 8 月 5 日 下午 1:18 
:^)
Caboozles 2021 年 7 月 11 日 下午 8:19 
Awesome. I'll be looking forward to those, and hopefully some of my favorites in the future. Thanks again!
ZeroRyuk  [作者] 2021 年 7 月 11 日 下午 6:39 
Just follow me in twitter and you will know the next one but it's not only 1.
CoolChilli  [作者] 2021 年 7 月 11 日 下午 6:01 
@Caboozles
We're currently working with several Hololive mods. Personally, I want to keep them as surprises, all those we have in plan are popular members.
Caboozles 2021 年 7 月 11 日 上午 8:35 
These mods are all really incredible. Thank you for doing Matsuri's work with these character mods, and whichever ones you decide in the future.
Are we allowed to ask for hints on which future projects you have planned, or are those a secret?
ZeroRyuk  [作者] 2021 年 7 月 10 日 下午 2:13 
NP. I also think it's because she is using bare hands so by default rabbit's aren't automatic targets
John Wake 2021 年 7 月 10 日 下午 2:05 
Alright, I'll try that as soon as I'm back in game. Thank you for the very quick response, and of course the mod itself!
ZeroRyuk  [作者] 2021 年 7 月 10 日 下午 1:54 
I often use controller so I don't noticed this much but that's how it works for mouse and keyboard
ZeroRyuk  [作者] 2021 年 7 月 10 日 下午 1:52 
You can even use CTRL + F if you want to force auto attack
ZeroRyuk  [作者] 2021 年 7 月 10 日 下午 1:52 
That's actually normal I think. Did you know ALT will make your clicks examine and CTRL will be for attacking
John Wake 2021 年 7 月 10 日 下午 1:12 
I have caves on, no animation or damage. I equip Kiryuu and lose the context command to click enemies to attack. Mousing over enemies only presents the opportunity to examine. Here's a screenshot. https://prnt.sc/1a1qwjg
ZeroRyuk  [作者] 2021 年 7 月 10 日 下午 1:03 
Do you have caves on? does it play the animation but no damage?
John Wake 2021 年 7 月 10 日 下午 1:01 
I'm unable to melee things while wearing Kiryuu-chan. Any reason that might be?
ZeroRyuk  [作者] 2021 年 7 月 9 日 上午 8:06 
for the purple gem? You'll need a Prestihatitator to craft them also red and blue gem. You can get red and blue gems from hounds , blue = winter hound , red = summer hounds. You can also get them by digging graves and going inside the caves(drops from earth quakes).

It is kinda expensive because it's strong so only use it when necessary.
ILoveEating 2021 年 7 月 9 日 上午 7:21 
My Kiryuu-chan is broken, but I can't make the cheap version to replace it. What should I do?
ZeroRyuk  [作者] 2021 年 7 月 9 日 上午 6:18 
The height of the helmet? It's not possible to change it real time because it's based on the sprite.
Rock 2021 年 7 月 9 日 上午 3:29 
Sorry, I want to use a low-profile helmet, but I can’t change it. Is there anything to adjust?