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My goal for this redesign is to create a distinct and robust research tree that allows the player to advance their technology as the war goes on. It also simplifies how many items are visible in a single crafting menu and makes it more realistic as you cannot just have instant access to your enemy's equipment.
Also I would love to add Poland, but frankly, I have bigger priorities at the moment. I do not need to make this project any bigger right now lol
Also, the Polish fought valiantly during ww2, reckon they could get a faction or two?
Minor issue: the "ww2 rustic" thing doesn't do anything, and while yes i CAN use empires of old to actually have the french, Japanese, soviets, and Americans to have their actual names, I'm out of luck for the Germans, Finnish, and Italians
Massive issue: the gear for the different factions has a tendency to clutter the crafting menu for the machining table and tailoring bench, if it were up to me, i would say have something that has it so you can make the stuff-able apparel and weaponry, but have the nation specific stuff be LOCKED to having to trade or steal from their specific factions.
Overall, this is a great mod, but its held back by 1 small issue and one MASSIVE issue, but I don't hate the mod at all, we have no other ww2 mods for rimworld, and its very unique history.
– https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3450332059
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