安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
Which character please? It doesn't crash for me
@MedicForHire|BuyingUsedObjectors @sarumi2011 @Ten @Gridman Alliance Jed B) @catlordheven
Thank you!
Yes definitely!! I would love that! I haven't had a chance to try the stranger but I love your other mods too
I've fixed both issues
OOPS yeah it probably shouldn't do that, I'll fix that
I don't know if I can fix the charmed enemies thing though
@Wolfi It's only in treasure rooms, so is probably pretty rare given how many items there are
@Quark1010 Maybe, there's already an increased chance for them to drop in the first place so idk if that would be too OP
Latest update is 1.12, hopefully if you restart the game you should get the latest version with the fix
Sorry, latest update was meant to fix that. Would you mind checking what version the metadata file is at for this mod please?
@Zer0TheRadioDemon
Nah
...Well, I hope you can figure something out eventually.
No unfortunately not :( I couldn't find much in the modding API to do with light
Here's a question, though:
Do they provide light?
@Ey Steve! That's an interesting idea, maybe
@Cyan64 @123 Thanks!
@Lenomon @Kodaichi @MediMaxi @Arriba españa
Thank you!