安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题
maybe you could use these too
Let me ask you, as you willing to make the m16 overly cool animation? I'm asking because since you released the AK I've been waiting for it :D
Ngl, I'm sure you will nail the animations like you nailed the rest of them, so I still have hope hehe
Absolutely fantastic work! The only thing that could be "fixed" is that the reload is a bit lacking in the movement part. I get that the limitation of frames is there, but a more "snappier" movement for the hand could work, like say, showing the thumb throwing the shell in. Even then, it's a fantastic addon
Glad to see you again on the feed!
Updated the reload
For me it's intended.
But if the Client wants me to change it, I will change it.
https://youtu.be/7p_oxaHk_VM
Hmm, is it the sudden jump that sometimes happening when he's finishing the reload?