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I've got a small problem with this patch though: when I subscribe to it, it doesn't seem to download with my other mods, and it doesn't appear neither in Mod Manager (1.10.3.0) or in the game itself, in the mod option.
I've checked in game as well, my armors aren't grey as they're supposed to be, as you said on this patch description.
Would you know by chance whatthe problem is? And is a patch supposed to appear in the list as the other mods, or not at all?
I haven't updated this mod yet for my latest update, I will in the next day or two. Everything will still work fine except you won't be able to dye latest items I added until I update this.
IF
NRD_OnHeal((CHARACTERGUID)_Char,(CHARACTERGUID)_Source,(INTEGER)_Amount,_Hand)
AND
CharacterHasTalent(_Char,"LivingArmor",1)
AND
Real(_Amount,_RealAmount)
AND
RealProduct(_RealAmount,0.35,_RealArmorRestore)
AND
Integer(_RealArmorRestore, _ArmorRestore)
AND
NRD_CharacterGetStatInt(_Char,"CurrentArmor",(INTEGER)_Current)
AND
NRD_CharacterGetStatInt(_Char,"MaxArmor",_Max)
AND
IntegerSum(_ArmorRestore,_Current,_CurrentPlusRestore)
AND
NRD_Min(_CurrentPlusRestore,_Max,_Max,_NewArmor)
THEN
NRD_CharacterSetStatInt(_Char,"CurrentArmor",_NewArmor);
This does not include status text or any other aesthetic things
There is a chest piece called the Enchanted Iron plate Armor that deals physical damage whenever you deal earth damage. There's also an item called the Wicked Knife. It's one of the chance to activate effects, it can proc any time you deal damage with a spell. Basically when you cast a spell you have a chance to throw a knife at them too. It's in one the pictures for the main mod.
The only other thing that comes to mind is the Frozen Crown. It reduces physical resistance on enemies when you hit them with water spells.
My mod also has the Leggings of Gaia which basically gives living armor except for physical armor.
Modding this game is not the easiest thing to learn because the documentation is not great. But it's not impossible. I only started in January of this year, before that I knew nothing at all.
If I made it work both ways i would probably reduce the size of the size of the damage bonus. And then applying shocked every time something burns would be super OP, everything is always on fire in this game so the enemies would just be stun locked once they lost their magic armor.
You can create one at your level by combining
1) any item from my mod
2) fire essence
3) air essence
It has to be in that order or it won't work.
It's also part of this crafting patch, not the main mod.
If you have an idea for item you think would be cool let me know and I'll see if I can make it.
The double periods is because it automatically adds a period,and sometime I institutionally add my own.
Thanks for pointing that out though, I've fixed those 2 things, it will show next time I update. If you feel like reporting any more I'll fix those as well.
I do want to keep the color data in my mod for those not using crafting overhaul. But I will keep this up and when I make new items I'll update this patch to include them.