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It's very hard to maintenence this mission, bc there is a known bug in S.O.G. DLC: that field between the village and the hospital is a clear field (you can see the enemy), but for the AI it's an elephant grass: they cant see you even from 2 meters. And this kind of issues (AI acting strange) is very usual in this map. Same in hospital.
But I guess I will make a try to fix these in summer holyday.
Tanks: It's odd, bc actually there are no real tanks. You have too use arty to "destory" them, but even if you don't, there are only destroyed tanks in the base. The mission only count how many times you use the artilerry and if it's done, the mission continues...
I faced problems in the industrial area task not completing, no tanks came so I had to fix it with zeus but other than it was a blast
ty
pd. I would just suggest at the end having some helicopter land near and then send the "endmission" maybe? It would've been cool! Ty for the work!
AI is still coward sometimes. But it's not a showstopper. But cannon was.
I thought it will not a problem on other player PC, because my PC has some cooling problem, so the CPU sometimes very slow. And I thought if the CPU is slow, the arma's AI fight poorly.
I will check it again, but I have not really any idea why they so coward.
But is the mission works for you? Was any bug what stops you? Could you end it?