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This makes me feel angry and helpless.
there is something I don't know and no one wants to tell me...
Your idea can be done by integrating YAS into ZedternalReborn... But I won't do that. However, if someone has a desire, then go ahead, the sources of both projects are open
Do you have plans to support the Zedternal gamemode?
Also, TWI told me they don't plan to do anything about it, quite expected, unfortunately
https://forums.tripwireinteractive.com/index.php?threads/whitelisting-mods-and-mutators.120340/page-3#post-2353668
P.S.S.: I also tested it with CD Blackout and CD Eternal and didn't notice any problems. However, if you find any, feel free to let me know
I rewrote most of the code from scratch. The panel rendering code is still old, but at least it's easier to work with now. I also had to remove all customization to make the code as light as possible. I fixed almost everything I wanted. You can see the list of changes here (v2.0.0 tag):
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/changelog/2521826524
If you are upgrading from an old version, delete the old config (cuz new version will not use old values) and let YAS generate a new one
read more here: https://wiki.killingfloor2.com/index.php?title=Dedicated_Server_(Killing_Floor_2)#Setting_Up_Steam_Workshop_For_Servers
And I'm sorry to say this, but the config will change a lot
I am also aware of bugs in the display in VersusSurvival mode and the problem with the lack of a scrollbar when there are more than 16 players. This I will also fix
If there are more whitelist requests, maybe this will change the situation - this is part of my plan, among other things
But as I mentioned, I will send the request later - there are things that I want to add to this scoreboard before this (because each update requires a new whitelist request, which is long and inconvenient)
And thank you all for your support! This is very motivating to keep working
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2526107815
work great together