边缘世界 RimWorld

边缘世界 RimWorld

Obsidia Expansion
644 条留言
Albino Monkey 10 月 15 日 下午 1:41 
Ay I've wanted to try this pack but for some reason out of 400 mods this is the only one that gives me trouble. A god damn shame.
Антихрист 10 月 12 日 下午 2:11 
Tried to register the same load ID twice: null, pathRelToParent=/lastUser, parent=OE_Embrasure
Tried to register the same load ID twice: null, pathRelToParent=/lastUser, parent=OE_Wall

чем больше стен тем больше ошибок,со стенами корабля тоже самое
oneevilCorvid 10 月 12 日 上午 11:45 
i'm so sad you removed the modules for exosuit framework
Tiscareon 9 月 30 日 上午 9:43 
Hey, one hopefully small request. Could you make weird pods not block Gravship landings?
ඞThe ♥♥♥ Cultistඞ 9 月 30 日 上午 9:30 
okay, thanks for responding
Lored  [作者] 9 月 30 日 上午 8:57 
@ඞThe ♥♥♥ Cultistඞ Eating a Syntherius tree restores 2 out of 4 nutrition for a thrumbo, same as most trees in vanilla game.
If it doesn’t work like that for you, then the problem is coming from other mod(s) :BL3Shrug:
ඞThe ♥♥♥ Cultistඞ 9 月 30 日 上午 8:27 
@Lored it didnt fill their hunger bar tho
Lored  [作者] 9 月 30 日 上午 8:08 
@ඞThe ♥♥♥ Cultistඞ Because they were hungry and their diet is dendrovorous.
ඞThe ♥♥♥ Cultistඞ 9 月 30 日 上午 5:15 
why thrumbos eat syntherius tree?
Flockerkill 9 月 28 日 下午 10:37 
Persons should not be able to write in comment unless they read the whole description, including the FAQ...
覆盖全球 9 月 28 日 下午 9:53 
no ce
Flockerkill 9 月 17 日 下午 8:12 
I think the first I did was with emp grenates....
Lored  [作者] 9 月 17 日 下午 7:55 
@Wimpypumpkin Well, Disruptor Flares, for example. But that's a secret :slimeamazed:
Wimpypumpkin 9 月 17 日 下午 7:46 
How do you combat the Chaos lords Psychic invisibility?
Sophie the Opossum 9 月 7 日 上午 7:41 
ebsg framework patch has errors to do with OE_NanomorphNanogenic not existing
SutiituS 9 月 1 日 上午 7:14 
I personally shot and killed 5 raptors. They taste good.
mr.alyxandyr 8 月 31 日 上午 9:48 
@Lored Sounds less like a kibble issue and more just problems with a specific ingredient or two within the test group; considering no such problems have occurred in the many generations and iterations of lively & healthy raptors used in the ATP colonies. As the petition came from just the one organization; I'd question the authenticity or if the study had even been peer-reviewed.

Overwhelming petitions from small fringe groups to try and control what others can and cannot do often have many negative and unintended consequences, sadly.

Perhaps, then, a compromise could be achieved? It has always seem strange to me that across the Rim there is a complete lack of wet/fresh animal feels. Perhaps the authorities of the Obsidia Empire could not only produce, but likely profit heavily from developing a line of such foods, perhaps 3 varieties catered to carnivorous, herbivorous, and omnivorous diets to more accurately reflect the needs of animals in Obsidia Empire loyal colonies.
Flockerkill 8 月 31 日 上午 8:19 
XD that tone of it, love that comment
Lored  [作者] 8 月 31 日 上午 7:49 
@mr.alyxandyr Unfortunately, I can’t roll that change back - the authorities of the Obsidia Empire have already received an overwhelming petition signed by the Obsidia Raptor Welfare & Research Council .
According to their findings, feeding raptors kibble caused a noticeable decline in mood, recurring digestive issues, and even some rather… explosive gastrointestinal incidents best left undescribed. On top of that, the Council claimed it disrupted their natural hunting instincts, making them lazy and prone to sulking in corners. So, I’m afraid the kibble ban stays, purely in the name of raptor well-being, of course.
Flockerkill 8 月 31 日 上午 12:45 
@mr.alyxandyr
use RimSqol and readd it to them
mr.alyxandyr 8 月 31 日 上午 12:21 
I see you put some minor tweaks on Raptors recently-ish and it seems one of those is them not being able to eat kibble anymore; even if it contains meat. This Is unfortunately literally killing my main colony pets in a most unpleasant fashion.

Petition to undo that specific detail back.
Lored  [作者] 8 月 30 日 上午 11:14 
@Starlight-Ellie As always.
Starlight-Ellie 8 月 30 日 上午 10:26 
wait, there are new content? :D
SutiituS 8 月 28 日 下午 8:05 
1x1 it is
Lored  [作者] 8 月 28 日 上午 7:51 
@SutiituS It's a crime! Slimes deserve a pen at least 3x3 with single grass or flower.
SutiituS 8 月 28 日 上午 6:56 
What are the moral apprehensions of locking a neutroamine slime in a 2x2 pen by the freezer so it can eat?
Cronos 8 月 27 日 下午 7:30 
Ah btw does waste slime can eat up to 60 waste pack in only 1.5 day? I just have only one and he eat all waste packs i got like it just a candy .-.
Cronos 8 月 27 日 下午 6:37 
Ah it okay HAR does use different body type and slot. Ty for the reply
SutiituS 8 月 27 日 下午 5:44 
@Lored Ah, must've missed it looking through. Tbf I had my game running like 2 weeks straight...
Lored  [作者] 8 月 27 日 上午 7:14 
@Cronos No. I don't use HAR and races for this mod.
If they don't support the standard vanilla game slot, then I have no plans to make each race compatible separately. If I'm wrong, and it's easy to do in two clicks, I'll be glad to do it once someone explains how.
Cronos 8 月 27 日 上午 4:32 
can you make modules useable for other races from HAR? Ty for the great mod
Lored  [作者] 8 月 26 日 下午 7:25 
@Wimpypumpkin Yes, a lot of armor has vacuum resistant. Some information can be found on wiki: https://github.com/MrLored/ObsidiaExpansion/wiki
Wimpypumpkin 8 月 26 日 下午 6:46 
Any of the armor vacuum resistant? Cant seem to find any in game with the stats
Lored  [作者] 8 月 26 日 下午 3:38 
@SutiituS Yes, there were a lot of Slimes changes in one of the latest patches. All Slimes except combat and companions are now pen animals.
SutiituS 8 月 26 日 下午 3:33 
Were hauler slimes changed to require a pen or did another mod mess them up?
Ranger Dimitri 8 月 25 日 下午 4:25 
Eh, alright then. Hopefully you fixed that issue with the research screen though where if you had a research project even just selected and not being researched the default menu would go blank. I use Dubs Menu alternative granted. But still worth keeping in mind for those who don't use it.
Lored  [作者] 8 月 25 日 下午 3:46 
@Ranger Dimitri I get what you mean, but I don’t plan on doing any of that :BL3Shrug:
Ranger Dimitri 8 月 25 日 下午 3:32 
Eh, fair enough. Personally I do love using it. But I realize how for a modder it might be a bit more difficult as you have to make the things all work together and not always know how to do it. That said maybe in the future you could make an add-on/expansion mod that reintroduces the Exosuit stuff at some point? If you ever find yourself deciding to revisit the concept that is. Though I feel repeated POLITE asking for ABOA and the other's involved in the framework mod's for relevant documentation and such could also help. But you do you in the end.
Lored  [作者] 8 月 25 日 下午 3:29 
@Ranger Dimitri Not really, it’s not about it being “too difficult” to run both. The issue is that the devs completely restructured the framework and split features into another mod without providing any documentation for modders.
And honestly, I’m no longer interested in Exosuit Framework, it kind of lost its charm.
Ranger Dimitri 8 月 25 日 下午 2:59 
Understandable, I guess it'd be a bit too difficult for you to have both framework's be used for that sort of content in the mod and adapt to the changes?
Lored  [作者] 8 月 25 日 下午 2:56 
@Ranger Dimitri It’s not really my choice, more of a forced move. The Exosuit Framework devs dropped a ton of changes, and from what I understand, they even cut some features out and moved them into another mod called Fortified Features Framework. Problem is, they never published any kind of changelog for modders, and they just ignored my request asking for one.
Ranger Dimitri 8 月 25 日 下午 2:15 
Aw... Well, I suppose that is your decision.
Lored  [作者] 8 月 25 日 上午 7:56 
@Ranger Dimitri No. That's never gonna happen. This content will never be returned, in any form.
Ranger Dimitri 8 月 25 日 上午 7:51 
Sad the Exosuit Framework content got removed. Hopefully you can fix and restore it at a later date!
Luckspeare 8 月 24 日 下午 8:23 
Error on minimal load:

Harmony
Loading Progress
Better Stacktraces
Core
Royalty
Ideology
Biotech
Anomaly
Odyssey
Mod Manager
HugsLib
Obsidia Expansion

https://pastebin.com/b1Ldpn7p

XML error: <onlyRequiresLooseConnection>true</onlyRequiresLooseConnection> doesn't correspond to any field in type CompProperties_GravshipFacility. Context: <li Class="CompProperties_GravshipFacility"><statOffsets><SubstructureSupport>500</SubstructureSupport></statOffsets><requiresLOS>false</requiresLOS><maxSimultaneous>4</maxSimultaneous><maxDistance>24.9</maxDistance><onlyRequiresLooseConnection>true</onlyRequiresLooseConnection></li>
Sera 8 月 22 日 下午 12:17 
Ah it might be in the XML setting menu then. Thank you.
Lored  [作者] 8 月 22 日 下午 12:11 
@Sera Settings to disable hives spawning outside the home map have long been added. They require XML Extensions mod and restarting the game for them to take effect.
Sera 8 月 22 日 上午 11:44 
Can we lower the spawn chance of a slime hive? did i miss the setting? They are on every map. I have to both fight what i am raiding and the slimes to safely leave. i went to hit a mech hive killed them and tried to leave to be told i can't and the mech hive map had 2 chaos slime nests i also had to fight and beat before it was counted as safe to leave.
gerofabro3 8 月 22 日 上午 11:22 
oh yeah i just checked in dev mode, totally forgot about hidden factions, thank you its just that i have never been raided by any of the 2 factions and im almost 7 years in and everyone else is just too weak. but again thank you.
Lored  [作者] 8 月 22 日 上午 7:24 
@gerofabro3 I certainly suspect what the problem is. The game has a “hidden factions” mechanic, such as the Insectoids or Mechanoids factions. They don't have settlements on the map(without mods), but they are still active and can still raid players.
The same with the Crimson Arachna Cult and Obsidia Empire Sins factions from the mod.