Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Contact mod GOH
282 条留言
VanRaygo_R  [作者] 11 月 20 日 上午 7:28 
The Cat Thanks for the information.
The Cat 11 月 20 日 上午 7:01 
@VanRaygo_R Hi there.

Just commenting to warn you that the devs are doing a purge of any men of war content present in the workshop, just in case there are some assets in your mod originating from any men of war games.

Check the discord for more info.
VanRaygo_R  [作者] 11 月 18 日 上午 7:51 
The supported version of the game has been changed to the latest stable version 1.055.
markus657 11 月 17 日 下午 10:18 
Still indicating it's outdated what gives?
Bunker95 11 月 17 日 上午 10:08 
It also tells me it's outdated when I just updated it xD
salt=G00D 11 月 16 日 下午 10:46 
still not working ;-;
Nordic Paws 11 月 16 日 下午 7:56 
Yeah, how is this outdated if it was just updated? Steam staff need to get their act together.
Cvlsoldier 11 月 16 日 上午 11:27 
Says mod is not up to date. I've unsubscribed and subscribed twice now.
Mr.石山K 11 月 16 日 上午 10:36 
Why do you remove some items? Like the "gaz-mm_03_civ_wreck"? :gohtiger:
Raubritter 11 月 14 日 上午 3:15 
I think he means simple walls, kind of like the stone walls in the Liberation DLC but looking like interior partition walls. The SW: Galaxy at War mod as similar objects.
pewpow 11 月 12 日 上午 10:27 
VanRaygo_R, I think maybe there's a language barrier lol.
VanRaygo_R  [作者] 11 月 10 日 下午 1:54 
pewpow If you're talking about automatically populating rooms with items and furniture, you can't do it without neural networks. Ready-made presets won't suffice.
pewpow 11 月 9 日 上午 11:33 
VanRaygo_R, I think there was some confusion. I was talking about adding modular interior objects like walls, doorways, and windows and such, that could be used to make indoor maps. For example similar to the interior objects you already have in the mod like clocks, tables, lockers, ect.
VanRaygo_R  [作者] 11 月 8 日 下午 6:21 
pewpow No simplifications, not anytime soon. Game engines have limitations on the number of objects. Each such element is a separate object for which physics, lighting, and shadows are calculated. This creates a multitude of challenges that force us to simplify object lighting.
pewpow 11 月 6 日 下午 3:07 
Do you think it might ever be possible to add indoor assets like interior walls, windows, floors, stairs and such?
VanRaygo_R  [作者] 9 月 15 日 下午 4:34 
No, I don't plan to at the moment. It may conflict with mods that change guns. You can have shooters in bunkers. You can also manually move the turret inside.
Destin 9 月 15 日 下午 1:01 
any plans to make the turrets and guns on the bunkers functional? would be the best thing ever for map making
VanRaygo_R  [作者] 7 月 30 日 上午 8:48 
AlexGuy This mod does not contain any files that affect the game interface or maps.
AlexGuy 7 月 29 日 上午 5:31 
Battle for France not showing in Singleplayer.
VanRaygo_R  [作者] 7 月 19 日 上午 3:19 
Julik Thank you. I do what I can. Panel houses appeared in 1959. I try to add models that are not in other mods and that belong to WW2.
Julik 7 月 18 日 下午 1:44 
Bro, your mod is an absolute gem. It helped me bring to life all the ideas I had for my map. Really impressive and high-quality work — huge respect for that!

I wanted to suggest something for future updates: adding Russian panel buildings (panelki). They do exist in some other mods, but honestly, the quality is low and they don’t come close to the level of detail and atmosphere you create. It would be amazing to see panelki done in your style — that’s exactly what my map is missing right now.

Thanks again for your hard work and the atmosphere you bring to the game.
VanRaygo_R  [作者] 7 月 13 日 下午 4:51 
Nimdok I just subscribed and checked. The mod works. Try re-subscribing to the mod. Or maybe your game version is lower than 1.053.
Nimdok 7 月 13 日 下午 4:32 
I'm having a strange issue, where the game claims this mod is out of data, even tho it was updated today. Mod was working fine several hours ago. Not anymore.
Gonsta62 6 月 24 日 上午 12:06 
Thank You very much for update !
Gonsta62 6 月 22 日 上午 6:53 
Can we have update, please :)
VixenLeigh🦊 5 月 28 日 下午 10:25 
Yes
Captain 5 月 28 日 下午 2:29 
if i download the first mod, and make a map with it, then upload the map with those modded assets, do the user downloading my map also need this mod?
VanRaygo_R  [作者] 5 月 27 日 上午 7:03 
shturmovik_zhindoz No, I don't plan to add vegetation yet. At the moment, I'm updating some old and low-poly models. Maybe I'll be able to add it later. In WOT, in your folder RES, there should be files _HD. Select all the archives in the folder, and in the archiver, select "unzip here". Then simple and HD textures will be next to each other.
shturmovik_zhindoz 5 月 14 日 上午 8:04 
Hi. As far as I understand the architecture models you have from WoT in connection with this issue. Do you have plans to transfer the ENTIRE architecture from WoT maps, as well as textures of the earth's surface in HD quality and vegetation? I would really like to see vegetation after the houses. I tried it myself two years ago to extract their models from files, but I found only textures and not in HD, although I downloaded the HD World of Tanks client.
VanRaygo_R  [作者] 4 月 24 日 上午 9:16 
tigyi.janos Try disabling all mods and enabling them one by one. Or delete the mod and reinstall it. You can also check the integrity of the game in the game properties on Steam.
tigyi.janos 4 月 24 日 上午 9:09 
After installing your mod I played 4 hours. I stopped playing, next day crash... I can't even activate your mod again...
Mr.石山K 3 月 28 日 下午 1:51 
Man, thank you! i really enjoy the new dead rat, it's so important to know the rats also participated :gohtiger:
turbo_mop 3 月 23 日 上午 6:08 
@VanRaygo_R. Ah ok so they still there. I will have to check again.
Thanks for taking the time to answer. It means a lot.
VanRaygo_R  [作者] 3 月 6 日 上午 3:20 
m1X3d_uP_g4M3r I double checked everything. The posters are still in Construction_NEW_C\_decor_interior\posters_01-03. No changes were made to the posters.
turbo_mop 2 月 23 日 上午 6:01 
Hi, just thought I let you know posters_01-03 are missing.
Cheers
turbo_mop 2 月 3 日 上午 3:22 
Thanks so much for your continued updates :steamthumbsup:
Raubritter 1 月 18 日 上午 8:55 
Thanks for the update!
oJOJ_pemUJa_BANTENG 1 月 18 日 上午 7:00 
we are soooooooo back
Biaoqi 1 月 13 日 上午 8:07 
no update?
VanRaygo_R  [作者] 2024 年 11 月 23 日 下午 4:06 
Moosecake_Artillery Gooner All ships in Construction_NEW_C\_vehicle_marine\
Eversti Räppänä Small objects are destroyed. Buildings show traces of impact. Some open buildings can be entered. Also above is a list of buildings where you can place shooters on top.
Moosecake 2024 年 11 月 8 日 下午 12:33 
btw where are all the ships and boats from photo 9? i cant find them anywhere...
Moosecake 2024 年 11 月 8 日 下午 12:30 
bro, there aint no way will do it. It too complicated to make destroyed stuff. even GoH devs have like 1 farmhouse that can be destroyed. Believe me, its take a long time if he tried. Just use them as decoration maybe?
Eversti Räppänä 2024 年 11 月 8 日 上午 7:23 
Awesome asset pack! It's just a massive shame that all of the building assets are completely unusabe for me, because they can't be entered or destroyed. Do you have any plans on making interiors or damage models for even some of them?
Cvlsoldier 2024 年 10 月 13 日 上午 7:52 
Ok, got it!
VanRaygo_R  [作者] 2024 年 10 月 12 日 下午 3:49 
Cvlsoldier At the moment, I don't plan to add new models.
Cvlsoldier 2024 年 10 月 4 日 下午 4:15 
Any chance you could add scenery and vehicles from England? Would love to make an alt war map where Germany invades Great Britain.
Higgins M.S. 2024 年 8 月 25 日 上午 4:09 
really need an update my guy
Raubritter 2024 年 7 月 29 日 下午 2:01 
@TheOnlyRyan by making your own maps.
TheOnlyRyan 2024 年 7 月 29 日 下午 12:10 
What maps or mods actually makes use of all the additional buildings and props?

Voice clips obviously go with any game but specifically how do i make the most out of the buildings
Evan 2024 年 7 月 3 日 下午 8:22 
Thankyou sir