Call to Arms - Gates of Hell: Ostfront

Call to Arms - Gates of Hell: Ostfront

Contact mod GOH
267 条留言
VanRaygo_R  [作者] 9 月 15 日 下午 4:34 
No, I don't plan to at the moment. It may conflict with mods that change guns. You can have shooters in bunkers. You can also manually move the turret inside.
Destin 9 月 15 日 下午 1:01 
any plans to make the turrets and guns on the bunkers functional? would be the best thing ever for map making
VanRaygo_R  [作者] 7 月 30 日 上午 8:48 
AlexGuy This mod does not contain any files that affect the game interface or maps.
AlexGuy 7 月 29 日 上午 5:31 
Battle for France not showing in Singleplayer.
VanRaygo_R  [作者] 7 月 19 日 上午 3:19 
Julik Thank you. I do what I can. Panel houses appeared in 1959. I try to add models that are not in other mods and that belong to WW2.
Julik 7 月 18 日 下午 1:44 
Bro, your mod is an absolute gem. It helped me bring to life all the ideas I had for my map. Really impressive and high-quality work — huge respect for that!

I wanted to suggest something for future updates: adding Russian panel buildings (panelki). They do exist in some other mods, but honestly, the quality is low and they don’t come close to the level of detail and atmosphere you create. It would be amazing to see panelki done in your style — that’s exactly what my map is missing right now.

Thanks again for your hard work and the atmosphere you bring to the game.
VanRaygo_R  [作者] 7 月 13 日 下午 4:51 
Nimdok I just subscribed and checked. The mod works. Try re-subscribing to the mod. Or maybe your game version is lower than 1.053.
Nimdok 7 月 13 日 下午 4:32 
I'm having a strange issue, where the game claims this mod is out of data, even tho it was updated today. Mod was working fine several hours ago. Not anymore.
Gonsta62 6 月 24 日 上午 12:06 
Thank You very much for update !
Gonsta62 6 月 22 日 上午 6:53 
Can we have update, please :)
VixenLeigh🦊 5 月 28 日 下午 10:25 
Yes
Captain 5 月 28 日 下午 2:29 
if i download the first mod, and make a map with it, then upload the map with those modded assets, do the user downloading my map also need this mod?
VanRaygo_R  [作者] 5 月 27 日 上午 7:03 
shturmovik_zhindoz No, I don't plan to add vegetation yet. At the moment, I'm updating some old and low-poly models. Maybe I'll be able to add it later. In WOT, in your folder RES, there should be files _HD. Select all the archives in the folder, and in the archiver, select "unzip here". Then simple and HD textures will be next to each other.
shturmovik_zhindoz 5 月 14 日 上午 8:04 
Hi. As far as I understand the architecture models you have from WoT in connection with this issue. Do you have plans to transfer the ENTIRE architecture from WoT maps, as well as textures of the earth's surface in HD quality and vegetation? I would really like to see vegetation after the houses. I tried it myself two years ago to extract their models from files, but I found only textures and not in HD, although I downloaded the HD World of Tanks client.
VanRaygo_R  [作者] 4 月 24 日 上午 9:16 
tigyi.janos Try disabling all mods and enabling them one by one. Or delete the mod and reinstall it. You can also check the integrity of the game in the game properties on Steam.
tigyi.janos 4 月 24 日 上午 9:09 
After installing your mod I played 4 hours. I stopped playing, next day crash... I can't even activate your mod again...
Mr.石山K 3 月 28 日 下午 1:51 
Man, thank you! i really enjoy the new dead rat, it's so important to know the rats also participated :gohtiger:
tAnK_SkULL 3 月 23 日 上午 6:08 
@VanRaygo_R. Ah ok so they still there. I will have to check again.
Thanks for taking the time to answer. It means a lot.
VanRaygo_R  [作者] 3 月 6 日 上午 3:20 
m1X3d_uP_g4M3r I double checked everything. The posters are still in Construction_NEW_C\_decor_interior\posters_01-03. No changes were made to the posters.
tAnK_SkULL 2 月 23 日 上午 6:01 
Hi, just thought I let you know posters_01-03 are missing.
Cheers
tAnK_SkULL 2 月 3 日 上午 3:22 
Thanks so much for your continued updates :steamthumbsup:
Raubritter 1 月 18 日 上午 8:55 
Thanks for the update!
oJOJ_pemUJa_BANTENG 1 月 18 日 上午 7:00 
we are soooooooo back
Biaoqi 1 月 13 日 上午 8:07 
no update?
VanRaygo_R  [作者] 2024 年 11 月 23 日 下午 4:06 
Moosecake_Artillery Gooner All ships in Construction_NEW_C\_vehicle_marine\
Eversti Räppänä Small objects are destroyed. Buildings show traces of impact. Some open buildings can be entered. Also above is a list of buildings where you can place shooters on top.
Moosecake 2024 年 11 月 8 日 下午 12:33 
btw where are all the ships and boats from photo 9? i cant find them anywhere...
Moosecake 2024 年 11 月 8 日 下午 12:30 
bro, there aint no way will do it. It too complicated to make destroyed stuff. even GoH devs have like 1 farmhouse that can be destroyed. Believe me, its take a long time if he tried. Just use them as decoration maybe?
Eversti Räppänä 2024 年 11 月 8 日 上午 7:23 
Awesome asset pack! It's just a massive shame that all of the building assets are completely unusabe for me, because they can't be entered or destroyed. Do you have any plans on making interiors or damage models for even some of them?
Cvlsoldier 2024 年 10 月 13 日 上午 7:52 
Ok, got it!
VanRaygo_R  [作者] 2024 年 10 月 12 日 下午 3:49 
Cvlsoldier At the moment, I don't plan to add new models.
Cvlsoldier 2024 年 10 月 4 日 下午 4:15 
Any chance you could add scenery and vehicles from England? Would love to make an alt war map where Germany invades Great Britain.
Higgins M.S. 2024 年 8 月 25 日 上午 4:09 
really need an update my guy
Raubritter 2024 年 7 月 29 日 下午 2:01 
@TheOnlyRyan by making your own maps.
TheOnlyRyan 2024 年 7 月 29 日 下午 12:10 
What maps or mods actually makes use of all the additional buildings and props?

Voice clips obviously go with any game but specifically how do i make the most out of the buildings
Evan 2024 年 7 月 3 日 下午 8:22 
Thankyou sir
✞ T'ak Hyun-Shik ✞ 2024 年 7 月 3 日 上午 10:02 
:cta_emo5:
VanRaygo_R  [作者] 2024 年 7 月 3 日 上午 9:03 
Scribe You need to add action: \resource\interface\action\
And then add it to action bar: \resource\set\panel_control\
- S C R I B E - 33 - | O | 2024 年 7 月 3 日 上午 12:30 
How could I make these assets buildable by Engineers in skirmish?
Evan 2024 年 5 月 22 日 下午 5:21 
please update
✞ T'ak Hyun-Shik ✞ 2024 年 5 月 19 日 下午 7:04 
Do you have a list of sources that these models came from, game names, etc.?
ComЯade⛧ 2024 年 3 月 1 日 上午 6:12 
@VanRaygo_R they were none of your buildings because it was before I installed your mod. It was just a random bug.
VanRaygo_R  [作者] 2024 年 2 月 16 日 上午 5:34 
8SaImOn8 A space in the file name can cause problems in the future, so I removed them. The problem with 2 folders can be fixed if you re-subscribe to the mod. I did not find any other problems with the names, so no other renaming is planned.
Varaliz 2024 年 2 月 11 日 上午 12:19 
_road, signs. There was a space in the name of this folder of the old version of your mod, but in the update the name is without a space. Because of this, two folders are formed with names - "_road, signs" and "_road,signs". Can you please not change the names in future updates of the mod if possible))) This gap in the name looks like a trap))
dgn 2024 年 2 月 7 日 上午 9:25 
@ VanRaygo_R : Many thanks for updating this fabulous mod (for modders) !
Cheers.
VanRaygo_R  [作者] 2024 年 2 月 4 日 上午 3:10 
8SaImOn8 These are the original textures of this model. But if the newspaper is from the 70s, then I will replace it.
Varaliz 2024 年 2 月 4 日 上午 1:23 
@VanRaygo_R, Great gratitude to you for your mod. There are a lot of different textures and all are needed. I want to use your mod in my modification. I will definitely include you in the description of my mod. I noticed a temporary discrepancy in the newspaper stands.

stand_info_06-2w_wall, stand_info_05-6w_round, stand_info_04-2w. On these stands there are newspapers from 1942 and the newspaper "The Builder", which began publication in 1976. If that was the plan, then okay, but if not, you can remove the newspaper "Builder" and replace it with a newspaper from the 1940s.
VanRaygo_R  [作者] 2024 年 2 月 3 日 上午 10:35 
ComЯade⛧ Can you write down which buildings the problem is with, or on which maps? I checked different maps and buildings, and did not find a bug.
ComЯade⛧ 2024 年 2 月 1 日 上午 6:56 
@acfan4ever I've actually had that issue with some vanilla buildings as well.
acfan4ever 2024 年 1 月 22 日 上午 11:54 
I was playing conquest so it was an auto generated building i asssume. i tried switching to direct control and walking him out but no luck. i turned off the mod and buildings now work so
VanRaygo_R  [作者] 2024 年 1 月 19 日 上午 11:43 
acfan4ever Try switching to direct control, or clicking somewhere outside the building. And in which building exactly does he get stuck?