Cortex Command

Cortex Command

JackaTech
9 条留言
Lenny 2014 年 11 月 18 日 上午 6:40 
:hee:
ChargedMcFly 2014 年 6 月 23 日 上午 1:30 
make some more its great
Sekevi 2014 年 6 月 12 日 上午 8:57 
Looks ok, but just needs polishing.
Jackawaka  [作者] 2014 年 4 月 30 日 上午 8:08 
okay, thanks again :) I might just make another mod and have incredibly cheap units next time xD so its even when they are multiplied
Someone64 2014 年 4 月 30 日 上午 3:44 
You might want to check at the forums. I'm not really experienced AT ALL with CC modding. You can get help at the mod making section.
Jackawaka  [作者] 2014 年 4 月 23 日 下午 1:24 
I've updated it but it seems to not work, can you take a look at the scripts and see whats wrong?
Someone64 2014 年 4 月 23 日 下午 12:23 
Tip: In order to make the presets easier to use and the AI use the presets properly, make sure you have presets for every role. Examples of roles are assault, grenadier, sniper, etc...
Jackawaka  [作者] 2014 年 4 月 21 日 上午 1:40 
Awesome, thanks man. I'll try and set it up so it works with mods and i'll include some presets
Someone64 2014 年 4 月 20 日 下午 2:11 
All factions can already be selected in the metagame unless you're talking about weegee's mods. If you want them to work properly with the metagame, just make the proper loadout presets. If you want to make them work with weegee's, check the Unmapped Lands 2 thread at the Data Realms Fan Forums.