安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Damascus Steel had CARBON NANOTUBES in them...
That's right, CARBON FUCKING NANOTUBES
needs more Chunchunmaru
Thanks!
This is where the bug comes. When the Princess died it got passed to my King who already has a sword of mercy. I don't know wherever the two are connected, but now my Kings name has changed to His title, first name, then nick_the _sword_of_the_morning (King Elfwine nick_the _sword_of_the_morning) which just makes him sound like a thief who stole a famous sword lol.
That king died and the name bug passed down to his heir to. Any ideas on a fix?
However I would like to ask if it is possible to treat it as an artifact, rather than a character trait?
and jesus Christ how can this be possible
Love the idea of this mod! Such a wonderful historical addition.
You can stay on old version, accept the mess (it will only last this generation) or edit save game (which is pain without tools, and other than script I once wrote I don't know of any such tools).
I know this is older than dirt but any chance it would be updated to take advantage of the new inventory system established with Monks and Mystics now that it's out?