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Due to my recent switch to Linux for security reasons, and the lack of a stable version of *Space Engineers* on that platform, I will no longer be able to maintain my mods.
Keen Software House and the *Space Engineers* community are free to use, modify, and redistribute my mods under different names.
I make a distinction between the mods I create and the products I build professionally — mods are meant to be shared freely for learning and creative use.
Thank you to everyone who has supported and enjoyed my work.
if they aren't on recharge the usage can also show as over 100%, i've seen it get over 1000% once
2023-07-27 00:22:10.517 - Thread: 1 -> Exception occurred: System.OverflowException: TimeSpan overflowed because the duration is too long.
at System.TimeSpan.Interval(Double value, Int32 scale)
at PowerGraph.Data.Scripts.PowerGraph.Panels.InformationPanel.GetTime(Single seconds)
at PowerGraph.Data.Scripts.PowerGraph.Panels.InformationPanel.PaintInformation()
at PowerGraph.Data.Scripts.PowerGraph.Panels.InformationPanel.GetSprites()
at PowerGraph.Data.Scripts.PowerGraph.PowerChart.PaintInformationPanel()
at PowerGraph.Data.Scripts.PowerGraph.PowerChart.Run()
at Sandbox.Game.Entities.Blocks.MyTextPanelComponent.UpdateSpritesTexture()
that's probably from
Id = Steam:2506025638, Filename = '2506025638.sbm', Name = 'Skimt's Grid Power Chart'
Other than that I love it.
Nothing new has been added. Resolved a bug that had the potential to crash the game.
Thread: 1 -> Exception occurred: System.OverflowException: TimeSpan overflowed because the duration is too long.
at System.TimeSpan.Interval(Double value, Int32 scale)
at PowerGraph.Data.Scripts.PowerGraph.Panels.InformationPanel.GetTime(Single seconds)
at PowerGraph.Data.Scripts.PowerGraph.Panels.InformationPanel.PaintInformation()
at PowerGraph.Data.Scripts.PowerGraph.Panels.InformationPanel.GetSprites()
at PowerGraph.Data.Scripts.PowerGraph.PowerChart.PaintInformationPanel()
at PowerGraph.Data.Scripts.PowerGraph.PowerChart.Run()
at Sandbox.Game.Entities.Blocks.MyTextPanelComponent.UpdateSpritesTexture()
at Sandbox.Game.Entities.Blocks.MyTextPanel.UpdateAfterSimulation10()
....
1000 character limit. Might I suggest a Bug report discussion.
A common misconception about mods is that they can be installed on your client, then run in multiplayer. This is false. To enable mods in multiplayer, the mods need to be installed on the server, not your client.
I've not made any updates in a while, and the reason why is because I'm bombarded with work and am struggling with my health.
I am logged into Steam, however, and do read your comments. I appreciate all the feedback.
look into running this script on your grid. Should do what you need.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=407158161
if not, try to search in game o2 scripts, Ive seen those around
the tank i would Really Appreciate It
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2488900696
ex: Solar panel on a rotor
Thanks
Good to hear you are working on an ore/ingot table screen, will it just be for large grid LCD's and are going to add some sort of percentage number display for small grid so i can see how full my small grid mining ship is within the cockpit?
If not for this one could you make one for small grid cockpits?, its something that's been bugging since first playing this game.