安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






or crystal peaks for underground hallow
underground/alt could be crossroads/infected
underground crim and corrupt could be deepnest
jungle night - queen's gardens action
temple - crystal peak action
boss 4 - hive knight
boss 5 - sealed vessel 1
goblin army - decisive battle
Boss 1 - > dung defender
Boss 2 -> nosk
Boss 3 -> broken vessel (matches the suspense-like aspect of the song)
Boss 4 -> hive knight (queen bee is the only one that uses boss 4)
Boss 5 -> decisive battle
Plantera -> Grimm (the closest thing there is to rock)
EoL -> Mantis Lords
Duke Fishron -> False knight
Moon Lord -> Radiance
Queen Slime -> Truth, beaty and hatred
I haven't considered this. I just paired Radiance with Moonlord because they are both the end game boss...I might consider changing that