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报告翻译问题






And don’t get me started on the “updated” versions using PRD as a dependency. All PRD did was kill off three good race mods and confuse a whole lot of Modders. At least that’s my stance on it.
Miss the variety? Do they not work any more for you? I don't use the Slither or Ikquan (But I still intend on doing the same for them).
Already on it. Check the Klickmala race comments. I have a temp one up for them, trying to make it more broad with the factions and stuff. But I can see about patching these up to be independent of PRD while fixing some of the compatibility problems with other mods like Androids, Character Editor, etc.
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.Graphic_Multi:Init (Verse.GraphicRequest)
Verse.GraphicDatabase:GetInner<Verse.Graphic_Multi> (Verse.GraphicRequest)
Verse.GraphicDatabase:Get<Verse.Graphic_Multi> (string,UnityEngine.Shader,UnityEngine.Vector2,UnityEngine.Color,UnityEngine.Color,Verse.GraphicData,string)
AlienRace.HarmonyPatches:ResolveAllGraphicsPrefix (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnGraphicSet:Verse.PawnGraphicSet.ResolveAllGraphics_Patch9 (Verse.PawnGraphicSet)
(wrapper dynamic-method) Verse.PawnRenderer:Verse.PawnRenderer.RenderPawnAt_Patch10
and some more computer vomit that I can't post because of steam's character limit
The workshop is a fickle mistress for sure. I've also had a couple times where I had to resub to a mod to force an update. Glad it's working for you now, though
You were right, my HAR didn't update for some reason (resubbed to it). I'm glad the author added that though, as now my hairfix procedure can make more sense in PRD.
What is wrong with the workshop?
I can't recreate this with my setup. styleTagsOverride is definitely a valid tag for styleSettings, and changing it to "styleTags" is generating errors for me when spawning pawns. Is your HAR up to date?
Context: <value><hasStyle>true</hasStyle><styleTagsOverride><li>BeelzNoHair</li></styleTagsOverride></value>
Slithers are spawning with hair in 1.3 and this is why. The field is called styleTags and not styleTagsOverride in HAR's style settings. It appears like your other race mods have this typo as well.
I can't support two versions of each of my races and won't be returning to the old method of Pawnkind injection. I will support the legacy versions until late August: If the HAR framework has a major update between now & then which requires my attention, I'll patch them. However, after those few months (or if we get surprised with a 1.3 update, whichever comes first) there will be no looking back. If using PRD is still untenable for anyone at that point, they are free to take the reins to patch or even reupload updated versions of the legacy races, which will remain on the workshop in their final, abandoned form indefinitely.
your races are no longer a selectable race when making a new character, but instead, they replace Core humans with a random race. I'm not sure if this is intentional, but if this is a feature of the new versions of these races, I feel like you shouldn't consider the other versions of your race "Legacy" just yet.