漫野奇谭

漫野奇谭

Expanded Combat: Wounds
9 条留言
Robur Velvetclaw 2024 年 3 月 16 日 下午 7:00 
A very hard and harsh mod that makes Tragic Hero and Walking Lunch live up to their names, but is still more balanced than other max difficulty mods out there.

However, it by nature makes the game somewhat unwieldly and unbalanced, and often locks you in a single play style. Plus, the wounds system can make having high health characters more of a liability than an asset. I suppose some patching will have to be done.
ICEunicorn 2021 年 10 月 28 日 下午 7:52 
What does this Chinese mean? Support Chinese translation?
wowlikecandy 2021 年 7 月 18 日 上午 12:04 
Smoker!!! Love your work Brother/Sister (Hard to be sure on the web) Thank you for all great realistic mods
Leeks 2021 年 6 月 24 日 上午 4:13 
Well done sir... The devs should be hiring you for future work on this gem of a game!
商天の月 2021 年 6 月 23 日 下午 5:51 
新的战斗机制,伤口:受伤时减少1点伤害,每损失4点生命值减少1点伤害(最大4点)。
Hedgehog 2021 年 6 月 22 日 上午 9:57 
maybe add a option to tend to wounds (for pawans that posees the inteligence to do so lorewise)

playerwise you could thye them on the existing healt abillitys, enimy wise you could thie them also tho the existing healing actions
Smoker  [作者] 2021 年 6 月 21 日 上午 6:47 
X) Yes some feedback is really missing, but keeping in mind that when plp comment usually its cause they dont like something X) i guess it's ok.
The Dunk Master 2021 年 6 月 20 日 下午 8:03 
Such is life in steam workshop
Prophet Of Merci 2021 年 6 月 20 日 下午 2:18 
592 subs but no one left any feedback, ratings, or compliments? Jesus. Yall are greedy.