全面战争:战锤2

全面战争:战锤2

Proper Firearms : Faster Bullets !!
37 条留言
PIXY_UNICORN 2022 年 7 月 16 日 下午 1:32 
Any chance to make a version of this for Warhammer 3?
HashutChampion 2021 年 11 月 8 日 上午 7:20 
hey buddy I am making the SFO version of this mod can I do it or ?
davey 2021 年 10 月 28 日 下午 4:37 
@SouthSideSaxon there is a mod like that, In case youre not being satirical
Slurpentus 2021 年 10 月 11 日 下午 5:43 
If only there was also a good mod that made guns hit harder but also shoot slower
Slurpentus 2021 年 10 月 10 日 下午 7:40 
Amazing. Been thinking this ♥♥♥♥ since warhammer 1. Shogun 2 guns made handgunners look like they were shooting air guns
Christian 2021 年 8 月 25 日 下午 9:19 
I had some other mods enabled, but this mod made the game crash whenever the Ogre Pistol units fired their guns. When I disabled the mod the problem went away.
mailasdqwe 2021 年 8 月 16 日 下午 5:49 
This mod is really awesome!
Any change you're going to make another mod that increases bow/crossbow velocity? So archers can no longer do those silly arcs over friendlies in front of them.
Again, really awesome mod! Love it!
C8H11NO2  [作者] 2021 年 8 月 3 日 上午 8:03 
Only for firearms, not any other projectiles. You can still dodge arrows and bolts.
jeron 2021 年 8 月 3 日 上午 7:25 
So with this mod flying towards enemies to "distract" their shooters is really bad idea, yes? Flyers in front of missile units a basically dead, since dodging any projectiles is impossible.
Mars 2021 年 7 月 27 日 下午 1:08 
Actually yeah, would you mind making a submod that adds shieldbreaker to all units that don't already have a contact_stat_effect? Or give permission for me to make something like that using your mod? Balance to the wind lmao
Mars 2021 年 7 月 26 日 下午 10:00 
Now if only they pierced shields like actual bullets..
C8H11NO2  [作者] 2021 年 7 月 23 日 上午 5:23 
Updated
- Updated for The Silence & The Fury.
- Added support for More Unique Elector Units.
BloodRust 2021 年 7 月 3 日 下午 4:52 
Are the pirates effected by this mode as well ?
C8H11NO2  [作者] 2021 年 5 月 24 日 上午 11:05 
Updated
- Added support for Sigmar's Heirs, an Empire Overhaul.
- Added support for Dawi Thunder - Dwarf Gunpowder Expansion.
- Added support for Crank Gunners - New Dwarf unit.
C8H11NO2  [作者] 2021 年 5 月 21 日 下午 10:49 
@Lord Nosehair I don't use Sons of Sigmar myself (or did you mean Sigmar's Heirs?) but it should be fine. But if the mod add new gunpowder units, this mod may not affect them. (I don't know if there's any new gunpowder units from Sigmar's Sons)

@Snoo Snoo To make it compatible with mods that change stats, I need to maintain a separate mod for each of them which I won't be able to do.
Snoo Snoo 2021 年 5 月 21 日 下午 3:02 
Can you make this mod compatible with the firearm effects stats?
C8H11NO2  [作者] 2021 年 5 月 19 日 下午 10:25 
@FullAutoAttack
Yes, hopefully.

@dino1902
No, I've never tried the mod with Crank Gunner (I learned about crank guns from Vermintide 2). Please link me to the mod or give me the name because that sounds interesting.

@Planewalker
They unfortunately are both in the same table.
I Will let you down! 2021 年 5 月 19 日 下午 9:02 
The vampire counts disliked this . "In the arms of an angelll"
Planewalker 2021 年 5 月 19 日 下午 8:38 
if it doesnt change stats, why isnt it compatible with mods that change firearms stats
Screamingrock 2021 年 5 月 19 日 下午 7:57 
Does this work with Crank Gunner?
Glue Merchant 2021 年 5 月 19 日 下午 3:51 
does this work with sigmar's sons overhaul?
FullAutoAttack 2021 年 5 月 19 日 上午 9:58 
This affects all guns from all factions, right?
C8H11NO2  [作者] 2021 年 5 月 19 日 上午 3:48 
Updated
- Added support for Elon's Greybeard's Prospectors - Faction Overhaul.
- Added some missed entries from Mixu's Legendary Lords 2
C8H11NO2  [作者] 2021 年 5 月 19 日 上午 3:48 
@Phyriel
I think that mod already have something of the same concept built in in some degree. (The mod even has its own smoke effect for different guns if I remember correctly)

@Lord Reaver
I think it's the same as the Radious case below.
rayden_solo 2021 年 5 月 19 日 上午 3:07 
just tried this and omg this is fun. Now I get why people flee from my swashbucklers and zombies with guns. if only there was a way to tell those units to go into melee but still keep shooting on the way...
Phyriel 2021 年 5 月 18 日 下午 10:44 
Any chance to make this affect guns of empire?
FullAutoAttack 2021 年 5 月 18 日 下午 3:22 
@Lord Reaver
It doesn't crash with SFO but I'm not sure how to prove that its increasing velocity.
Betty The Great Magician 2021 年 5 月 18 日 下午 12:03 
@Gleen Cross there is friendly fire mod, but it effects all factions
Gleen Cross 2021 年 5 月 17 日 下午 11:40 
I hope someday the modders figure it out how to add friendly fire to skaven and the vampire coast. I love how artillery in general works in this game, but it's silly to see the skaven avoiding friendly fire... I mean, there's nothing more "anti-lore" than that lol
Ghost 2021 年 5 月 17 日 下午 8:22 
works with SFO? :DDD
Devixian-Firehawk 2021 年 5 月 17 日 下午 6:26 
FINALLY
C8H11NO2  [作者] 2021 年 5 月 16 日 上午 10:13 
@rayden_solo I don't use Greybeard Prospector mod at the moment but I'll definitely look into that since they're awesome.

@GlaDi Either this mod's bullet stats override Radious or vice versa. Someone else would need to make a submod for it to work together since I don't use Radious myself.
rayden_solo 2021 年 5 月 16 日 上午 10:04 
is this compatible with the Greybeards Prospectors mod? rifles are their main weapon after all
GlaDi 2021 年 5 月 16 日 上午 6:00 
Radious Yes yes?
LordZarmack 2021 年 5 月 16 日 上午 4:20 
I just remembered that I already did this years ago :steamfacepalm: ...anyway glad someone else had the idea, good work lad :steamthumbsup:
LordZarmack 2021 年 5 月 16 日 上午 4:04 
Going to test it with firearm overhaul, despite you saying not compatible. If it doesn't Il just mod it myself in as loosing that longer range firepower for empire/dwarfs is a big no.