Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

Wars of the Gods-Realism Campaign Sub Mod by Bran Mac Born.
38 条留言
BRAN MAC BORN  [作者] 8 月 31 日 上午 12:35 
Updated.
BRAN MAC BORN  [作者] 8 月 2 日 下午 7:00 
. Glad to hear the Ai behaviours are working. If you want a passive Ai then use the less aggressive AI sub mod then.
stacho.jr 8 月 2 日 上午 1:32 
Sorry but this is not worrking at all.
I play as Rome and after few turns everybody declare war on me. Even my own allies. And they send tons of armies against me

Your overhaul mod would be awesome, but that armies spam is crazy. Both for player and ai.
I barely conquer italian peninsula and i can create and hold 25 legions?

This if far away from realism
BRAN MAC BORN  [作者] 5 月 7 日 下午 9:20 
No just makes it harder for the player. It is the same mod DEI uses.
Prince Of Ionia 5 月 6 日 上午 4:06 
Is it 100% required to use this submod with the people of rome 2 sub mod? Or should I just look to looking at the other submods?
BRAN MAC BORN  [作者] 4 月 23 日 下午 8:56 
Updated.
BRAN MAC BORN  [作者] 2024 年 10 月 28 日 下午 7:12 
That should not be happening with the realism mod. Are you loading the realism sub mod above the main 4 parts of the WOTG mod.??? I will address this problem after testing
kuonenjerome 2024 年 10 月 28 日 上午 1:30 
Hey Bran amazing work! I wanted to ask, why the ai-units coast 0 upkeep, so the ai armies are always spamming...do you have a submod to evite this, couldnt find one. Greetings
BRAN MAC BORN  [作者] 2024 年 9 月 19 日 下午 6:23 
Added new start pos with lower starting income all factions. Must start new game to work.
BRAN MAC BORN  [作者] 2022 年 7 月 29 日 下午 11:31 
sure.
pietrofracca03 2022 年 7 月 25 日 上午 4:21 
Can I load it after I start a campaign with the bare Wars of the Gods mod?
pietrofracca03 2022 年 7 月 21 日 下午 11:34 
So what can I do to make it not crash?
BRAN MAC BORN  [作者] 2022 年 7 月 21 日 下午 9:00 
All factions are unlocked in Wars of the Gods.
pietrofracca03 2022 年 7 月 21 日 下午 12:49 
Could it be because I had chosen Umbri faction (one of those not originally unlocked)?
pietrofracca03 2022 年 7 月 21 日 下午 12:45 
Hi, when I upload it (as the only submod + main mod) for Rise of the Republic campaign it breaks down. I'm so sorry cause it was just what I was looking for!
Hawk™☆KevRockZ☆ 2022 年 7 月 17 日 下午 2:00 
Ok thx Bran. :D
BRAN MAC BORN  [作者] 2022 年 7 月 17 日 下午 1:46 
updated.
Hawk™☆KevRockZ☆ 2022 年 7 月 13 日 下午 8:58 
Hey i love your submods for WotG Bran. Would it be possible to make a version of this with even less armies? Cause my problem even with this submod is, small factions with 1 city still have like 2-3 full stacks.
I played with Rome the other day and beat the Etruscans in north italy. Now they only had 1 city left on the corsican island. But they still could form/produce like 2 full stacks and were even building a 3rd one. :D
Gman9090 2022 年 1 月 23 日 下午 1:56 
Hey Bran what was in the update? Is there any possibility of getting a StandAlone Less Armies SubMod?

Thanks for all the awesome work and all of the time you've poured this incredibly MOD series you rock dude!
BRAN MAC BORN  [作者] 2021 年 12 月 19 日 下午 2:17 
most of all ai buffs have been removed.
bluemoon 2021 年 12 月 18 日 下午 10:57 
What would be the difference between this mod and the Slower Campaign Sub Mod?
BRAN MAC BORN  [作者] 2021 年 11 月 14 日 上午 2:23 
Updated-AI focus more on regional development.
BRAN MAC BORN  [作者] 2021 年 9 月 18 日 下午 4:39 
Rome does get a boost at the start to help the Rome AI. If you played DEI for years then the Realism mod is just more of the same. There are many sub mods for the campaign. If you want a real challenge then use one of the difficulty mods like Total Slaughter, Super Slaughter or Apocalypse or Annihilation,
Ampyr 2021 年 9 月 18 日 上午 6:50 
Thanks for checking into it. I looked at some other factions and they seem to be correct in their income being low at the start, so seems like it's just an issue with Rome getting an enormous boost to starting income. I do get what you are saying about trying the GC first but man I am so burnt out on the GC. I've played DEI for years and it really only works on the GC and the earlier DLC campaigns. I've been wanting to give the other campaigns a try but I can't stand CA's design so I've never touched ROTR and ED.

Also wanted to say that I loved your mods back in the Empire TW days so I am very eager to dive into this. Loving it so far, will give some other factions a try.
BRAN MAC BORN  [作者] 2021 年 9 月 18 日 上午 1:07 
It was working before-maybe steam launcher is not loading the mod. Try changing the load order or there might be a conflict. If it does not work Use the Hard Slow campaign instead. ROTR is not the best way to first use this mod try the Grand campaign first.
BRAN MAC BORN  [作者] 2021 年 9 月 18 日 上午 12:30 
I will see what I can do about this.
Ampyr 2021 年 9 月 17 日 下午 8:07 
Trying this with the ROTR campaign, doesn't affect economy at all. Mod on or off, income doesn't change. Longer unit recruitment and slower battles seem to be working fine though. Building costs are very cheap. Turn 9 had over 100k in treasury as Rome. Starting income was 17k on hard with 4k in treasury. Not sure if it's just to encourage rapid expansion and income becomes harder to manage later on but it doesn't feel as though this submod is meant to be this way? First time playing WOTG.
BRAN MAC BORN  [作者] 2021 年 7 月 20 日 上午 3:52 
Allies will help more.
BRAN MAC BORN  [作者] 2021 年 5 月 26 日 上午 7:13 
Raised ai defensive behavior. Raised faction resource consumption.
BRAN MAC BORN  [作者] 2021 年 5 月 18 日 下午 6:17 
Tested on Gaul campaign and it is working. Load at the top of load order.
BRAN MAC BORN  [作者] 2021 年 5 月 18 日 下午 2:01 
I will test this on Gaul campaign. I only test on Grand campaign.
dazzaman 2021 年 5 月 18 日 上午 8:23 
I must be missing something I have loaded above all main wotg mods 1,2,3,4. Trying them all on the Gaul Campaign on very hard, I see no difference in map movement or economy weather I use no exta sub mods or this one ?
dazzaman 2021 年 5 月 18 日 上午 7:48 
Trying to get my perfect setup sorted before pumping many hrs into a campaign and looking at WOTG patron.
dazzaman 2021 年 5 月 18 日 上午 7:45 
Sounds like this is could be the mod for me. Was trying out most mods you recommend on your own list, and was surprised how much I liked the longer battle mod. It wasn't as long as I was dreading, it was exciting and allowed missile troops to have more input. Time to react or change things on the battlefield as well. Will this still work with the people mod (as that's listed as a campaign) and easier auto resolve for that rare small battle at a port ? Lastly would you go for Longer battle mod and harder economy mod or this one the Realism mod ?
BRAN MAC BORN  [作者] 2021 年 5 月 17 日 下午 5:23 
This is more difficult than slower campaign as it has restrictions on the economy. The Ai is also a bit more aggressive.
dazzaman 2021 年 5 月 17 日 下午 2:45 
Do you prefer this Realism mod or Slower mod Campaign ?
dazzaman 2021 年 5 月 13 日 上午 10:08 
Argh sorry Ignore 2nd question. I can see some sub mods are clearly marked as campaign
dazzaman 2021 年 5 月 13 日 上午 10:06 
Hi Bran

Is this sub mod a collection of sub mods rolled into one ?
Can no other sub mobs be played with this one i.e blood mod etc ?

Think what you have done and are still doing with WOTG is very Special
Thank you so much