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12:56 Solo Hold.
This map is really fun to play. While this map does not have a lap, it does have a very fun hold, with a lot of dynamics. For the 202 run I did, I held on the second floor, which likely sounds counter-intuitive, but if you've ever played this map seriously, you'll understand why it's the best. I don't really have any complaints about this map, other than the rare bug where certain SI can actually latch onto the L4D1 survivors through their cages, but this is a pretty minor issue that I only ran into in my solo run a single time. Interestingly, a charger can actually clip the L4D1 survivors out of their cage, which isn't optimal given they won't be able to get ammo as they won't move. Usually when I get done playing a map, I'll have more criticism to give than that, but really, this map is very well-made. I'd recommend it to anybody. Definitely an aim-heavy map. 10/10.