X4: Foundations

X4: Foundations

Terran Ships ModPack
40 条留言
BaldyMike 3 月 14 日 上午 9:10 
Same here Hermatus. Shame, hope it gets updated for 7.5
Hermatus 2 月 22 日 上午 5:13 
After the patch i m not able to select the menu for these ships when in Map Mode .
Anybody has the same problem ?
Deuce 2 月 21 日 上午 5:01 
does it work with 7.5?
shilum_nehum 1 月 23 日 下午 2:44 
did you change the cargo capacity on the ships? i have noticed that the pictures do not match in game
Deuce 2024 年 9 月 27 日 上午 9:03 
i was thinkig, new Osaka Sentinel is cool, but how about player ship Osaka? you could add two L turrets at the bottom of the ship, below top side turrets, that would give us 5 L that would make it a little bit closer to sin in firepower terms
愛子光 2024 年 6 月 24 日 上午 4:42 
For some reason this mod replaces the Odachi with the Katana Sentinel.
Pavlus 2023 年 4 月 19 日 下午 3:28 
for me the problem mod was "Terran neutral hardpoint tint"
gilthanas.alex 2023 年 4 月 18 日 上午 9:45 
After save/exit, when i start again the game my Baldric sentinel always disappear.It doesn't exist,like i never bought it.
Seth'cor 2023 年 4 月 17 日 下午 7:24 
For those that had the stuck in place on " strange ship" bug it fixed when i removed a mod called " alternate equipment"
aladinaleks 2023 年 4 月 17 日 下午 1:42 
In order for the author to understand what can cause the error, you all mention other mods, but no one has ever thought to give a list of their mods. )))
Pavlus 2023 年 4 月 17 日 下午 1:28 
Uh, have the same problem as @InkTide
Also was thinking about this mod... So it's not. Wonder what caused it
InkTide 2023 年 4 月 15 日 下午 6:59 
Yeah, it wasn't this mod. Still got no clue what could be causing it unfortunately.
Gomboc  [作者] 2023 年 4 月 15 日 下午 5:12 
The AI doesn't use any of the ships my mod adds to the game.
The strange ship is the research version of the Okinawa.
InkTide 2023 年 4 月 15 日 下午 4:41 
I think this mod might break the "strange ship" mission that introduces the Segaris Pioneers; I can't seem to get onto the ship after docking (I can still dock). For some reason, my player character freezes when attempting to step onto the dock platform, and I can't even use the spacesuit to get in because the character freezes in the transporter too. I'm not sure what mod could be causing this except for this one, since nothing else in my modlist changes the Okinawa as far as I know (I think Dr. Feynman's ship is using the Sentinel version, but I might be misremembering).

I apologize if this is an error from another mod, if it is and I figure out what's causing it I'll come back and say so - it's almost certainly a collision issue related to the physics engine change.
Deuce 2023 年 4 月 11 日 上午 2:06 
hope its going to be updated for 6.0
Haniel 2023 年 4 月 6 日 下午 12:32 
The "no engine" issue is likely because you're on 6.0, I'm getting the same thing
mazrados 2022 年 7 月 8 日 上午 9:02 
What about docks/hangars? Any changes?
Shaggy-PWN 2022 年 5 月 14 日 上午 3:28 
Any chance you could get rid of those hideous spike things all over the Osaka?
Aneastin 2022 年 3 月 17 日 下午 7:03 
Fair enough, not sure which it is thanks for the rapid response!
Gomboc  [作者] 2022 年 3 月 17 日 下午 3:27 
I just tested this and I have no problem adding an engine to the Kukri Sentinel, this could be a mod conflict or I don't know.
Aneastin 2022 年 3 月 17 日 下午 2:15 
@Gomboc The Kukri Sentinel for whatever reason does not have the option to install any engines.
Littlecaptain 2022 年 1 月 30 日 下午 6:59 
that syn mod cant suit vro... actually i didn't find any syn mod for vro... so... plz?
Gomboc  [作者] 2022 年 1 月 28 日 下午 5:01 
There are some good mods for the Syn and Asgard already exists that's why I didn't include them.
Littlecaptain 2022 年 1 月 25 日 下午 6:54 
syn plz?
kDenosTTV - bebop otp 2021 年 9 月 1 日 上午 4:00 
Thank you
Gomboc  [作者] 2021 年 8 月 30 日 上午 9:33 
Yes, you need the Terran DLC since all ships in this mod are modified versions of the Terran ships included in the DLC.
kDenosTTV - bebop otp 2021 年 8 月 25 日 下午 5:35 
Do I really need the DLC?
Deuce 2021 年 6 月 29 日 上午 1:32 
fair enough, cheers
Gomboc  [作者] 2021 年 6 月 29 日 上午 12:51 
Currently I'm not planning to add more turrets, but maybe, I think about it.
Deuce 2021 年 6 月 28 日 上午 11:12 
hi, i would change a bit Osaka and honestly "Ship Variation Expansion" did it right, any chance you add some M turrets on forward part of the HULL? i rather use your mod

cheers
Ð'jinn 2021 年 6 月 15 日 下午 7:47 
wax.99.9: 你把电脑上的文件放在哪里?
Gomboc  [作者] 2021 年 5 月 22 日 上午 9:02 
Ships should show up if the mod is enabled, maybe conflict with another mod, other than that I have no idea.
wax999 2021 年 5 月 22 日 上午 7:26 
為什麼我安裝後 去人族的造船廠 卻沒有看到以上這幾款飛船?
Lucifer69 2021 年 5 月 8 日 上午 6:37 
I love your changes more than the rest of them on Steam/ Nexus. The rest of them are maximum dakka. You just add an extra turret or two, another shield bay, or a slight bump in speed/ cargo.

For example, the "Super Asgard" that has like 32 L and 96 M turrets is just insane. Dakka baby? Jesus. Anyways, I prefer conservative changes so this mod will likely remain on my modded save for quite some time.
Gomboc  [作者] 2021 年 5 月 6 日 上午 3:10 
You would have to add the modified ships to the libraries\ships.xml and shipgroups.xml files and create jobs for them in the libraries\jobs.xml file. The compatibility patches won't break these additions.
Deep 2021 年 5 月 6 日 上午 2:50 
What do I need to modify to allow AI to build these ships and will the compatibility patches break any modifications to the mod?
bill_king 2021 年 5 月 3 日 下午 2:18 
Thanks for this! I've been using all of these and now my extension list is just a little bit shorter! 8)
BigHammer 2021 年 5 月 3 日 上午 6:25 
Nice mod !!୧(๑•̀⌄•́๑)૭
Gomboc  [作者] 2021 年 5 月 1 日 下午 10:54 
Steam and Nexus version are the same, I will update both, use whichever you like.
Mittens 2021 年 5 月 1 日 下午 5:29 
I downloaded these from the nexus, which set are going to be the more up to date? should I use the steam set or the nexus set?