Europa Universalis IV

Europa Universalis IV

Larger Monuments Interface
28 条留言
bidzapfc 2024 年 1 月 2 日 下午 3:12 
hi mate, could you make it compatible with 14 building slots?
LimonenZitrone  [作者] 2023 年 9 月 4 日 上午 11:46 
@Belisario: I made an ET version, it's linked in the description.
Belisario 2023 年 9 月 4 日 上午 10:09 
All I need now is a mod that adds this and an extended building interface, so you can build and view your buildings without going into the macrobuilder, which has serious lag issues when you get big enough.
LimonenZitrone  [作者] 2022 年 11 月 24 日 下午 7:57 
@theskeindhu: You cannot add new functional buttons, so that isn't possible.
theskeindhu 2022 年 11 月 24 日 下午 4:32 
Can you update this mod to include a UI for paying to fully upgrade a monument as opposed to clicking a thousand times to speed it up.
bidzapfc 2022 年 9 月 13 日 下午 2:18 
Can you try to update it for 1.34.2?
Erawolf 2022 年 6 月 11 日 下午 12:16 
agreed, doesn't work with those enabled
udkudk 2022 年 3 月 17 日 上午 6:08 
I asked their creator, the Bigger UI mod is incompatible.
udkudk 2022 年 3 月 14 日 上午 8:23 
Or it could be incompatible with Bigger Production UI instead.
udkudk 2022 年 3 月 14 日 上午 2:40 
It's unfortunately incompatible with Bigger UI V1.33.2 mod. Link is here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=788906833
udkudk 2021 年 10 月 13 日 上午 9:09 
@Aaronnum I

Thanks for compability patch
Aaronnum I 2021 年 7 月 7 日 下午 10:01 
As soon as I saw that you're the author of this, @LimonenZitrone, then I know I can play this along with the Extended Family. :)
LimonenZitrone  [作者] 2021 年 6 月 22 日 上午 3:57 
@denizudk: Sorry for the late response. I made an ET compatible version now, you can find it here: https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2523965661
udkudk 2021 年 6 月 14 日 下午 12:37 
Great mod for vanilla or non provinceview.gui mods

Unfortunately, Extended Timeline Mod changes this file too. And I couldn't mod it myself ( I tried ). Can you do 1 version for Extended Timeline mod?

*Jedi Mind Trick*

"You will do this"
LimonenZitrone  [作者] 2021 年 5 月 22 日 上午 11:55 
@Laquer: If map modes would be moddable, I would do it. But they are hardcoded. Sadly we have to wait for PDX to add such a map mode.
Alphario 2021 年 5 月 22 日 上午 8:25 
How about adding a map showing provinces with monuments?
LimonenZitrone  [作者] 2021 年 5 月 21 日 下午 10:24 
@GeneralissimoSlowchoke: I use 1920x1080. I suppose at minimum you would have to use 1440x900
GeneralissimoSlowchoke 2021 年 5 月 21 日 下午 9:22 
What resolution do you use for this?
LimonenZitrone  [作者] 2021 年 5 月 5 日 下午 2:28 
@Zsombi: Sure, you can use it :)
Waruiko 2021 年 5 月 3 日 上午 11:58 
Crashing problem is fixed.

Error preventing this mod from working in general found to be a mod conflict with [Extended Timeline] Mod by way of defaulting to old menu set up.

Thank you for getting on top of this so fast.
LimonenZitrone  [作者] 2021 年 5 月 3 日 上午 11:32 
Ok, that should be fixed now.
LimonenZitrone  [作者] 2021 年 5 月 3 日 上午 11:21 
Hm, I'll take a look.
Waruiko 2021 年 5 月 3 日 上午 10:12 
I think they did something with the new 1.31.2 update that happened... looks like an hour or two ago, that messed with the GUI related mods. Extended Timeline works fine.
Waruiko 2021 年 5 月 3 日 上午 10:10 
I went to check if it was some mod conflict. I don't remember that being the problem but what the hey its worth double checking on my end right?

Looks like every mod I have that alters the GUI for the buildings menu including this one causing a crash once you click on any land tiles. Happens when used stand alone in addition to with other mods.

So I can't double check right now.
LimonenZitrone  [作者] 2021 年 5 月 3 日 上午 9:51 
It should, I moved it to the right
Waruiko 2021 年 5 月 3 日 上午 9:16 
Note: Does NOT fix issue with build menu covering great work menu for Natives
Waruiko 2021 年 5 月 3 日 上午 9:03 
huh this looks like it will fix the issue of Native Tribes not being able to see the Great Works window at all from their larger buildings menu blocking it.

Nice
AbeisKing 2021 年 4 月 29 日 下午 3:54 
Nice fix.