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报告翻译问题






Additionally, Boss rush seems to sometimes give 8 or 12 choices instead of 2 / 4. (The sometimes might be because the More Special Rooms mod spawns obstacles where the extra items would be).
Are these two things intended?
Thanks for the mod anyway, made the game much more fun for a weak player like me.
..i think its a champ ver
I managed to replicate the bug while fighting The Visage in Gehenna, it seems to spawn the items after breaking it's original chain.
Using the command:
StageID: 5300
Type: 5
Subtype: 78
Variant: 5300
Next time you run into the room that has this bug, if you copy and paste this big line into the console,
lua print("StageID: "..Game():GetLevel():GetCurrentRoomDesc().Data.Variant); print("Type: "..Game():GetLevel():GetCurrentRoomDesc().Data.Type); print("Subtype: "..Game():GetLevel():GetCurrentRoomDesc().Data.Subtype); print("Variant: "..Game():GetLevel():GetCurrentRoomDesc().Data.Variant);
and tell me what it says, and I'll be able to jump to the room causing it much quicker & it'll help me out a ton. I'll be working on a workaround in the meantime. Thank you!
The reason is because I'm dumb and assumed it was a read-only thing OOPS
It helped me a bunch, thank you!
There is another mod called No More Knife Piece Search which you can use to temporarily fix that issue
If you would like to try out the changes I make ahead of time, you can take a look at https://github.com/phymato/more-options-forever
Once I've tested it a bunch, I'll publish it here, too.
Thanks for your patience!!