安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






I don't think so, since this is at best a supplementary equipment pack.
Big maybe, but i doubt it.
Should be fixed now. Please keep me posted on further bugs and issues :)
- 2 existing uniforms we're remade from ground up
- reused all hats as they are, changing some small shit
- 3 vest variants working like toolbelts (general, medical and combat)
- breathing mask/headset combo to fit with hats
Things to do:
- consider aesthetic variants of uniforms (rolled up sleeves, officer insignia)
- a field shirt uniform variant
- fix hen bugs
In other news a power outage wiped the layers on anything existing, so fml.
@Admiral Carter
The difference in how the textures are laid out now by the devs after the update i might as well redo a huge chunk of it, honestly. Don't expect a huge improvement in quality
Decisions, decisions :)
@lul ardan
weapons are a no :) maybe a different pack, not in this one
@callmeEyes
Wdym?