Garry's Mod

Garry's Mod

[DrgBase] Dead by daylight Nightmare(Freddy Krueger) Nextbot
38 kommentarer
Mister. Incredible 19. nov. 2024 kl. 18:48 
I kinda wish the devs of DBD went with Robert Englund's Freddy instead of the 2010 Freddy reboot.
Archer 15. aug. 2024 kl. 10:43 
Dude i thought they added nightmare freddy fazbear to dead by daylight for a second
Jmar  [ophavsmand] 15. dec. 2023 kl. 21:35 
im looking into it, thx
MixedUpManiac 13. dec. 2023 kl. 13:49 
spams errors even when he isnt on the map
Jmar  [ophavsmand] 12. sep. 2023 kl. 17:03 
Added alarm clock populator
Added new Auras to alarm clocks
Jmar  [ophavsmand] 15. mar. 2023 kl. 23:16 
Hi, the only addons i have hidden right now are the individual DBD Nextbots, I made a collection here to find them all in one spot without clogging my workshop profile : https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2546050499
BeedN 15. mar. 2023 kl. 15:18 
my friend cant find any of your addons even if i it favorited help
Jduke 14. nov. 2022 kl. 18:22 
[[Drgbase] Dead by daylight Nextbot Pack] lua/entities/sent_nightmare_dreamsnare/init.lua:214: attempt to call method 'GetDesiredSpeed' (a nil value)
1. NextBotPenaly - lua/entities/sent_nightmare_dreamsnare/init.lua:214
2. TriggerCode - lua/entities/sent_nightmare_dreamsnare/init.lua:125
3. DetectNPC - lua/entities/sent_nightmare_dreamsnare/init.lua:109
4. DetectEnemyCode - lua/entities/sent_nightmare_dreamsnare/init.lua:86
5. unknown - lua/entities/sent_nightmare_dreamsnare/init.lua:52
Gunner09 19. sep. 2022 kl. 14:26 
aaa its freddy
:steamthumbsup::chainsaw:
MirmorDNA 7. okt. 2021 kl. 6:51 
Cool
Skaian 9. juli 2021 kl. 6:46 
Thx man if i found something usefully i will report it to you:steamthumbsup:
Jmar  [ophavsmand] 6. juli 2021 kl. 12:22 
Added climb support, as well as an option to disable it.

Added sleeping status icon.

Added hud while possessing.

Improved footstep volume.

Better stuck detection (should no longer crash the game hopefully).

Teleporting should no longer crash the game if it doesnt find a valid spot.
Skaian 9. juni 2021 kl. 0:15 
roger that man thx
Jmar  [ophavsmand] 8. juni 2021 kl. 13:05 
no prob, if a map doesnt want to generate a nav mesh you would prob need to look at the ground anywhere and type "nav_mark_walkable" then do "nav_generate"
Skaian 8. juni 2021 kl. 5:42 
yep seems the only way thx man
Jmar  [ophavsmand] 7. juni 2021 kl. 22:54 
a good fix you can do is just generate a nav mesh by typing "nav_generate" in console, this makes them fully usable in the map as well.
Skaian 7. juni 2021 kl. 22:48 
Hi man tested it finally , it usually crashes on maps without navmesh:( specially nurse, freddy crashes it but more late i would like to enjoy freddy in maps without navmesh but dont know if its possible without crashing. Sometimes not even a report on crash log appears which is frustrating. Btw thx for the job done.
Jmar  [ophavsmand] 7. juni 2021 kl. 12:40 
yw, tanks for posting a crash log, lol
Skaian 7. juni 2021 kl. 12:08 
ill test it tomorrow with some compatible maps and some with hidden underwater maps cause maybe there is some problems there. I will tell you thx for the response.
Jmar  [ophavsmand] 7. juni 2021 kl. 11:02 
nice that crash log helps a lot, For the nurse does she crash when theres a nav mesh there? (asking because nightmare and nurse have two different ways they teleport to a part of the map)
Skaian 7. juni 2021 kl. 7:25 
Hi Jmar sometimes i dont know why, freddy makes the game crash even with the x 64 branch. Its is a shame cause your nextbots are wonderful man would like to see him without crashing :(. It happens also with the nurse dbd npc. Here is the crash log:
Executable: D:\SteamLibrary\steamapps\common\GarrysMod\bin\win64\gmod.exe

-Lua Stack Traces-
==================
Client
*Not in Lua call OR Lua has panicked*

Server
0. SetPos - [C]:-1
1. (null) - lua/entities/drgbase_nextbot/shared.lua:249

MenuSystem
*Not in Lua call OR Lua has panicked*
Jmar  [ophavsmand] 29. apr. 2021 kl. 0:41 
Added stuck detection ( if they are stuck for too long, will teleport to a nearby spot.).

(attempt) to fix the nextbot looking up constantly. ( I never got this problem, so this was through assumption).

Changed Enemy lose time to 8 (from 20 lol) (this is how long until they lose an enemy when they arent visible).

Added a setting for enemy lose time.

Lowered FOV from 300 to 280.
StickerdoodIe 26. apr. 2021 kl. 9:17 
when dying light realistic ra- Jmar: denied
😾frankenhog😾 26. apr. 2021 kl. 5:58 
Jmar after killer you will add other maps from dbd sometime
ПОДНИМИ ЭТУ БАНКУ 25. apr. 2021 kl. 20:17 
Okay I'll wait ^^
Jmar  [ophavsmand] 25. apr. 2021 kl. 20:15 
Sorry, i am busy with these nextbots and also ive never played crisis 2 so i ain really interested in porting them.
ПОДНИМИ ЭТУ БАНКУ 25. apr. 2021 kl. 20:11 
Will you please make snpc cephs and С.E.L.L soldiers from crysis 2? I really want to:steamhappy:
Jmar  [ophavsmand] 24. apr. 2021 kl. 2:50 
So i tried the nextbots out and i havent got the problem with them constantly looking up, can you tell me what addons you have installed? An addon might be causing it.
😾frankenhog😾 24. apr. 2021 kl. 1:15 
ok :)
Jmar  [ophavsmand] 24. apr. 2021 kl. 0:51 
They arent planned right now
KAROX 24. apr. 2021 kl. 0:27 
deadd by daylight
😾frankenhog😾 24. apr. 2021 kl. 0:15 
Jmar, I know it's hackneyed, but do not be offended, please, if you transfer all killers to the Dribase, there will be a possibility that you will add them memento mori if I pissed you off with this question, I am sorry because I have such little hope that they will have a memento mori one day :steamsad:
Jmar  [ophavsmand] 23. apr. 2021 kl. 22:17 
No, ill fix it when i get on
Bugga 23. apr. 2021 kl. 19:38 
is there a reason why all of the killers heads face up when they're walking
StickerdoodIe 23. apr. 2021 kl. 8:21 
spoOpy
😾frankenhog😾 23. apr. 2021 kl. 2:36 
why the Krueger has no invisibility
ZeldiaKun 22. apr. 2021 kl. 18:38 
cool
Anti 22. apr. 2021 kl. 17:44 
Now this is awesome!:steamthumbsup: