Total War: ROME II - Emperor Edition

Total War: ROME II - Emperor Edition

WARS OF THE GODS-Newer Combat Sub Mod by Bran Mac Born
15 条留言
BRAN MAC BORN  [作者] 9 月 30 日 下午 10:57 
Well I will have to test out the naval stuff. Thanks.
xpldrox 9 月 30 日 下午 3:01 
Are the naval battles that bad? I mean, a tirreme lost for a transport boat, even afater ramming it 3 times. Should be a hit kill
BRAN MAC BORN  [作者] 8 月 31 日 下午 10:14 
they average about 25 minutes depending on unit size. and army sizes.
anthonyl 8 月 31 日 上午 4:26 
Do the battles in this last longer than with the 'longer battles' submod?
BRAN MAC BORN  [作者] 8 月 16 日 下午 6:33 
Updated.
BRAN MAC BORN  [作者] 2024 年 2 月 21 日 上午 12:59 
UPDATE: Hoplites will move closer to engage and also break off and reform and charge again for their advantage
BRAN MAC BORN  [作者] 2023 年 8 月 29 日 下午 11:29 
Yes load before it.
Hawk™☆KevRockZ☆ 2023 年 8 月 29 日 下午 1:32 
Bran is this compatible with the realism campaign submod? :)
BRAN MAC BORN  [作者] 2023 年 4 月 17 日 下午 11:01 
Updated.
Gman9090 2022 年 11 月 9 日 上午 11:15 
@BRAN MAC BORN you keep releasing AMAZING work across so many games. all the mods you touch are instant GOLD! THANK YOU!
dazzaman 2022 年 4 月 9 日 上午 8:12 
I'm going to give this a go, hopefully the Cav speed is turned down slightly
BRAN MAC BORN  [作者] 2021 年 4 月 28 日 下午 12:23 
you always load submods before the main mod.
Pdguru 2021 年 4 月 28 日 上午 9:50 
If this changes the core WOTG combat, why would it need to be loaded 'before' the main mod? Is it not overwritten by WOTG core game that way?
BRAN MAC BORN  [作者] 2021 年 4 月 24 日 上午 3:07 
It is variant for the WOTG settings. Fox try it and see. What do you need others to tell you what you can do yourself??????????????
Fox 2021 年 4 月 23 日 下午 3:49 
Any people who can share his first fellings about the mod ?
Is it relevant? Useless ? Does it make combats harder/easier ?
And so, easier /harder for any types of units /nations/offesnives/def units ?
Bugs ?
Thanks for people who will test and shar ^^