Stellaris

Stellaris

No More Criminal Syndicate ABANDONED
21 条留言
FriskyCheeks 5 月 12 日 上午 6:17 
Does this still work?
Cornflower 2 月 1 日 下午 1:38 
I've tested it for a while. After installing it, I haven't had any more Criminal syndicates. So I think it works.
FunnelVortex 2023 年 12 月 15 日 下午 9:11 
>Installs this mod after a syndicate makes vassals out of half the galaxy that should be stronger than them.
Dr. Beard 2023 年 4 月 10 日 上午 4:56 
Will i have to start a new game to use this?
baronjutter 2022 年 5 月 24 日 下午 4:29 
Thank you for your service. I wish paradox could have made this an interesting mechanic to play and play against, but they didn't.
Phizz 2022 年 5 月 12 日 上午 10:28 
As far as I can tell, this should still work fine on 3.4
barkertommy43 2022 年 3 月 19 日 下午 1:34 
can we get this updated please?
Jaquie 2022 年 2 月 26 日 下午 7:02 
my brother just had a pulmonary embolism and died because he didnt have this mod installed. Im writing this in memory of him
TeqkillaWarlorde 2022 年 2 月 21 日 上午 1:17 
every 10 years they try again, and every 10 years I kick their ass, and they STILL DON'T GIVE UP. had to install this mod after the 3rd war loss due to "attrition". war score mod is next
Darandala 2021 年 10 月 31 日 下午 2:26 
One of the most essential mods this game has ever seen. Thank you so much!
MoeKitsune 2021 年 10 月 13 日 下午 2:37 
I love this mod
Aristarchus 2021 年 9 月 19 日 上午 11:39 
Thanks for this, syndicates got annoying pretty quickly
Ender  [作者] 2021 年 5 月 4 日 上午 8:28 
It still might appear in empires if they already have it pre-defined as one of their civics, but I made it so that it will always be inactive so it shouldn't actually cause any issues.
seraphim.93 2021 年 5 月 3 日 下午 12:45 
Endershadow The only mod I was thinking that could cause it would be gigastructural engineering but I don't know. everything else I run is all UI overhaul Either way thank you for looking, It's the first time one has ever appeared since i started using it. in the 3 games i have played with it.
Ender  [作者] 2021 年 5 月 3 日 上午 11:39 
Either way, I just updated it so that it shouldn't be an issue anymore. Any empire that somehow manages to get the civic should have it disabled now.
Ender  [作者] 2021 年 5 月 3 日 上午 11:28 
I don't see any reason why it should have occurred then. What other mods are you using?
seraphim.93 2021 年 5 月 3 日 上午 11:08 
Endershadow, Mitron syndicate is the name I only noticed them when they started dropping branch offices all over. of course I do have psi corps so crime is not crippling just annoying :)
Ender  [作者] 2021 年 5 月 3 日 上午 10:59 
Question, is the empire by any chance called "Hazbuzan Syndicate"?
Ender  [作者] 2021 年 5 月 3 日 上午 10:53 
Thanks for letting me know. I'll look into it and see what I can do about it.
seraphim.93 2021 年 5 月 3 日 上午 10:15 
Just a heads up to the Author. I have been playing with this in 3.0 and it seems to work great in the start of the game, However I had a really weird thing happen, There criminal Heritage does not exist when I make an empire, even for me but later in the game, there was a new empire formed as a result of either a war or a primitive species advancing to FTL age via uplifting or something (honestly not sure which it was) and now there is a criminal syndicate in the game. It is the first time this has ever happened to me with this mod but I thought I would give you and everyone else a heads up, it seems to be a bug. As I said otherwise the mod works a treat for me as I cant even choose Criminal syndicate in the start of the game as it should be :)
mae 2021 年 4 月 21 日 下午 1:43 
based and nep-pilled