Stellaris

Stellaris

[TNG] Factions: Civic Virtue
22 条留言
ZacharyBuilder 2022 年 7 月 21 日 下午 3:46 
3.4.5 Update?
Jimbo 2021 年 9 月 24 日 下午 1:27 
Since you can't promote or suppress factions, does this go same for the Ai as well? and do other factions that are not of your government ethics appear as well? especially when conquering enemy planets?
TheNextGuy  [作者] 2021 年 6 月 6 日 下午 7:57 
Not compatible with factions matter.
Stephen 2021 年 6 月 4 日 上午 9:14 
Could you add a constitutional monarchy civic(maybe it can give +unity) that adds both parliament and royality faction for roleplay please, used with imperial government
Bari 2021 年 5 月 17 日 下午 3:25 
Is this compatible with Factions Matter?
TheNextGuy  [作者] 2021 年 5 月 14 日 下午 5:57 
Same as vanilla
TheNextGuy  [作者] 2021 年 4 月 24 日 下午 3:40 
I do intend on addressing more interesting faction actions, however, but that work will be in moderates and radicals and then, once calcified, backported into Civic Virtue
TheNextGuy  [作者] 2021 年 4 月 24 日 下午 3:39 
Because suppressing in vanilla affects pop ethic choice, not faction choice. Since there are now multiple factions per ethic the suppressing and promoting would need to do alot of if's, it would be very very hardcoded.
davidsen324 2021 年 4 月 24 日 上午 4:22 
This is areally great idea, but need some tweaking. Like why cant you supress or promote factions?
TheNextGuy  [作者] 2021 年 4 月 23 日 下午 6:05 
Very untested.
TheNextGuy  [作者] 2021 年 4 月 23 日 下午 6:04 
Actually, i think they _may_ be compatible, just dont play as corporate.
Peanutcat 2021 年 4 月 23 日 下午 5:50 
Shit that doesn't narrow it down at all. If anything I desperately want to use both now lmao.
TheNextGuy  [作者] 2021 年 4 月 23 日 下午 5:36 
Radicals and Moderates creates sensible gameplay when you conquer xenos e.g. your newly conquered planet spawns a massive radical faction that hurts.

Civic Virtue makes your primary ethos government feel more alive.

Both are foundational works that I hope to extend.
Peanutcat 2021 年 4 月 23 日 下午 4:31 
So I'm torn between this and your Moderates and Radicals mod. What are the benefits of either? Why pick one over the other?
Peanutcat 2021 年 4 月 23 日 下午 4:19 
Oh I didn't know that. Thanks!
TheNextGuy  [作者] 2021 年 4 月 23 日 下午 1:33 
No matter how many factions you have, you always are capped to 2 influence unless you have parliament or techs. So no it does not affect influence production at all
Peanutcat 2021 年 4 月 23 日 上午 11:40 
I'm worried this gives you an ungodly amount of influence? Do the new factions provide influence like the vanilla ones?
TheNextGuy  [作者] 2021 年 4 月 22 日 下午 10:59 
Thank you comrade.
Svijj 2021 年 4 月 22 日 下午 10:46 
Very interesting, a simple, but a nice flavor mod. Well done
TheNextGuy  [作者] 2021 年 4 月 22 日 下午 10:39 
ComradeOnion and Davidsen I've updated it.
Svijj 2021 年 4 月 20 日 下午 11:45 
Huh, very interesting. Would you like to show us some pics of it?
davidsen324 2021 年 4 月 20 日 上午 8:00 
Care to elaborate?