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报告翻译问题






The mapvotes should work now
[Mapvoting with Gamemodes] lua/mapvote/cl_mapvote.lua:494: attempt to call method 'SetMaps' (a nil value)
1. unknown - lua/mapvote/cl_mapvote.lua:494
Timer Failed! [Simple][@lua/mapvote/cl_mapvote.lua (line 493)]
1. unknown - lua/mapvote/cl_mapvote.lua:494
Timer Failed! [Simple][@lua/mapvote/cl_mapvote.lua (line 493)]
I don't know about that teleport bug. Never experienced that myself. Maybe lag or conflicts with custom playermodels?
+ fixed error when player suicides
[Extreme Football Throwdown - ULX version] gamemodes/extremefootballthrowdown/gamemode/cl_init.lua:191: attempt to call global 'ConVar' (a nil value)
1. gm_func - gamemodes/extremefootballthrowdown/gamemode/cl_init.lua:191
2. unknown - lua/includes/modules/hook.lua:324 (x61)
[Extreme Football Throwdown - ULX version] gamemodes/extremefootballthrowdown/gamemode/cl_init.lua:191: attempt to call global 'ConVar' (a nil value)
1. gm_func - gamemodes/extremefootballthrowdown/gamemode/cl_init.lua:191
2. unknown - lua/includes/modules/hook.lua:324
Ragdolls are now normal on death as expected
But faces are still deformed, and the ragdolls move freely from the actual position of the player instead of staying with the camera.
I feel there should be a better way of reporting and testing rather than leaving comments here...
try again
But yeah i can wait until you finish the other addons.
gonna fix the kill messages when I'm done with another addon
Issue 1 and 2 still persist.
1: Every time a player dies, a lua error is thrown
+also if it's by falling of the map, the text "suicie -de killed" (i can't write that word) appears where the mini-map is and stays there.
2: Sometimes the models don't appear super buff on spawn.
3: On round win, no winner is announced, everyone is frozen in place, and the map/gamemode vote doesn't start.
Sorry to bother, but i wanted to ask if you could add convar to disable the addon from altering the character model bones and face flexes,
Because if i use an addon to implement custom models, some of them become way too distorted...
Thank you for your work, again!
Next I'll take a look at the mentioned issue regarding death messages.
Preciated.
I gave this mod that "Extra helpful award"
2. This one can't be fixed that easily due to how the minimap works. It calculates its center based on the exact middle between the two goals. On maps that have those goals in the outer area this works fine most of the time. On maps that have their goals more in the center this can lead to the minimap being zoomed in too far.
Making the minimap zoom out can cause black or empty spaces on some maps. Setting the minimap's center to 0,0,0 also doesn't fix this issue since there are maps that aren't built symmetrically around 0,0,0. I'll test some alternatives but I'm almost certain that there's no better way of doing it
But it doesn't change the number that is represented in the timer.
Playing a 10 min match and changing it to 20 can cause it to reach 00:00. But it will still be ending in 10 minutes more.
Something isn't matching here.
2. I'll take a look at that
If you let me, ill leave two other minor things.
1: The timer doesn't re-adjust if i change the eft_gamelenght or eft_overtime cvars.
2: the minimap doesnt show the entirety of the map.
Good work so far!
It's a great time with friends seriously.
Just the small people for the community doing god's work.
On another note: the voice chat overlaps with the minimap on the top left corner of the screen.
Can you check if this happens to you too?
The colors work great tho!
I've updated the addon. It should be working now
Is it possible to color the voice chat to the color of the player's team?
Red for Red players, Blue for Blue players and Yellow for unnassigned and spectator.
Just asking.
Nice job.
I'm hoping that multi-gamemode servers will revive some of those legendary gamemodes