Hearts of Iron IV

Hearts of Iron IV

Historical Production
31 条留言
LSGdoc 2024 年 11 月 3 日 下午 6:27 
does this still work for infantry (i presume its still broken for tanks)
Deathwing 2022 年 10 月 31 日 下午 2:18 
Yes, I loved changes regarding manpower and division sizes (artillery, rifle, etc) (especially when I played PRC trying to do 0 manpower left with scrapping the barrel^^)
Doctor Wick PHD 4k  [作者] 2022 年 10 月 31 日 下午 12:35 
Ye, abandoned it after tank update
It was a very nice modding experience.
Deathwing 2022 年 10 月 31 日 上午 11:28 
too bad this mod isn't updated anymore ! I like the changes (but since tank&airplane designer, too much to update surely)
Lord Felix 2022 年 1 月 16 日 上午 1:54 
Does it work with kaiserreich?
Luftwaffle17 2022 年 1 月 4 日 上午 9:42 
Aye, fair enough
Doctor Wick PHD 4k  [作者] 2022 年 1 月 4 日 上午 9:11 
No.
Luftwaffle17 2022 年 1 月 4 日 上午 9:05 
Looks great, will there be a new version for the current update?
adi._.1101 2022 年 1 月 1 日 下午 4:04 
update pls, light tanks are broken after the new update .
Doctor Wick PHD 4k  [作者] 2021 年 8 月 14 日 上午 8:18 
There was never a reupload, this is original
Biba 2021 年 8 月 14 日 上午 1:57 
thx for reupload :)
by_farg 2021 年 8 月 13 日 上午 6:48 
looks good
Vaeringjar 2021 年 8 月 1 日 上午 1:03 
a rifle per mp is gonna risk overflow
Charlemagne 2021 年 7 月 21 日 下午 7:17 
I would suggest creating a unique .lua defines file to make this compatible with other mods that also edit the defines.
Deathwing 2021 年 7 月 15 日 上午 6:21 
no they take the guns from dead soldiers :) (ally or enemy's)
arc’teryx 2021 年 7 月 15 日 上午 5:39 
This is good, im tired of seeing 8k guns with 15k manpower. Bruh like do they fight with sticks?
℧ Zarathustra1889 ℧ 2021 年 6 月 28 日 上午 1:20 
Ahh I see. Thanks, I'll use it in my next campaign.
Doctor Wick PHD 4k  [作者] 2021 年 6 月 27 日 下午 3:06 
Yes it works but I don't recommend it since it would bring a huge equipment deficit
℧ Zarathustra1889 ℧ 2021 年 6 月 27 日 上午 5:51 
Would this work mid-game or do I have to start a new save?
ᛣ Munin ᛉ 2021 年 6 月 6 日 下午 1:55 
Yeah and it's making me annoyed. The only mods that give civilian casualties are certain nuke mods like unconventional warfare. I also hate how you only "damage" factories and not destroy them. Same with infrastructure
Doctor Wick PHD 4k  [作者] 2021 年 6 月 6 日 上午 4:01 
Didn't look into that aspect yet, as far as I know, PDX said that civilian deaths are not modeled in the game.
ᛣ Munin ᛉ 2021 年 6 月 5 日 下午 5:13 
Would be good to have a realistic casualty ratio too. Do you also know of any way to make it so that casualties cause -X population growth ?
I find it horrible to see soviet lost 40million but moscow and stalingrad increased in population.
Gazeteci Şerif Bey 2021 年 6 月 2 日 上午 2:09 
finally I found a realistic mod.thanks
Doctor Wick PHD 4k  [作者] 2021 年 4 月 29 日 上午 9:47 
Will check the combat width problem and the speed one too. A d regarding 2 mil guns, well, that's a game issue. Since the last dev diary, the tanks system will go through a redesign, so i'll have to see what i keep and what I scrap.
Scuttlebutt 2021 年 4 月 29 日 上午 12:50 
Pretty interesting. Definitely makes manpower less useful compared to equipment. But needs a few more tweaks. Motorized, AC, LT don't affect combat width in recon. Also not sure if intentional but almost every support company limits speed to 4kph while still needing motorized. Lastly gotta bring up the overclock counter whenever reaching 2 million equipment. Not sure if there is a way to change it. Otherwise game resets equipment to zero. Overall looking forward to see where this is headed.
Doctor Wick PHD 4k  [作者] 2021 年 4 月 26 日 上午 3:15 
I will think of tweaking the combat width for some of the units to better reflect manpower distribution.
Doctor Wick PHD 4k  [作者] 2021 年 4 月 26 日 上午 3:12 
https://secondworldwar.co.uk/index.php/army-sizes-a-ranks/86-army-units-a-sizes

And it checks out with the Battalion size of 400-1000, since the mod makes units have between 500-660 man per battalion.
Doctor Wick PHD 4k  [作者] 2021 年 4 月 25 日 下午 3:43 
Making the division manpower requirement smaller is a way to balance out the gun production. The game doesn't process values smaller then 0.1 production cost, so it has to be like this.
Huassenbeiger 2021 年 4 月 25 日 下午 3:40 
Divisions are already small as they are, reducing manpower per battalion to 500 just makes it even more unhistorical and unbalanced
Oathbearer 2021 年 4 月 25 日 下午 2:44 
About to try the mod it would be cool if you could upload pictures to show proof and get more subscribers!
Commandergreetv 2021 年 4 月 23 日 上午 12:54 
cool!