安装 Steam
登录
|
语言
繁體中文(繁体中文)
日本語(日语)
한국어(韩语)
ไทย(泰语)
български(保加利亚语)
Čeština(捷克语)
Dansk(丹麦语)
Deutsch(德语)
English(英语)
Español-España(西班牙语 - 西班牙)
Español - Latinoamérica(西班牙语 - 拉丁美洲)
Ελληνικά(希腊语)
Français(法语)
Italiano(意大利语)
Bahasa Indonesia(印度尼西亚语)
Magyar(匈牙利语)
Nederlands(荷兰语)
Norsk(挪威语)
Polski(波兰语)
Português(葡萄牙语 - 葡萄牙)
Português-Brasil(葡萄牙语 - 巴西)
Română(罗马尼亚语)
Русский(俄语)
Suomi(芬兰语)
Svenska(瑞典语)
Türkçe(土耳其语)
Tiếng Việt(越南语)
Українська(乌克兰语)
报告翻译问题






Thank you.
Peace
I love this mod, love displaying as well, but The Ordinator system takes all regular human skulls and turns them into skull - bone, and each corpse of a non beast or mer, is the bone - skull, and an unknown skull.
If you could somehow make a patch, or something for this, it would be excellent. My walls always need more skulls.
Hope this makes sense, and cool mod. This is exacty what i was looking for. now i can delete my other mod that is in another language. "Teshio" doesnt mach the lore when everything else is in english XD.
Lots of Skulls helps with the animal skulls, but you will have two different types of Skull for Elves, Humans, and Beast Races.
Skyrim Special Edition - Request Mods Here!
https://beta-community.bethesda.net/category/88/skyrim-creation-kit
Do you agree?
One bug I have noticed: basically all of the Draugr that I kill drop two skulls. And when I fought the Draugr named Jyrik Gauldurson that dropped both a normal Draugr skull and one bearing his name. Other than that, this mod is perfect! A thumbs up for you, my friend :)