Space Engineers

Space Engineers

Display Hangar
46 条留言
lechkingofdead 2022 年 2 月 19 日 下午 3:19 
as when i got ot make something for some enviro i tend to have some place i can design it in thats still feasable like for exanple, i used the back deck and cargo entry of the armory maps red ship to make my void dragon miner *i may drop her in workshop with some merged blocks so it can be just kit bashed together. now i want to do just that. :P its the klang vonerable tail i am trying to figure out for a long time but i just got a simple idea
lechkingofdead 2022 年 2 月 19 日 下午 3:16 
now this is the type of structure i would use for open air building, as i like ot have soem atmo for building. even if i have to rip it away from offical maps :P for set themes i tend to abuse make them useful or partly my own
ElSearlo 2021 年 8 月 28 日 下午 8:01 
hehe funny gif go brr, i see what you did there
The_Miner_HD 2021 年 7 月 5 日 上午 11:04 
If you use those in some decent quantity, you really dont want to be able to play the game XD
Nice one, though!
BlackArmor  [作者] 2021 年 6 月 22 日 下午 5:46 
Yes use a timer delay to tell it when to stop
dnvm84 2021 年 5 月 12 日 下午 11:00 
Hello, I have a question. I would like to use this type of elevator in a ship I am currently working on. When I tried the elevator for the first time it climbed up and tried to continue right through the roof. How do you tell the elevator it has reached the top of your garage or bottom? Do you use a timer block to stop it based on calculated time?
Thank you for sharing and your help.
BlackArmor  [作者] 2021 年 4 月 25 日 下午 4:44 
Hell yeah buddy!
Crown 2021 年 4 月 25 日 下午 3:50 
After having watched most of your Youtube videos and subscribed, you're my new gold standard for building. Awesome work!
ElSearlo 2021 年 4 月 23 日 下午 2:32 
if you know you know
♜Lilith♜ 2021 年 4 月 22 日 下午 6:28 
@Leonhardt, at the top of the comment box there is a "subscribe to thread" disable it by removing the check on the box.
Leonhardt 2021 年 4 月 22 日 下午 5:19 
Anyone know how I can unsubscribe to seeing comments on this? Nothing against the Author I just don't have anything else to say on it.
BlackArmor  [作者] 2021 年 4 月 21 日 下午 3:45 
NotKevinBacon - Some people read descriptions at least
NotTildaSwinton 2021 年 4 月 21 日 下午 3:36 
They say right in the description that it was made for creative...
@Locomotorboat
Locomotor79 2021 年 4 月 21 日 上午 10:01 
dang again another multigrid build aka just copy and past it in the world since building it yourself doesnt work there is no multigrid projector out that works and thats shade
Dan Sher 2021 年 4 月 21 日 上午 5:35 
Greatly Amazing :selike:
BlackArmor  [作者] 2021 年 4 月 20 日 下午 3:06 
Thanks guys!
ZettDeEff 2021 年 4 月 20 日 下午 2:49 
This is what intelligence looks like (@Elevator), having fun. Glad to see something like that. Great work man!
[1] Echo-77 2021 年 4 月 19 日 下午 5:03 
Love stuff like this, definitely gonna have to try it out.
CMDR_WATCHYOUR6 2021 年 4 月 19 日 下午 2:58 
this is magnífico!
BlackArmor  [作者] 2021 年 4 月 19 日 上午 10:47 
I appreciate it Rithian
Rithian Shian 2021 年 4 月 19 日 上午 3:52 
:Refrain_Heart: :HatHealth: Amazing as always. I love your work. :HatHealth: :Refrain_Heart:
Rusted Droid 2021 年 4 月 18 日 下午 8:00 
Putting Small grid blocks near large one you can experience ghosting (blocks will clip inside walls and explode)
That is a sad truth of SE
Game never liked to have small blocks as part of wall.
Rotors alone have microshake issue and that render your reation as a clang bomb.
BlackArmor  [作者] 2021 年 4 月 18 日 下午 7:23 
You're misinformed. Go ahead and spawn it in with subgrid damage enabled, then get back to me.
Rusted Droid 2021 年 4 月 18 日 下午 6:34 
Looks interesting but using subgrids by hidden rotors is only good for singleplayer / concept.
I like the supports, adds feel more realism, but it is done in Clang way...
That thing will explode if i toggle subgrid damage...
Sad
Tyrenol 2021 年 4 月 18 日 下午 5:14 
Great build!
BlackArmor  [作者] 2021 年 4 月 18 日 下午 4:04 
Thanks friends
Faded™ 2021 年 4 月 18 日 下午 3:37 
reminds me of a mobile suit hanger, I like this :)
bdk427 2021 年 4 月 18 日 下午 3:21 
that lift mechanism is genius! and infinitely scalable too!
mad_bottle 2021 年 4 月 18 日 下午 12:55 
That elevator is amazing!!
BlackArmor  [作者] 2021 年 4 月 18 日 上午 11:05 
We can build them pretty small as is
Leonhardt 2021 年 4 月 18 日 上午 11:02 
This would be radical if we could actually make compact mechs
BlackArmor  [作者] 2021 年 4 月 18 日 上午 9:14 
Thanks dragon, the elevator is now its own blueprint you can paste in. Link in description
black_dragon1230 2021 年 4 月 17 日 下午 8:52 
Im also with everyone, the elevator is BRILLIANT! Goint to try to build one like it into my mountain base.
BlackArmor  [作者] 2021 年 4 月 17 日 下午 6:56 
Thanks, can't believe I copied a version where that elevator was disconnected
mmille14 2021 年 4 月 17 日 下午 6:48 
Yep all there now. Really nice work.
BlackArmor  [作者] 2021 年 4 月 17 日 下午 6:19 
Thanks for letting me know mmille, it should be there now
BlackArmor  [作者] 2021 年 4 月 17 日 下午 6:09 
Let me check that..
mmille14 2021 年 4 月 17 日 下午 5:46 
Nice! One problem, the elevator didn't paste in. All the other subgrids did. So, what is different about it?
Mercair 2021 年 4 月 17 日 下午 2:33 
Yaay :D
BlackArmor  [作者] 2021 年 4 月 17 日 上午 6:11 
Kam - The elevator is a self-contained system, should be able to paste it onto another build and it would work the same, you would just have to adjust the stop timer for how high your track is. The settings for pistons and timer delay can be grabbed off the BP
Rhea.licious 2021 年 4 月 17 日 上午 1:27 
Easily tops my display hangar I made for my Intruder, lol
Mercair 2021 年 4 月 16 日 下午 9:55 
seconded.
Kam Solastor 2021 年 4 月 16 日 下午 8:04 
I'm curious - what setup and settings did you use for that rotor elevator? I really like the design of it
ItsJustVirgil 2021 年 4 月 16 日 下午 3:51 
Fair enough.
BlackArmor  [作者] 2021 年 4 月 16 日 下午 3:48 
Yeah but I'm not going to publish it lol
ItsJustVirgil 2021 年 4 月 16 日 下午 1:36 
Another great build, as usual. Seriously, is it even possible for you to make a bad build?