Stellaris

Stellaris

去除工业建筑限制
20 条留言
Astren 2022 年 3 月 19 日 上午 11:21 
@Austen no problem! :D
XiyueYM  [作者] 2022 年 3 月 19 日 上午 10:45 
@Caboose thanks! I'm currently outside and unable to update
Astren 2022 年 3 月 18 日 下午 3:05 
I updated this mod for 3.3.4. Here's the link to it if any of you are interested.
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2781033177
Discomelon 2022 年 3 月 17 日 上午 1:49 
Mod needs a fix or patch, when running with any of the UI mods you cant build alloy forges and civilian industries
Oogway 2022 年 3 月 15 日 下午 10:41 
mod is broken :(
words 2022 年 3 月 14 日 上午 5:28 
直接把原版工业建筑刷没了
RedPotato 2021 年 6 月 16 日 下午 7:25 
2级建筑和3级建筑的加成竟然能叠加
Bronson 2021 年 4 月 24 日 上午 10:58 
Oops. My apologies, this isn't a bug. Upgrading the buildings instead grant more jobs for the industry districts. Please ignore my previous post.
Bronson 2021 年 4 月 23 日 上午 12:32 
I would like to report a bug/oversight. Upgrading the alloy foundries and/or the civilian industries buildings does not increase the amount of jobs given by each building but the resource consumption does increase.
XiyueYM  [作者] 2021 年 4 月 21 日 上午 8:42 
@Friedrich von Deutschland, finished, here's the link https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2463948730
Friedrich 2021 年 4 月 21 日 上午 6:21 
@Austen Yes. Given that the upgraded versions buff districts, having more than one of each would be utterly broken. On the other hand, not having to choose between one or the other would be cool. Plus I've seen it bug out an planets get both via AI.
XiyueYM  [作者] 2021 年 4 月 21 日 上午 4:11 
@Friedrich von Deutschland you mean to not remove all limit, but allow to build one foundry and one industry?
Friedrich 2021 年 4 月 20 日 下午 3:18 
Perhaps a light version of this that lets you build one of each?
Dans la pluie Café 2021 年 4 月 17 日 下午 10:14 
这是好的
XiyueYM  [作者] 2021 年 4 月 17 日 上午 9:03 
@Tachanka looks your right, I haven't yet read whole update log so maybe I missed it, thx for telling :)
Tachanka 2021 年 4 月 17 日 上午 8:57 
The whole point is that Industrial Districts are the new industrial buildings
The second level upgrade INCREASES THE NUMBER OF JOBS PER DISTRICT, WHICH IS WHY YOU ARE ONLY SUPPOSED TO HAVE ONE PER PLANET
namoth 2021 年 4 月 17 日 上午 5:59 
Another mod that now become a nessecity for me to play this...
if paradox wants me to use 'industrial districts''...THEY CAN STOP MAKING CONTRIVED LIMITS for what number of each kind a planet can build...
if its a 16 size planet , its my empires NEEDS that decides if i turn it into a smog filled hell scape of fire and founderies , or a cute little garden world growing more peaches!.. urgh... paradox as always one good idea... moronic implementation and bashing its mechanics up as much as possible to make contrived excuses for dlc's down the line..
James009 2021 年 4 月 15 日 下午 6:26 
I think this could be a useful addition. Thanks for sharing!
The Angry Cheese 2021 年 4 月 15 日 下午 3:49 
Yo, uh, I disagree. Respectfully.
Tral 2021 年 4 月 15 日 下午 1:37 
thx dude