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no further changes needed
["workshop-2454892046"] =
{
enabled = true,
configuration_options =
{
large_stack_size=500,
medium_stack_size=500,
small_stack_size=500,
tiny_stack_size=500
}
}
HOW THE HECK ARE THEY SOO GOOD?!
After enabling the UI Fix option it resolved the problem, so just make sure you have it on.
This mod ( provided the UI fix is disabled ) only adjusts existing tuning variables in the game and shouldn't cause any issues related to item deletion like you've described, the only problem that exists within the base game is stack sizes over 255 have trouble displaying, but their actual item counts stay intact.
Are you using any other mods that might be a potential cause?
STACK_SIZE_SMALLITEM
STACK_SIZE_MEDITEM
STACK_SIZE_LARGEITEM
A little interesting thing happened when I was setting up the config values of the mod, the mods config values kept returning to default ones after applying the changes. It got fixed once I restarted the game!
At this point I don't know if it's even worthwhile testing the mod against other mods for conflicts since the mod isn't even working in isolation. And the lack of crashes or errors makes this a really weird issue!
However, do try disabling the optional "UI Fix" option in my mod if it's turned on, as it's the only part that may be causing conflicts.
I first set all item stack sizes to 40 on the first test and then to 60 on the next.Nothing seems to stack upto those set amounts, they just remain at the default stack sizes!
Im using a few other server+client mods along with your mod.
Do you think these two mods might conflict with your mod!
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=2324689937
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=1598084686
Are there any error messages you're getting that could help troubleshoot?
detele everything both at doc and steam
still getting the crash
without cave
I do not get anymore clockui.lua: 249 anymore
even with ton of mods