Crusader Kings III

Crusader Kings III

Allow Multiple Claims and Unlimited Wars
192 条留言
The Big Bad Wolf ♕  [作者] 11 月 2 日 上午 10:24 
"Seize Hegemonic Duchy" seems to have the same bug as "Restore Imperial Province". It only gives a single duchy at the end of a war. I will try to fix these when I'm in a clearer mindset. If anyone would like to help or report another bug, I would appreciate it.
The Big Bad Wolf ♕  [作者] 11 月 1 日 上午 4:00 
Updated the mod for 1.18.0.1(Crane) and added support for new war types. I hope.
The Big Bad Wolf ♕  [作者] 10 月 21 日 上午 1:25 
@minicoopers101 Just published an update that hopefully fixed that issue. I couldn't check so please let me know if it did.
minicoopers101 10 月 9 日 下午 11:09 
This mod works well for me in all wars except for the Roman Empire 'restore imperial province' casus belli (non-DLC, in my case). If I do this, no matter how many 'provinces' (duchies) I click on in the Casus Belli menu, the war only grants me one of these, even if I selected multiple.
murdohk 10 月 4 日 下午 2:49 
Hey Buddy, thanks for the mod.
I made a patch so that multiple claims work in the war for the beneficiary of the Adventurer's Beneficiary mod for anyone interested:
https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3580561964
Ġedryht of Wōden 8 月 7 日 上午 5:40 
Doesn't this just make the Chronicle Writing completely useless? I'd use this mod if Chronicle Writing is given a stronger reduction in prestige cost. It could work very nicely More Realistic CB Costs (likely conflicts anyway).
Darkwing Phoenix 7 月 30 日 下午 4:10 
I'm gonna use this mod just to confirm that it works for the Mediterranean Conquest CB, LOL BRB
The Big Bad Wolf ♕  [作者] 6 月 29 日 下午 4:33 
If you're using a conflicting mod you gotta find the conflicting mod and remove it. Load order isn't really a thing for CK3. Either the other mod is gonna work or my mod is gonna work adjusting the load order only changes which one does. There's no middle ground like there is in some games. So you may as well just remove the conflicting mod.
Lord von Games 6 月 29 日 下午 3:36 
Suggested load order then?
The Big Bad Wolf ♕  [作者] 6 月 29 日 下午 3:30 
@Lord von Games Original game files this mod edits hasn't been updated since my last update. So probably some other mod you're using messing with the same files hence causing the problem.
Lord von Games 6 月 28 日 下午 7:30 
This always worked for me, and then all of a sudden, it doesn't. Considering I've used it in several different mod playlists... I'm really curious where the break is. Maybe mod order has become more important after certain things have changed in the game's many updates making this work for some (correct order) and not for others...
The Big Bad Wolf ♕  [作者] 5 月 25 日 上午 8:09 
@MLP You may have some conflicting mods as even though I'm not playing the game as much, I'm keeping the mod up to date. So, it's working.
MLP 5 月 24 日 上午 9:59 
I used this mod on a regular basis before. I always used it and the Virtually Infinite Domain Fix mod. But it's been a while since the update, but it still doesn't work. It's sad to see how good mods that you used are abandoned :(
The Big Bad Wolf ♕  [作者] 4 月 30 日 上午 9:14 
Honestly, if it'll work with older game version is a question related to the game engine itself, so I have no idea. I wrote a very detailed answer about why but it was too long, so the short answer is you have to try.

AFAIK steam doesn't let you download the older versions of mods so it's totally tough luck on that part. I also don't have the older files because I was already editing them on the same day the game got updated to fix the de jure issue.
British Werewolf 4 月 30 日 上午 8:42 
Will this still work for 1.15.0 or is the old version still available elsewhere? I using "Beta Participation" so that the game itself doesn't update, but Steam still insisted on updating this and several other workshop mods I use before it would let me play.
The Big Bad Wolf ♕  [作者] 4 月 28 日 下午 3:06 
Updated the mod for 1.16.0(Chamfron), added support for some new wars and fixed some issues.

Also for modders who are making compatibility patches; I've changed the file naming convention so you may need to rename some files.
USELESSTRASH 4 月 16 日 下午 11:18 
I keep getting a bug where it says "defender controls war target" even if i full siege everything i claim and more
The Big Bad Wolf ♕  [作者] 4 月 4 日 上午 11:51 
Seems to be working fine. You may have some conflicting mod.
Deniz 4 月 3 日 下午 3:01 
I am not sure if the mod works with the current version :/
The Big Bad Wolf ♕  [作者] 4 月 2 日 下午 8:39 
Updated the mod for 1.15.0(Crown)
AlduinTWE 3 月 28 日 下午 7:25 
Hope to see the mod get updated soon! Looks to not be working like it should anymore. I can still select multiple de jure regions at once, but I no longer have unlimited holy wars and such.
rsking2012 2 月 18 日 上午 5:58 
For some reason it is not working
The Big Bad Wolf ♕  [作者] 2 月 14 日 下午 3:53 
@PottedSparrow I'm not playing the game anymore so I won't be able to. I'm only updating my mods because it can be done without even starting the game and there are a lot of people using them. There's a CK3 modding comunity with many helpful members in Discord though, you can get help there.
PottedSparrow 2 月 9 日 上午 12:48 
Any chance you could make a mod like this but have unlimited invasions if you have the conqueror trait? I am trying to but i cant seem to get it right.
The Big Bad Wolf ♕  [作者] 1 月 19 日 上午 11:01 
I have no clue, you'll have to check.
Centilmen 1 月 19 日 上午 6:07 
compatible with historical invasions?
Old Gregg 1 月 4 日 上午 2:05 
not compatible with the mod that adds the usa :/
Genseric123 2024 年 12 月 16 日 下午 2:34 
You're right. The mod causing the problem for me was:

https://psteamcommunity.yuanyoumao.com/sharedfiles/filedetails/?id=3342721860

Adventurers CAN Press Claims
The Big Bad Wolf ♕  [作者] 2024 年 12 月 14 日 下午 5:36 
Can you please check if the mod works when the other mods are disabled? If it works you have a conflicting mod.
Genseric123 2024 年 12 月 14 日 下午 1:30 
Perhaps itd work more consistently if implemented as a game rule? Idk
Genseric123 2024 年 12 月 14 日 下午 1:29 
You are only able to press one claim in a war as opposed to the normal. I actually just checked and my game I am still tribal and no dice, which is weird because I think it worked in my first war in this save.
The Big Bad Wolf ♕  [作者] 2024 年 12 月 14 日 上午 7:17 
Ok, what exactly is not working? Because when I check, it seems completely fine and working. Just started 2 new games as Hungary and a French count. Had no problems.
Genseric123 2024 年 12 月 14 日 上午 6:43 
Yeah I noticed the same. It worked for a bit then stopped again once feudal
'O Maestrale 2024 年 12 月 12 日 上午 4:07 
it doesnt work as feudal government for some reason
The Big Bad Wolf ♕  [作者] 2024 年 12 月 11 日 上午 11:24 
Seriously? Yes, it works. It's updated to the current version. Check your other mods that are overwriting.
Genseric123 2024 年 12 月 10 日 下午 2:01 
Does this mod work for others?
'O Maestrale 2024 年 12 月 9 日 上午 5:03 
doesnt work for me
The Big Bad Wolf ♕  [作者] 2024 年 11 月 28 日 上午 9:39 
Updated the mod for 1.14.2.2(Traverse).
eagarlock 2024 年 11 月 26 日 下午 5:56 
yeah, it doesn't, which is a shame
MLP 2024 年 11 月 25 日 上午 8:46 
It doesn't work for some reason.
Beep 2024 年 11 月 25 日 上午 4:31 
Excuse me, i like this mod. How can I make AI use this as well? What lines should i change? Thx :steamhappy:
HeirandtheSpare 2024 年 11 月 12 日 上午 9:28 
Oh, okay. Thanks for responding.
The Big Bad Wolf ♕  [作者] 2024 年 11 月 12 日 上午 12:46 
@HeirandtheSpare That won't cause a crash. You may ignore it. It throws it because in the mod file version is set to 1.* so I wouldn't need to update the mod for every game update to get rid of the warning in the launcher.
HeirandtheSpare 2024 年 11 月 11 日 下午 8:25 
This mod is a must-have for me, but I keep getting errors and crashes. I'm not completely sure this is the culprit, but error log reads: [22:18:50][E][dlc_descriptor.cpp:70]: Invalid supported_version in file: mod/ugc_2453372701.mod line: 9
Tasteful Gooner 2024 年 10 月 18 日 上午 12:24 
Nevermind, its the vassal cb mod that causes it for me.
Tasteful Gooner 2024 年 10 月 17 日 下午 11:59 
I also am getting the empty cassus bellis bug.
FunGaming44 2024 年 9 月 28 日 上午 8:18 
I will make a save file for you, will do it at some point tonight i also do not know what it can be also looked at it myself all looks to be fine in the files when comparing to the game default no missing brackets from the looks of it either so no idea what is going,
The Big Bad Wolf ♕  [作者] 2024 年 9 月 28 日 上午 8:00 
I'm honestly baffled and can't replicate it. Could you save it as a local save and send me your sava file? It will be under Documents\Paradox Interactive\Crusader Kings III\save games. I've sent you a friend request.
FunGaming44 2024 年 9 月 28 日 上午 6:12 
This is what I have when using this mod https://ibb.co/hY5btxJ when I have debug off then the 2 debug ones are gone offcourse but the others remain. With the mod off I only have a couple but no empty ones like with the mod so no idea why this happens
The Big Bad Wolf ♕  [作者] 2024 年 9 月 28 日 上午 5:55 
I've checked extensively in-game and couldn't find a single type of casus belli that wasn't working. Thinking it was probably caused by some missing bracket I've checked the files and couldn't find a missing bracket either. So I'm gonna have to ask you to launch the game without this mod and check the type.