全面战争:战锤2

全面战争:战锤2

Kraka Drak SFO Submod
56 条留言
Henchmen no. 25 2024 年 8 月 21 日 上午 12:46 
I need to redact my previous comment, I had a mixup about which faction unlockers were compatible here and selected the wrong one. (I had two active at the same time and one of them was throwing a spanner in my urk crusher.)
Henchmen no. 25 2024 年 8 月 20 日 下午 11:11 
"SovietSpiderman" is correct. Turn 1/2 crash without additional mods. The CTD usually occurs when I click on a settlement to attempt to build something.
pirvulescuflorin 2023 年 7 月 13 日 上午 10:32 
Can we please have a version of Kraka Drak SFO in Warhammer 3 as well?
May the ancestor bless your kind soul!
Kharn the Bloody 2023 年 7 月 12 日 上午 8:59 
@SovietSpiderman I loaded it up and it seems to be working in Campaign, at least on turn 1 lol. You're using Capaph's Kraka Drak: The Norse Dwarfs 2.0 main version? There another version that's outdated...
SovietSpiderman 2023 年 6 月 20 日 上午 5:04 
Keeps crashing for me, without any other mods or with the requisite mods, anyone else having this problem?
Jon 2022 年 8 月 30 日 上午 10:24 
Jon 2022 年 8 月 30 日 上午 10:23 
hey mate can you please add gotrex & felix to the refectory for kraka drak.
Jon 2022 年 8 月 26 日 下午 12:21 
Can you reclaim Karag Dum playing as Kraka Drak? If so is there any special landmark there? Thx.
n.pedrazalis 2022 年 5 月 30 日 上午 4:53 
if you use the thunderbarge it could help you a great unit
Private Pyle 2022 年 1 月 29 日 下午 8:03 
Nice faction but the tech tree is far to short and the start with 3 cities is to snowbally
Captain Kacho 2022 年 1 月 18 日 上午 7:21 
Does anyone know of any additional Kraka Drak buff or unit mods? I think the faction is great but they do tend to fall behind in my very modded setup. Also the AI rarely builds their faction units and spams miners constantly.
Malanthor 2022 年 1 月 12 日 下午 1:56 
Oh yeah also drake guard seem to be missing phycical resistance and missile resistance compared to their other units. :)
Malanthor 2022 年 1 月 12 日 下午 1:54 
SFO has uppgraded the dwarf research tree a good bit. It feels like kraka drak is somewhat...weak in comparison. have you considered adapting some of the new SFO mechanics to Kraka? Like the diff choices for unit types in the research tree.
[14e]Adryo 2022 年 1 月 9 日 上午 8:10 
It's working. Thank you.
bainb132  [作者] 2022 年 1 月 8 日 下午 12:14 
use mixu's unlocker + the SFO submod for it
[14e]Adryo 2022 年 1 月 8 日 上午 11:21 
Hello !

I have installed the mod and run the mod successfully but I am starting a new campaign and I don't have access to the faction

Best regards
Frostbeule 2022 年 1 月 6 日 上午 4:34 
Hello, i ve detected some problems within your sub mod:

- Tier 5 Engineer Guild is missing army caps for Troll Melter

- Tier 3 & 4 main settlement building completly lacks longbeard with axe & shield in the garision

- another problem for the lategame is the total lack of recruitment level boosts for new Lords / Engineers / Runesmiths (all of these chars start at a max recruitment level of 4 / 5 / 8).

For example runesmith building tier 5 could increase the recruitment level for all runesmiths in all provinces +1. Same for engineer guild tier 5 building +1 recruitment level for engineers (all provinces) & tier 4 barracks barracks +1 recruitment level for lords (all provinces).
Thanes allready get this benefit from a barrack building.

Is their any possibility your mod could provide a fix to change this?

Best regards
bainb132  [作者] 2021 年 11 月 28 日 上午 6:24 
No because I don't have it available. Back up your mods before an update.
[HAN]Sephiroth 2021 年 11 月 28 日 上午 5:27 
HI bainb132,Could you upload the previous of Kraka Drak SFO?
My savedate need a previous version.
Please!
Jon 2021 年 11 月 27 日 下午 1:16 
Didn't read your earlier post, thanks man! :steamthumbsup:
bainb132  [作者] 2021 年 11 月 27 日 上午 11:35 
It's already up
Jon 2021 年 11 月 27 日 上午 10:29 
Hello, is an update in the works? Thanks!
[HAN]Sephiroth 2021 年 11 月 27 日 上午 8:39 
@bainb132
HI bainb132 ,Could you upload a version for the previous SFO?
Thanks!
bainb132  [作者] 2021 年 11 月 27 日 上午 6:56 
this isn't compatible with any previous SFO version, only the current one
Cokol 2021 年 11 月 27 日 上午 6:54 
after updating my mod build stopped working
bainb132  [作者] 2021 年 11 月 27 日 上午 4:46 
Updated
gochiviyo 2021 年 11 月 19 日 下午 7:21 
At the begining of the campaign I don't see any grudges in my book. Is this normal?
Jon 2021 年 11 月 19 日 下午 4:26 
@bainb132: Ah, perfect! Thank you!:steamthumbsup:
bainb132  [作者] 2021 年 11 月 19 日 下午 12:34 
Doesn't need an update for now, but an update will be needed after the SFO update is out. Actually all sfo submods will need updating after that.
Jon 2021 年 11 月 19 日 上午 11:35 
Update might be in the works...
一杯浊酒一份孤独 2021 年 10 月 24 日 下午 3:25 
Does this need to be updated?
Zandor 2021 年 9 月 14 日 上午 2:25 
Hello @bainb132, I seem to encounter quite a few garrison issues, the base garrison on the initial region gets cut in more than half at Tier 3, which isn't very logical. To compound that, the main settlement also gets Garrison nerfed after Tier 3, all the way to 5.
The Black Kaiser 2021 年 8 月 27 日 上午 5:47 
Thanks for your wonderful mod! I would like to present my mod compilation that includes your mod for others to enjoy!

ENHANCED CAMPAIGN EXPERIENCE COLLECTION:
https://psteamcommunity.yuanyoumao.com/workshop/filedetails/?id=1527477447
bainb132  [作者] 2021 年 8 月 26 日 上午 11:49 
I may have to do some small changes but it works fine for now and so is quite low on my priority list
Baker 2021 年 8 月 26 日 上午 11:29 
I read on discord from the author that this still works.
Nope 2021 年 8 月 23 日 上午 5:13 
Upgrade this please, the new SFO version a lot of unit stat have changed.
Mégan 2021 年 7 月 11 日 上午 10:38 
I really like the lord and the kraka drak units. Just increase the number of garrisoned units and the reconstitution of armies and it will be perfect.
Lemonz 2021 年 6 月 19 日 下午 4:33 
@Xbord both mods have to be active
bainb132  [作者] 2021 年 6 月 12 日 下午 2:33 
@Running Blind Think you posted on the wrong mod page
Xbord 2021 年 5 月 21 日 下午 3:35 
Do i have to activate this and cataphs kraka drak or just this alone?
Ichinda 2021 年 5 月 17 日 上午 10:00 
mod work fine but T3 garrison (minor and major settlements) are not the same as the main mod. Is this a mistake ?
BabyMoodeng 2021 年 4 月 25 日 下午 8:38 
mod crashes when i go into settlement
Dis-Sasha 2021 年 4 月 25 日 上午 8:43 
thx :)
Darkryba 2021 年 4 月 25 日 上午 8:23 
thanks
bainb132  [作者] 2021 年 4 月 24 日 上午 10:48 
Update: Caps fixed, and longbeards are fixed as well.
bainb132  [作者] 2021 年 4 月 24 日 上午 8:04 
Update will be out this evening or tomorrow
Tlem1 2021 年 4 月 24 日 上午 7:53 
@Dis-sasha. this is probably due to the update of the vanilla one. Bainb132 is probably working on an update
Dis-Sasha 2021 年 4 月 23 日 上午 5:33 
same for trollmelters always 0/0, longbeards with greataxe can be recruited, with shield cant
Dis-Sasha 2021 年 4 月 23 日 上午 5:17 
Hi, for some reason, huscarls stormbeards etc caps dont work, no matter the amount of +4 buildings it always stays 0/0

Works fine for slayers
FullAutoAttack 2021 年 4 月 20 日 上午 11:56 
Ah right, forgot to remove the old one.