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http://feedback.arma3.com/view.php?id=21673
@Beastly Skids: I will add some more ammo to the player when I will release the update containing the above option. Should be in the upcoming days.
I think more ammo for the 7.62 would be nice though.
1st the easier is to set the voice for the unit in editor using the unit's initialization field
https://community.bistudio.com/wiki/setSpeaker
2nd is a bit more complicated if you are a begginer to editing in ArmA, but it is more practical, you set up the Identity in Description.ext file
https://community.bistudio.com/wiki/Description.ext#cfgIdentities
and then call it in editor in the unit's initialization field using
https://community.bistudio.com/wiki/setIdentity
the Wiki is a really helpful resource + the official forums, where you can ask on all sorts of thing regarding setting/editing missions
http://forums.bistudio.com/forumdisplay.php?162-ARMA-3-MISSION-EDITING-amp-SCRIPTING
hope it helps ;-)
Last part, however, I have not done, I feel the scope you have provided is not quite up to the task of reliably one shot headshotting targets at 400+ m.