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@Popcornegg That's true old sprites didn't fit perfect to a new human ragdoll even though I edit them a bit. Probably i'll try to fix it once more sometime.
@crystal-hunter what do you mean by unnecessary?
Do we need Yak'all's T.I.T.A.N. and A.B.Y.S.S. mod individually, does this buff them, does this add buffed versions of them, or does this do something else entirely?
In this game update there were stats of equipment in their descriptions added, but they are not really precisely, especialy for this mod. They do not take into account all the possibilities of modifiers, so don't let them fooled you.
- Allowed to put fusion cores into toolbelt
- Fixed fusioncore socket connection panel UI (hopefully)
- Added new HUD interface for MKII helmet
- Added regulator breathing sound for both warsuits and abyss suit.
- Added Russian localisation and additional language setting (RE+ITA_[/]) with some custom features, like custom font and ITA logo (ITA required)
And to short circuit the energy cell, you need to use a wire on it.
I'll see if it can be improved somehow
And the detaching was done, so I wanted to add some penalty for those who like to keep the suit under their feet, and not where it should be. But I suppose this mechanic is really not the best one, I will think about removing it.
Tell me what you found and i'll try to fix it.