Sid Meier's Civilization VI

Sid Meier's Civilization VI

Sumus Magnus - Great People Expansion
149 条留言
Plati  [作者] 8 月 9 日 上午 4:38 
Thank you for reporting the polder issue. I'll try to figure it out as it is inconsistent - half the time it works, half it doesn't. For now, safest path is to keep 'Sumus Magnus - Civilization Uniques' optional setting disabled.
SilverReborn 8 月 9 日 上午 4:09 
The Great people's ability that allow building polder seem bugged, my polder is a giant red exclamation mark, is there a possible fix for this? Great mod btw.
Ewandwhosearmy 8 月 2 日 下午 5:24 
Addendum: the Dutch can make polders. (For some reason their AI took a long time to make any in my last game.) But the problem of them not rendering remains.
Ewandwhosearmy 7 月 27 日 下午 6:39 
I am also getting exclamation marks in place of polders, but worse: the Dutch seem to be unable to make them.
Mandario 6 月 28 日 下午 2:20 
I got a red exclamation mark when building a polder and pairidaeza...
skysmurf 4 月 26 日 上午 6:59 
This is one of my favorite mods to play with. Thank you for the wonderful mod!
annabel.99 4 月 21 日 下午 3:14 
I have the same issue with polder and red mark. Btw thanks for mod!
Zagreb 4 月 8 日 下午 12:38 
@Plati Hello, Idk if you updated your mod, but I encounter an issue with it with BBG, it makes the mod fail to load. If you want the datalog I can provide you if it can helps
Plati  [作者] 3 月 6 日 上午 10:40 
@Mastodonmk2, sorry to hear and thanks for reporting!
Mastodonmk2 3 月 6 日 上午 6:37 
Well.... I guess my marathon game just corrupt and crash after this mod update.

Also "Milo of Croton" great entertainer appear to be using frigate model instead great people model when use this mod along great entertainer mod.
(/≧◇≦\) 2 月 21 日 上午 10:44 
I got a red exclamation mark when building a polder using Jan Adriaanszoon Leeghwater's ability.
Plati  [作者] 2 月 16 日 下午 12:59 
@Colin102004, thank you, I will patch soon
colins04 2 月 16 日 上午 2:53 
Bug report: Bon di Malamocco's ability is bugged. He's supposed to give you a relic and trade route when you activate him in a foreign harbor, but nothing happens when you activate him. I think he actually gives the relic to the owner of the harbor instead of the player who used him.
云龙兄你不厚道哇 1 月 15 日 下午 9:48 
This is a Chinese translation, adapted to version 25.1.15, and has been carefully proofread
zh_Hans_CN [zifang.lanzouv.com]
云龙兄你不厚道哇 1 月 15 日 下午 8:15 
Hopefully the Chocolaterie building only provides 1 special luxury resource when it is first built
Plati  [作者] 1 月 12 日 下午 12:10 
I will be releasing patch in near future. Expect savegame incompatibility once updated
Milo 1 月 11 日 上午 4:02 
Hello everyone,

Hope you are doing well.
I tried this mod today and it is crashing my game.
Is there any way I can fix this issue if possible?

Thank you for your response in advance.
Gorgoe 1 月 8 日 下午 1:11 
Uhhhh I don't know what more details I can provide beyond what I said? Cai Lun's paper maker building causes the red exclamation mark to appear which is generally a result of "missing art assets".
Plati  [作者] 1 月 5 日 上午 10:54 
@Gorgoe, can you provide a screenshot/more details?
Gorgoe 1 月 5 日 上午 8:07 
I get a big exclamation mark on my cities if I get Cai Lun. Is there a fix for this?
LifeIsHard 2024 年 12 月 20 日 上午 11:18 
Great mod! Does it work with vanilla civ 6?
TigermanAZ 2024 年 11 月 3 日 下午 5:27 
Thanks for getting back to me so fast! I will keep looking haha.
Plati  [作者] 2024 年 11 月 3 日 下午 4:45 
@TigermanAZ, november 2 updates were only to change the thumbnail of workshop file :happymeat: Since I didn't touch game files, I don't think it caused the issues.
TigermanAZ 2024 年 11 月 3 日 下午 4:35 
Howdy, love the mod. Did the November 2nd update happen to change anything with luxury/bonus resources? Had a save file with this mod installed and suddenly all my bonus resources have become tortoises and giant pandas somehow. This and Great Sovereigns are the only mods that have updated so I think it may be coming from one of them. A lot of other resources are kind of "scrambled" so it seems like a newly added resource might have displaced some others and jumbled up the list a bit.
noteboy7 2024 年 11 月 2 日 上午 9:35 
bug report :

1. Seigneur de Vauban gives +1 to industrial zone, instead of +3

2. Henri Nestlé(great merchant) does not make food production, and he cannot be used 3 times
winter 2024 年 9 月 30 日 下午 12:51 
I am translating your mod into Korean, but the following items are not being translated.

Scientist: Averroes
Merchant: Alexander Hamilton
General: Carl von Clausewitz
Admiral: Afonso de Albuquerque, Henry Morgan, Niels Juel
Building: Chocolaterie, Paper Maker, Templar Vault
Luxury Resrouce: Faberge Eggs, Nutmeg, Pepper, Praline
Works of Writing: Conan the Barbarian (Series), Solomon Cane (Series) / Being and Time, Poetry, language, thought / Thus Spoke Zarathustra, Will to power / Confessions, The City of God / The Call of Cthulhu, The Shadow over Innsmouth

The remaining items are translated normally. If you have any thoughts on the items I mentioned, please let me know.
I have tried various actions such as adding <LocalizedText> and <Language="ko_KR"> to the Localization file, but the above items still cause problems.
Free Tibet 2024 年 9 月 8 日 上午 1:56 
I'm sorry, but can you upload the file again before updating it?
Darklord 2024 年 9 月 3 日 上午 2:52 
No worries, I'll leave it disabled for now. I have Real *Stylish* Great People, Real Great People (UI), Ancient Paragons (Great People Pack) so it's probably an incompatibility with one of them.

Pre update it worked with them all fine.
Plati  [作者] 2024 年 9 月 3 日 上午 1:34 
@Darklord, sorry to hear. I did warn few days ago about potential save breaking.

The mod functions fine for me with all the mods in my 'Plati's Playlist' collection. Perhaps looking there and comparing mods there to your subscribed mods can help you troubleshoot the issue.
Darklord 2024 年 9 月 3 日 上午 1:20 
Unfortunately this update has broken my save games. I can't even create a new game with it enabled. There must be an incompatibility with another mod.

As soon as I disable it I can make new games fine.
Plati  [作者] 2024 年 9 月 2 日 下午 12:04 
@NuDDen, just the textures :inquisitive:
NuDDen 2024 年 9 月 2 日 上午 6:54 
3 new buildings+1 new resource = new addidtional Assets? :D
Free Tibet 2024 年 9 月 2 日 上午 6:46 
Please.
Can you upload the file before the update?
My mod is broken after the update on September 2nd, 24.
Nandybear 2024 年 9 月 2 日 上午 1:52 
Awesome work, well done. I'm still in Modern Era in my current so it'll be days yet before I'm finished (those late game 5min turn times are a biiiiiiiiiiiiiiiitch) but I'll switch over to this from all the other separate ones. Maybe having fewer assets overall will help my load times too. My game is very cluttered.
Plati  [作者] 2024 年 9 月 1 日 下午 11:40 
Update arrived; see changelog
Nandybear 2024 年 9 月 1 日 上午 9:11 
I might switch to this for my next game then. Using so many disparate ones means I have so many "duplicates" which is eh not in itself an issue (all their modifiers are unique etc. so no conflicts) but seeing the same dude twice as an admiral and then again as a merchant..and then as a scientist gets a bit weird!
Plati  [作者] 2024 年 8 月 30 日 下午 10:55 
Major update releasing in upcoming days - new great people and edits to existing ones.

May potentially break saves.
Nandybear 2024 年 8 月 11 日 下午 11:55 
n/m figured it out, the more great people available, the more per era. I added tons of GP packs and could do like 12 per era lol
Nandybear 2024 年 8 月 11 日 下午 7:56 
Does this mod change the 3-per-era limit for great people ? Or is that hardcoded ? I've been trying to find a way around that since forever
ChrisAdams 2024 年 7 月 21 日 下午 4:55 
just found that the one (forgive me ! I forgot the name!) make writing offering 2 production is not available anymore. Pls bring he back!
Purple Eyestabber 2024 年 7 月 21 日 上午 10:46 
I have the same issue as Fummy. This mod breaks great artists for me.
Darklord 2024 年 6 月 14 日 上午 3:34 
Great mod, I'm enjoying this a lot. Nice to have another Great person to chase. I especially like the extra card slots.
Fummy 2024 年 5 月 20 日 上午 9:03 
I had a problem with this mod. Korea got a classical artist early, then the next one (Michelangelo) cost 3600 points, so was like 300 turns away at the time. I got it on turn 250, way too late when id already won a religious victory, and then the next ones were only about 800 points so there were 5 artists given out on one turn for the other AI. Something is wrong with the great artists cost, maybe its just michelangelo should be 360 not 3600 I dunno. Fix please because if I see michelangelo I have to restart if I want a culture victory.
TrakDah 2024 年 4 月 11 日 上午 8:10 
This one prevents the game from starting for me. Odd.
Finnark 2024 年 3 月 22 日 上午 2:47 
Tusi from Medieval Great Scientist is missing its description text
Civilization vi fan 2024 年 3 月 10 日 上午 3:24 
havr this mod audio for great writers? if not ask SamBC for help hov to ad audio for great writers. he made more great writers mode with audio for civ 5
MarshmallowBear 2024 年 2 月 21 日 上午 11:37 
I recommend removing the Classical Era Artist, it completely breaks the cost of Great Artists because the next one is super expensive.
Christina 2024 年 2 月 20 日 下午 5:46 
need chinese pls
AI(easy) 2024 年 2 月 3 日 上午 2:25 
need chinese pls
uboat_123 2024 年 1 月 24 日 下午 6:41 
oh, Okay. I didn't know that. thank You! Plati!